Player Matchup

Anubis
Anubis
JRGooF
Anubis
Level 49
God Stats
3W - 2L
1,688 SR
Queue Stats
648W - 631L
1,504 Elo+
Solo
Aphrodite
Aphrodite
JudgeJudy1221
Aphrodite
Level 15
God Stats
3W - 1L
1,571 SR
Queue Stats
10W - 12L
1,384 Elo+
Party 2
Susano
Susano
Kickstart019
Susano
Level 21
God Stats
9W - 11L
1,400 SR
Queue Stats
15W - 24L
1,336 Elo+
Party 2
Achilles
Achilles
MrCuban
Achilles
Level 28
God Stats
3W - 3L
1,512 SR
Queue Stats
74W - 55L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cooljblue2
Ah Muzen Cab
Level 138
God Stats
2W - 1L
1,505 SR
Queue Stats
105W - 96L
1,453 Elo+
Party 2
Team Averages
Level 50
1,535 SR
1,438 Elo+

VS

Team Averages
Level 71
1,495 SR
1,498 Elo+
Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
GNYams
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
RoseDragonX
Nu Wa
Level 128
God Stats
7W - 8L
1,476 SR
Queue Stats
106W - 89L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
marky9
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JRGooF
Anubis
14
5 / 0 / 2
8,511
709
7,620
5,001
2,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
JudgeJudy1221
Aphrodite
10
0 / 0 / 7
6,587
549
3,873
4,833
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
3 / 1 / 4
6,686
557
2,964
8,089
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
MrCuban
Achilles
12
1 / 1 / 0
7,029
586
7,904
8,398
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
cooljblue2
Ah Muzen Cab
11
3 / 1 / 3
6,490
541
7,453
8,920
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 3 / 1
6,122
510
1,793
10,964
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
 
Ares
9
0 / 4 / 1
5,372
448
3,302
11,949
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
GNYams
Neith
9
1 / 1 / 0
5,060
422
5,137
5,809
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 3 / 0
6,024
502
3,950
5,512
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
marky9
Amaterasu
11
1 / 1 / 0
6,688
557
4,393
11,699
7,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
1
0.5
L
Ares
 
Ares
0
4
1
0.13
L
Neith
GNYams
Neith
1
1
0
1
W
Anubis
JRGooF
Anubis
5
0
2
6
W
Aphrodite
JudgeJudy1221
Aphrodite
0
0
7
3.5
W
Susano
3
1
4
5
W
Achilles
MrCuban
Achilles
1
1
0
1
L
0
3
0
0
W
Ah Muzen Cab
cooljblue2
Ah Muzen Cab
3
1
3
4.5
L
Amaterasu
marky9
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,814
Damage
18,575
35,241
Taken
45,933
19,068
Mitigated
26,086
16,190
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,793
1,215
0
2,705
10,964
4,860
0
2,162
8,802
0
43,252
L
Ares
 
Ares
3,302
63
0
2,928
11,949
9,636
0
3,983
7,966
21,014
0
L
Neith
GNYams
Neith
5,137
1,951
0
1,329
5,809
2,187
0
1,927
3,882
0
28,045
W
Anubis
JRGooF
Anubis
7,620
47
0
2,273
5,001
2,404
878
2,326
2,675
72,325
0
W
Aphrodite
JudgeJudy1221
Aphrodite
3,873
975
2,104
2,903
4,833
2,894
230
1,401
3,412
22,886
0
W
Susano
2,964
310
0
3,705
8,089
2,742
0
1,134
6,900
0
32,621
W
Achilles
MrCuban
Achilles
7,904
2,687
0
3,443
8,398
7,093
0
304
8,094
0
44,365
L
3,950
726
0
750
5,512
1,404
0
3,421
2,091
44,403
0
W
Ah Muzen Cab
cooljblue2
Ah Muzen Cab
7,453
4,847
0
1,762
8,920
3,935
1,257
2,087
6,573
0
49,040
L
Amaterasu
marky9
Amaterasu
4,393
1,954
0
4,238
11,699
7,999
0
0
10,904
0
47,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,303
Gold Earned
29,266
360
Minions Killed
330
0
Camps Cleared
0
1,174,321
Distance Traveled
1,141,027
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,122
510
78
7
0
247,702
2
L
Ares
5,372
448
24
2
0
224,290
4
L
Neith
5,060
422
45
4
0
227,798
0
W
Anubis
8,511
709
123
10
0
219,167
1
W
Aphrodite
6,587
549
42
4
0
231,753
0
W
Susano
6,686
557
55
5
0
255,068
0
W
Achilles
7,029
586
75
6
0
226,891
0
L
Nu Wa
6,024
502
90
8
0
220,583
1
W
Ah Muzen Cab
6,490
541
65
5
0
241,442
0
L
Amaterasu
6,688
557
93
8
0
220,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role