Player Matchup

Izanami
Izanami
AnonWashington
Izanami
Level 45
God Stats
2W - 1L
1,141 SR
Queue Stats
24W - 44L
1,172 Elo+
Party 2
Bacchus
Bacchus
Fox Fraud
Bacchus
Level 84
God Stats
3W - 2L
1,515 SR
Queue Stats
54W - 86L
1,258 Elo+
Party 2
Ix Chel
Ix Chel
LunaDeN0che
Ix Chel
Level 29
God Stats
2W - 3L
1,286 SR
Queue Stats
32W - 49L
1,224 Elo+
Party 2
Team Averages
Level 53
1,314 SR
1,218 Elo+

VS

Team Averages
Level 30
1,425 SR
1,173 Elo+
Ix Chel
Ix Chel
Griffin C137
Ix Chel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,173 Elo+
Party 1
Surtr
Surtr
SteezyChezitFoo
Surtr
Level 27
God Stats
1W - 3L
1,275 SR
Queue Stats
33W - 41L
1,173 Elo+
Party 1
Medusa
Medusa
skinnncheese
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 1
10,926
911
11,377
9,627
4,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Fox Fraud
Bacchus
15
2 / 2 / 11
8,998
750
12,212
14,706
13,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
LunaDeN0che
Ix Chel
14
0 / 3 / 12
8,782
732
5,089
7,491
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Griffin C137
Ix Chel
14
2 / 6 / 2
8,710
726
9,015
12,749
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 2
7,515
626
6,369
12,734
11,181
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
0 / 4 / 4
7,843
654
5,018
9,019
3,975
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
3
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
W
Bacchus
Fox Fraud
Bacchus
2
2
11
3.75
L
Ix Chel
Griffin C137
Ix Chel
2
6
2
0.5
W
Ix Chel
LunaDeN0che
Ix Chel
0
3
12
2
L
1
4
2
0.5
L
Medusa
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,678
Damage
20,402
31,824
Taken
34,502
20,684
Mitigated
20,618
11,305
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,377
7,163
0
4,010
9,627
4,328
1,638
4,197
5,430
0
51,684
W
Bacchus
Fox Fraud
Bacchus
12,212
1,887
0
4,772
14,706
13,192
673
3,344
11,362
23,978
0
L
Ix Chel
Griffin C137
Ix Chel
9,015
1,004
674
1,620
12,749
5,462
0
7,187
5,562
38,913
0
W
Ix Chel
LunaDeN0che
Ix Chel
5,089
537
689
1,834
7,491
3,164
535
1,738
5,753
38,967
0
L
6,369
3,067
0
475
12,734
11,181
0
5,424
7,310
479
19,341
L
Medusa
5,018
2,504
0
0
9,019
3,975
0
4,711
4,308
0
20,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
24,068
174
Minions Killed
118
0
Camps Cleared
0
690,007
Distance Traveled
579,437
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,926
911
87
7
0
219,818
0
W
Bacchus
8,998
750
19
2
0
245,862
0
L
Ix Chel
8,710
726
60
5
0
185,296
3
W
Ix Chel
8,782
732
68
6
0
224,327
0
L
Surtr
7,515
626
21
2
0
185,615
0
L
Medusa
7,843
654
37
3
0
208,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role