Player Matchup

Aphrodite
Aphrodite
Fellnar
Aphrodite
Level 16
God Stats
2W - 3L
1,767 SR
Queue Stats
404W - 387L
1,303 Elo+
Party 4
Ne Zha
Ne Zha
LordAesir99
Ne Zha
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 136L
1,486 Elo+
Party 4
Izanami
Izanami
NICOTRETO29
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,358 Elo+
Party 3
Ymir
Ymir
Renunciadito
Ymir
Level 84
God Stats
3W - 2L
1,838 SR
Queue Stats
123W - 115L
1,518 Elo+
Party 3
Thanatos
Thanatos
saravanes
Thanatos
Level 147
God Stats
1W - 4L
1,512 SR
Queue Stats
230W - 257L
1,538 Elo+
Party 3
Team Averages
Level 95
1,623 SR
1,441 Elo+

VS

Team Averages
Level 84
1,462 SR
1,418 Elo+
Aphrodite
Aphrodite
Ares2k16
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Bakasura
Bakasura
KidBoiBoi
Bakasura
Level 129
God Stats
2W - 2L
1,760 SR
Queue Stats
317W - 321L
1,516 Elo+
Party 1
Chronos
Chronos
Mundodono
Chronos
Level 108
God Stats
5W - 2L
1,285 SR
Queue Stats
128W - 129L
1,515 Elo+
Party 1
Cerberus
Cerberus
PenutShark
Cerberus
Level 31
God Stats
4W - 3L
1,266 SR
Queue Stats
217W - 231L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Rebraun15
Danzaburou
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
312W - 308L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fellnar
Aphrodite
14
1 / 3 / 2
7,872
656
6,558
9,986
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
4 / 5 / 2
8,541
712
9,657
10,445
5,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
NICOTRETO29
Izanami
17
3 / 4 / 6
9,278
773
12,842
9,609
3,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 8
9,107
759
7,539
22,784
19,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
saravanes
Thanatos
15
2 / 3 / 4
8,351
696
8,814
9,805
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ares2k16
Aphrodite
15
2 / 3 / 9
8,927
744
7,341
10,321
6,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
KidBoiBoi
Bakasura
15
6 / 4 / 6
9,435
786
10,212
11,774
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Mundodono
Chronos
17
2 / 2 / 12
10,101
842
19,607
8,903
4,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
PenutShark
Cerberus
15
2 / 2 / 15
9,827
819
6,828
19,533
26,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Rebraun15
Danzaburou
18
6 / 0 / 12
10,726
894
14,228
6,940
4,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
11
Kills
18
18
Deaths
11
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ares2k16
Aphrodite
2
3
9
2.17
L
Aphrodite
Fellnar
Aphrodite
1
3
2
0.67
W
Bakasura
KidBoiBoi
Bakasura
6
4
6
2.25
L
Ne Zha
4
5
2
1
W
Chronos
Mundodono
Chronos
2
2
12
4
L
Izanami
NICOTRETO29
Izanami
3
4
6
1.5
W
Cerberus
PenutShark
Cerberus
2
2
15
4.75
W
Danzaburou
Rebraun15
Danzaburou
6
0
12
12
L
1
3
8
1.67
L
Thanatos
saravanes
Thanatos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,410
Damage
58,216
62,629
Taken
57,471
40,326
Mitigated
50,135
24,722
Healing
29,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ares2k16
Aphrodite
7,341
1,771
4,286
4,323
10,321
6,334
882
2,464
7,857
12,396
0
L
Aphrodite
Fellnar
Aphrodite
6,558
1,592
4,560
4,311
9,986
7,122
0
5,188
4,515
14,533
0
W
Bakasura
KidBoiBoi
Bakasura
10,212
6,271
1,967
2,884
11,774
7,944
768
2,736
9,038
0
10,596
L
Ne Zha
9,657
2,253
271
690
10,445
5,416
0
4,020
6,181
0
20,860
W
Chronos
Mundodono
Chronos
19,607
2,128
670
948
8,903
4,920
951
1,438
7,465
36,382
0
L
Izanami
NICOTRETO29
Izanami
12,842
8,400
280
1,187
9,609
3,919
0
5,310
4,145
0
37,201
W
Cerberus
PenutShark
Cerberus
6,828
380
715
6,413
19,533
26,714
102
6,245
13,288
18,288
507
W
Danzaburou
Rebraun15
Danzaburou
14,228
6,792
4,366
2,902
6,940
4,223
1,767
1,214
5,726
0
33,905
L
7,539
496
2,615
6,716
22,784
19,333
0
12,895
9,630
13,775
0
L
Thanatos
saravanes
Thanatos
8,814
969
836
3,256
9,805
4,536
0
5,856
3,886
0
12,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,149
Gold Earned
49,016
124
Minions Killed
139
0
Camps Cleared
0
1,079,916
Distance Traveled
1,237,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,927
744
18
2
0
236,491
0
L
Aphrodite
7,872
656
24
2
0
182,605
0
W
Bakasura
9,435
786
12
1
0
243,052
0
L
Ne Zha
8,541
712
10
1
0
223,207
0
W
Chronos
10,101
842
45
4
0
256,200
0
L
Izanami
9,278
773
60
5
0
220,578
0
W
Cerberus
9,827
819
12
1
0
239,239
0
W
Danzaburou
10,726
894
52
4
0
262,550
0
L
Ymir
9,107
759
23
2
0
225,847
0
L
Thanatos
8,351
696
7
1
0
227,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role