Player Matchup

Apollo
Apollo
EduZetina
Apollo
Level 37
God Stats
1W - 0L
1,394 SR
Queue Stats
52W - 52L
1,362 Elo+
Party 4
Da Ji
Da Ji
EmperorTime_
Da Ji
Level 28
God Stats
9W - 12L
1,473 SR
Queue Stats
56W - 66L
1,414 Elo+
Party 3
Vamana
Vamana
FortiethPlot477
Vamana
Level 125
God Stats
5W - 4L
1,557 SR
Queue Stats
82W - 68L
1,505 Elo+
Party 4
Nox
Nox
VERY_ANGRY_TOAST
Nox
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 408L
1,376 Elo+
Party 3
Jormungandr
Jormungandr
jpfolife96
Jormungandr
Level 141
God Stats
5W - 0L
1,484 SR
Queue Stats
57W - 62L
1,447 Elo+
Party 3
Team Averages
Level 78
1,482 SR
1,421 Elo+

VS

Team Averages
Level 43
1,358 SR
1,329 Elo+
Ishtar
Ishtar
Anweo
Ishtar
Level 35
God Stats
3W - 6L
1,353 SR
Queue Stats
33W - 69L
1,327 Elo+
Party 2
Athena
Athena
Batbrain051202
Athena
Level 44
God Stats
27W - 21L
1,471 SR
Queue Stats
311W - 298L
1,375 Elo+
Party 1
Erlang Shen
Erlang Shen
Ghost91003
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 364L
1,415 Elo+
Party 1
Nemesis
Nemesis
SBLegend
Nemesis
Level 7
God Stats
5W - 10L
1,171 SR
Queue Stats
5W - 10L
1,085 Elo+
Party 2
Vulcan
Vulcan
Swagapino77
Vulcan
Level 63
God Stats
3W - 3L
1,296 SR
Queue Stats
472W - 425L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EduZetina
Apollo
11
0 / 0 / 6
6,719
480
4,815
7,944
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 0
6,951
497
1,655
9,925
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 0 / 0
8,697
621
10,977
10,997
9,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 1
7,717
551
3,830
7,395
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
jpfolife96
Jormungandr
11
2 / 0 / 4
7,849
561
7,768
10,479
8,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Anweo
Ishtar
10
0 / 2 / 0
6,047
432
3,646
9,916
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 2 / 0
6,126
438
2,955
10,512
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Ghost91003
Erlang Shen
12
0 / 0 / 0
6,737
481
6,115
13,711
13,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SBLegend
Nemesis
10
0 / 2 / 0
6,203
443
3,502
10,547
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
12
1 / 3 / 0
7,209
515
6,458
6,703
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Anweo
Ishtar
0
2
0
0
L
0
2
0
0
W
Apollo
EduZetina
Apollo
0
0
6
3
W
1
0
0
1
W
5
0
0
5
L
Erlang Shen
Ghost91003
Erlang Shen
0
0
0
0
L
Nemesis
SBLegend
Nemesis
0
2
0
0
L
Vulcan
1
3
0
0.33
W
1
1
1
1.5
W
Jormungandr
jpfolife96
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
22,676
46,740
Taken
51,389
27,944
Mitigated
31,975
12,883
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Anweo
Ishtar
3,646
1,447
163
782
9,916
4,007
0
3,279
6,599
0
39,224
L
2,955
822
463
2,246
10,512
7,560
180
2,642
7,870
15,529
0
W
Apollo
EduZetina
Apollo
4,815
3,072
0
3,125
7,944
3,050
370
1,093
6,851
0
35,638
W
1,655
473
0
454
9,925
3,740
1,158
99
9,826
0
44,965
W
10,977
6,279
0
3,691
10,997
9,660
0
724
10,273
0
80,890
L
Erlang Shen
Ghost91003
Erlang Shen
6,115
3,196
0
5,207
13,711
13,111
0
1,136
12,575
0
52,416
L
Nemesis
SBLegend
Nemesis
3,502
1,847
304
834
10,547
4,023
856
791
9,724
0
44,141
L
Vulcan
6,458
2,870
0
0
6,703
3,274
0
3,594
3,023
57,869
0
W
3,830
292
0
1,500
7,395
3,005
560
4,773
2,622
58,239
0
W
Jormungandr
jpfolife96
Jormungandr
7,768
2,643
1,698
2,415
10,479
8,489
81
2,724
7,755
42,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
32,322
417
Minions Killed
346
0
Camps Cleared
0
1,456,131
Distance Traveled
1,406,021
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,047
432
46
3
0
275,438
0
L
Athena
6,126
438
20
1
0
294,918
2
W
Apollo
6,719
480
47
3
0
258,791
2
W
Da Ji
6,951
497
76
5
0
291,961
0
W
Vamana
8,697
621
133
10
0
311,774
0
L
Erlang Shen
6,737
481
95
7
0
250,303
0
L
Nemesis
6,203
443
82
6
0
312,849
0
L
Vulcan
7,209
515
103
7
0
272,513
1
W
Nox
7,717
551
118
8
0
308,850
3
W
Jormungandr
7,849
561
43
3
0
284,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role