Player Matchup

Jing Wei
Jing Wei
GwasIce
Jing Wei
Level 121
God Stats
5W - 7L
1,583 SR
Queue Stats
130W - 104L
1,505 Elo+
Solo
Ix Chel
Ix Chel
KhaNgsTer18
Ix Chel
Level 117
God Stats
2W - 1L
1,748 SR
Queue Stats
7W - 5L
1,695 Elo+
Party 2
Sun Wukong
Sun Wukong
PersiianPriince
Sun Wukong
Level 86
God Stats
4W - 2L
2,001 SR
Queue Stats
4W - 4L
1,671 Elo+
Party 2
Baron Samedi
Baron Samedi
ReekSoLeet
Baron Samedi
Level 26
God Stats
2W - 2L
1,815 SR
Queue Stats
3W - 2L
1,731 Elo+
Party 2
Maui
Maui
VuDaddy_
Maui
Level 78
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 4L
1,671 Elo+
Party 2
Team Averages
Level 86
1,689 SR
1,654 Elo+

VS

Team Averages
Level 108
1,504 SR
1,490 Elo+
Freya
Freya
 
Freya
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
EncodedData
Ix Chel
Level 127
God Stats
9W - 9L
1,629 SR
Queue Stats
221W - 228L
1,548 Elo+
Solo
Fenrir
Fenrir
HajiEatz
Fenrir
Level 46
God Stats
11W - 8L
1,575 SR
Queue Stats
323W - 350L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
ItzItachi
Hou Yi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,439 Elo+
Party 3
Anubis
Anubis
pX Tacky
Anubis
Level 146
God Stats
1W - 0L
1,317 SR
Queue Stats
50W - 57L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GwasIce
Jing Wei
15
5 / 4 / 4
8,409
841
10,374
11,179
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
KhaNgsTer18
Ix Chel
14
2 / 4 / 5
7,590
759
7,799
7,961
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PersiianPriince
Sun Wukong
13
1 / 5 / 4
6,960
696
6,092
13,287
8,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ReekSoLeet
Baron Samedi
15
1 / 2 / 4
7,533
753
5,405
7,007
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
11
0 / 8 / 3
6,301
630
1,594
14,305
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
5 / 0 / 12
8,269
827
6,454
4,408
2,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
EncodedData
Ix Chel
15
3 / 2 / 7
7,870
787
8,021
5,509
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
HajiEatz
Fenrir
14
2 / 1 / 13
7,488
749
5,405
11,460
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hou Yi
ItzItachi
Hou Yi
16
10 / 2 / 11
9,136
914
12,377
6,948
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
pX Tacky
Anubis
14
3 / 4 / 11
7,755
776
14,892
10,569
6,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
9
Kills
23
23
Deaths
9
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
12
11
W
Ix Chel
EncodedData
Ix Chel
3
2
7
3.25
L
Jing Wei
GwasIce
Jing Wei
5
4
4
1.75
W
Fenrir
HajiEatz
Fenrir
2
1
13
8.5
W
Hou Yi
ItzItachi
Hou Yi
10
2
11
7.75
L
Ix Chel
KhaNgsTer18
Ix Chel
2
4
5
1.13
L
Sun Wukong
PersiianPriince
Sun Wukong
1
5
4
0.6
L
Baron Samedi
ReekSoLeet
Baron Samedi
1
2
4
1.5
L
Maui
0
8
3
0.19
W
Anubis
pX Tacky
Anubis
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
47,149
53,739
Taken
38,894
28,997
Mitigated
21,468
8,995
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,454
2,384
0
1,024
4,408
2,613
0
2,073
2,335
18,997
0
W
Ix Chel
EncodedData
Ix Chel
8,021
1,120
638
580
5,509
2,477
0
2,984
2,525
33,128
0
L
Jing Wei
GwasIce
Jing Wei
10,374
6,578
0
2,569
11,179
4,723
729
6,538
4,594
0
31,316
W
Fenrir
HajiEatz
Fenrir
5,405
1,314
0
2,250
11,460
6,231
0
4,037
7,423
0
10,616
W
Hou Yi
ItzItachi
Hou Yi
12,377
6,150
0
462
6,948
3,793
124
2,844
4,104
0
30,369
L
Ix Chel
KhaNgsTer18
Ix Chel
7,799
1,002
322
752
7,961
3,014
0
4,801
3,067
25,605
0
L
Sun Wukong
PersiianPriince
Sun Wukong
6,092
822
0
2,273
13,287
8,490
0
6,755
6,235
0
16,796
L
Baron Samedi
ReekSoLeet
Baron Samedi
5,405
347
555
1,254
7,007
3,384
138
4,497
2,472
19,458
0
L
Maui
1,594
503
374
896
14,305
9,386
0
6,776
7,359
6,418
461
W
Anubis
pX Tacky
Anubis
14,892
59
0
3,396
10,569
6,354
0
2,752
7,817
34,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
40,518
176
Minions Killed
206
0
Camps Cleared
0
987,580
Distance Traveled
1,001,667
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,269
827
33
3
0
221,697
4
W
Ix Chel
7,870
787
67
7
0
199,747
3
L
Jing Wei
8,409
841
48
5
0
196,900
0
W
Fenrir
7,488
749
9
1
0
227,119
0
W
Hou Yi
9,136
914
51
5
0
183,595
0
L
Ix Chel
7,590
759
44
4
0
205,097
0
L
Sun Wukong
6,960
696
21
2
0
206,209
3
L
Baron Samedi
7,533
753
54
5
0
200,621
0
L
Maui
6,301
630
9
1
0
178,753
4
W
Anubis
7,755
776
46
5
0
169,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role