Player Matchup

He Bo
He Bo
AlekDurst
He Bo
Level 62
God Stats
1W - 6L
1,331 SR
Queue Stats
81W - 84L
1,437 Elo+
Party 1
Achilles
Achilles
FoxMania12
Achilles
Level 19
God Stats
25W - 29L
1,460 SR
Queue Stats
73W - 87L
1,335 Elo+
Party 1
Mercury
Mercury
ILG cosmic
Mercury
Level 82
God Stats
1W - 2L
1,672 SR
Queue Stats
99W - 114L
1,358 Elo+
Party 1
Team Averages
Level 54
1,488 SR
1,377 Elo+

VS

Team Averages
Level 68
1,551 SR
1,374 Elo+
Ymir
Ymir
Ghost MTL
Ymir
Level 78
God Stats
7W - 7L
1,539 SR
Queue Stats
215W - 192L
1,476 Elo+
Party 2
Hades
Hades
Kirisut3
Hades
Level 69
God Stats
2W - 0L
1,666 SR
Queue Stats
84W - 139L
1,238 Elo+
Solo
Artemis
Artemis
TacticalLoko
Artemis
Level 57
God Stats
4W - 3L
1,446 SR
Queue Stats
20W - 19L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlekDurst
He Bo
14
5 / 5 / 1
9,259
772
14,309
10,687
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
FoxMania12
Achilles
12
1 / 3 / 3
7,567
631
3,200
14,074
15,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
ILG cosmic
Mercury
12
0 / 7 / 6
8,024
669
6,443
12,289
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 4 / 9
9,831
819
3,777
16,754
14,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hades
Kirisut3
Hades
15
4 / 2 / 9
9,556
796
9,795
11,467
5,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TacticalLoko
Artemis
16
8 / 0 / 7
10,542
879
16,334
9,590
4,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
15
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
AlekDurst
He Bo
5
5
1
1.1
L
Achilles
FoxMania12
Achilles
1
3
3
0.83
W
Ymir
3
4
9
1.88
L
Mercury
ILG cosmic
Mercury
0
7
6
0.43
W
Hades
Kirisut3
Hades
4
2
9
4.25
W
Artemis
TacticalLoko
Artemis
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,952
Damage
29,906
37,050
Taken
37,811
24,478
Mitigated
24,520
2,036
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AlekDurst
He Bo
14,309
1,389
0
0
10,687
4,318
0
5,780
4,907
43,447
0
L
Achilles
FoxMania12
Achilles
3,200
430
0
702
14,074
15,858
0
3,677
10,397
0
7,023
W
Ymir
3,777
533
2,099
4,273
16,754
14,732
0
7,654
9,100
11,302
0
L
Mercury
ILG cosmic
Mercury
6,443
1,748
0
1,334
12,289
4,302
0
4,115
8,174
0
24,442
W
Hades
Kirisut3
Hades
9,795
1,436
1,020
5,421
11,467
5,117
915
5,182
6,285
46,436
0
W
Artemis
TacticalLoko
Artemis
16,334
11,223
0
1,379
9,590
4,671
2,599
1,521
8,069
0
46,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
29,929
106
Minions Killed
136
0
Camps Cleared
0
638,361
Distance Traveled
640,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,259
772
71
6
0
194,202
0
L
Achilles
7,567
631
3
0
0
221,267
0
W
Ymir
9,831
819
13
1
0
207,143
0
L
Mercury
8,024
669
32
3
0
222,892
0
W
Hades
9,556
796
66
6
0
219,618
0
W
Artemis
10,542
879
57
5
0
213,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role