Player Matchup

Surtr
Surtr
 
Surtr
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
GGNR_Notes
Ullr
Level 109
God Stats
0W - 2L
1,234 SR
Queue Stats
22W - 18L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
KingLuat
Hun Batz
Level 158
God Stats
3W - 4L
1,502 SR
Queue Stats
99W - 84L
1,661 Elo+
Party 1
Xing Tian
Xing Tian
TitaniumSky
Xing Tian
Level 105
God Stats
4W - 2L
1,469 SR
Queue Stats
99W - 92L
1,423 Elo+
Party 2
Anubis
Anubis
g_rango
Anubis
Level 59
God Stats
1W - 1L
1,518 SR
Queue Stats
50W - 44L
1,409 Elo+
Party 2
Team Averages
Level 131
1,445 SR
1,486 Elo+

VS

Team Averages
Level 124
1,548 SR
1,584 Elo+
Vamana
Vamana
Alonsohoss
Vamana
Level 167
God Stats
3W - 0L
1,851 SR
Queue Stats
175W - 179L
1,546 Elo+
Solo
Scylla
Scylla
ArcSchwarz
Scylla
Level 62
God Stats
6W - 4L
1,390 SR
Queue Stats
68W - 43L
1,593 Elo+
Solo
Cliodhna
Cliodhna
HuriKain
Cliodhna
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 210L
1,643 Elo+
Solo
Bacchus
Bacchus
JSharts
Bacchus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
345W - 310L
1,562 Elo+
Solo
Xbalanque
Xbalanque
SkrMcFlr
Xbalanque
Level 85
God Stats
7W - 6L
1,500 SR
Queue Stats
194W - 171L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
3 / 4 / 2
10,610
589
15,757
20,793
22,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 1
7,682
427
3,646
13,886
5,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
KingLuat
Hun Batz
18
6 / 1 / 1
10,642
591
10,979
13,839
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
TitaniumSky
Xing Tian
11
0 / 6 / 1
7,946
441
3,984
19,465
17,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
g_rango
Anubis
14
1 / 2 / 1
8,461
470
1,634
9,288
4,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alonsohoss
Vamana
18
2 / 4 / 1
11,267
626
10,299
17,292
18,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
ArcSchwarz
Scylla
16
1 / 0 / 2
9,795
544
10,300
6,961
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
HuriKain
Cliodhna
17
5 / 3 / 3
10,527
585
6,840
11,556
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
JSharts
Bacchus
13
2 / 2 / 8
9,130
507
5,930
13,222
14,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
SkrMcFlr
Xbalanque
18
8 / 1 / 5
11,697
650
18,219
12,133
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
18
19
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
4
2
1
W
Vamana
Alonsohoss
Vamana
2
4
1
0.63
W
Scylla
ArcSchwarz
Scylla
1
0
2
2
L
0
6
1
0.08
W
Cliodhna
HuriKain
Cliodhna
5
3
3
2.17
W
Bacchus
JSharts
Bacchus
2
2
8
3
L
Hun Batz
KingLuat
Hun Batz
6
1
1
6.5
W
Xbalanque
SkrMcFlr
Xbalanque
8
1
5
10.5
L
Xing Tian
TitaniumSky
Xing Tian
0
6
1
0.08
L
Anubis
g_rango
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,000
Damage
51,588
77,271
Taken
61,164
56,735
Mitigated
46,411
22,927
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
15,757
6,877
0
6,486
20,793
22,906
163
2,193
17,347
1,737
101,284
W
Vamana
Alonsohoss
Vamana
10,299
4,719
0
6,181
17,292
18,984
940
619
16,673
2,359
98,603
W
Scylla
ArcSchwarz
Scylla
10,300
955
0
2,202
6,961
2,647
64
1,300
5,661
85,570
0
L
3,646
1,288
0
998
13,886
5,480
310
3,091
10,795
0
54,685
W
Cliodhna
HuriKain
Cliodhna
6,840
1,094
0
6,146
11,556
4,683
0
206
11,350
0
88,089
W
Bacchus
JSharts
Bacchus
5,930
673
0
3,965
13,222
14,052
665
2,038
11,184
25,959
0
L
Hun Batz
KingLuat
Hun Batz
10,979
3,157
0
5,439
13,839
6,233
0
4,043
9,745
0
105,355
W
Xbalanque
SkrMcFlr
Xbalanque
18,219
9,828
0
4,441
12,133
6,045
291
2,803
9,330
0
126,147
L
Xing Tian
TitaniumSky
Xing Tian
3,984
354
1,547
3,602
19,465
17,980
0
3,824
15,641
31,743
0
L
Anubis
g_rango
Anubis
1,634
154
0
4,855
9,288
4,136
0
3,898
5,390
60,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
52,416
572
Minions Killed
648
0
Camps Cleared
0
1,814,993
Distance Traveled
1,872,433
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,610
589
154
9
0
359,996
2
W
Vamana
11,267
626
196
11
0
362,753
3
W
Scylla
9,795
544
164
9
0
360,229
0
L
Ullr
7,682
427
90
5
0
358,627
1
W
Cliodhna
10,527
585
112
6
0
426,141
0
W
Bacchus
9,130
507
22
1
0
376,038
5
L
Hun Batz
10,642
591
169
9
0
434,704
0
W
Xbalanque
11,697
650
154
9
0
347,272
6
L
Xing Tian
7,946
441
51
3
0
333,696
1
L
Anubis
8,461
470
108
6
0
327,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role