Player Matchup

Anubis
Anubis
Death_Deamon1313
Anubis
Level 71
God Stats
73W - 47L
1,646 SR
Queue Stats
191W - 146L
1,574 Elo+
Party 1
Bacchus
Bacchus
Dlwg
Bacchus
Level 118
God Stats
7W - 10L
1,609 SR
Queue Stats
137W - 149L
1,468 Elo+
Party 3
Poseidon
Poseidon
FMAN2424
Poseidon
Level 48
God Stats
14W - 11L
1,556 SR
Queue Stats
86W - 95L
1,440 Elo+
Party 3
He Bo
He Bo
SmiteInMyMouth
He Bo
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 129L
1,421 Elo+
Party 3
Chiron
Chiron
papi_Smurf8115
Chiron
Level 48
God Stats
10W - 9L
1,536 SR
Queue Stats
198W - 161L
1,556 Elo+
Party 1
Team Averages
Level 63
1,569 SR
1,492 Elo+

VS

Team Averages
Level 75
1,598 SR
1,467 Elo+
Thor
Thor
Chase1029
Thor
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 99L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr Rogers1371
Gilgamesh
Level 49
God Stats
2W - 1L
1,300 SR
Queue Stats
6W - 3L
1,434 Elo+
Party 2
Ishtar
Ishtar
Nikki_Rat_Girl
Ishtar
Level 103
God Stats
5W - 2L
1,781 SR
Queue Stats
19W - 13L
1,604 Elo+
Solo
Ix Chel
Ix Chel
Winter__X__Kahn
Ix Chel
Level 79
God Stats
1W - 0L
1,667 SR
Queue Stats
141W - 148L
1,457 Elo+
Solo
Geb
Geb
klstrek
Geb
Level 38
God Stats
19W - 12L
1,741 SR
Queue Stats
162W - 176L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,809
587
10,192
10,463
5,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Dlwg
Bacchus
10
0 / 2 / 3
7,073
472
5,993
14,241
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
FMAN2424
Poseidon
14
0 / 1 / 1
8,062
537
13,352
7,783
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 0
7,216
481
13,957
12,474
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 0
7,049
470
6,226
10,090
3,744
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 2 / 4
7,920
528
7,485
13,203
4,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
Mr Rogers1371
Gilgamesh
13
1 / 2 / 3
7,022
468
4,226
11,528
7,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 3
7,990
533
7,733
11,487
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 0 / 6
7,906
527
9,520
20,588
8,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
11
0 / 2 / 7
6,940
463
5,200
17,696
9,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
12
12
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
6
2
4
4
L
3
2
1
1.75
L
Bacchus
Dlwg
Bacchus
0
2
3
0.75
L
Poseidon
FMAN2424
Poseidon
0
1
1
0.5
W
Gilgamesh
Mr Rogers1371
Gilgamesh
1
2
3
1.25
W
1
0
3
2.5
L
2
6
0
0.33
W
4
0
6
7
W
Geb
0
2
7
1.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,720
Damage
34,164
55,051
Taken
74,502
31,026
Mitigated
35,413
16,578
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,485
1,422
0
1,670
13,203
4,622
814
7,642
5,561
0
50,445
L
10,192
512
0
5,176
10,463
5,581
902
1,951
8,512
65,971
0
L
Bacchus
Dlwg
Bacchus
5,993
894
0
3,461
14,241
14,477
0
3,807
10,434
25,917
0
L
Poseidon
FMAN2424
Poseidon
13,352
2,099
0
2,308
7,783
3,030
468
3,775
4,008
82,185
0
W
Gilgamesh
Mr Rogers1371
Gilgamesh
4,226
870
0
1,160
11,528
7,686
72
5,343
6,185
0
42,873
W
7,733
4,954
0
3,156
11,487
4,827
188
4,318
7,169
0
71,027
L
13,957
1,877
0
3,130
12,474
4,194
88
3,380
9,094
52,368
0
W
9,520
876
1,514
11,569
20,588
8,413
336
15,422
5,166
60,180
0
W
Geb
5,200
502
1,702
5,366
17,696
9,865
112
10,910
6,786
16,406
0
L
6,226
3,303
519
1,984
10,090
3,744
1,230
1,807
8,283
0
48,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
37,778
406
Minions Killed
339
0
Camps Cleared
0
1,434,448
Distance Traveled
1,566,623
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,920
528
67
4
0
325,007
0
L
Anubis
8,809
587
111
7
0
249,363
0
L
Bacchus
7,073
472
25
2
0
292,224
0
L
Poseidon
8,062
537
118
8
0
301,327
0
W
Gilgamesh
7,022
468
61
4
0
320,583
0
W
Ishtar
7,990
533
109
7
0
297,670
1
L
He Bo
7,216
481
64
4
0
304,936
0
W
Ix Chel
7,906
527
80
5
0
304,325
0
W
Geb
6,940
463
22
1
0
319,038
4
L
Chiron
7,049
470
88
6
0
286,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role