Player Matchup

Tsukuyomi
Tsukuyomi
Alpha_VI28
Tsukuyomi
Level 19
God Stats
2W - 5L
1,608 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
HowTyrable
Ix Chel
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 27L
1,394 Elo+
Party 3
Lancelot
Lancelot
StPP Snipes
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 54L
1,224 Elo+
Party 3
Zhong Kui
Zhong Kui
Warmtubs
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,531 Elo+
Party 1
Ratatoskr
Ratatoskr
WhatRoleAmI
Ratatoskr
Level 20
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 3
Team Averages
Level 25
1,486 SR
1,405 Elo+

VS

Team Averages
Level 94
1,559 SR
1,457 Elo+
Janus
Janus
HumanSpirit
Janus
Level 21
God Stats
4W - 1L
1,768 SR
Queue Stats
28W - 24L
1,469 Elo+
Solo
Khepri
Khepri
I2AMPAG3xHITMAN
Khepri
Level 104
God Stats
26W - 20L
1,613 SR
Queue Stats
39W - 39L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
I2aMpAg3xD3ViL
Sun Wukong
Level 154
God Stats
3W - 1L
1,689 SR
Queue Stats
42W - 43L
1,455 Elo+
Party 2
Ne Zha
Ne Zha
I2aMpAg3xRhYnO
Ne Zha
Level 143
God Stats
18W - 21L
1,481 SR
Queue Stats
41W - 43L
1,448 Elo+
Party 2
Chiron
Chiron
VannyGold12
Chiron
Level 47
God Stats
1W - 0L
1,241 SR
Queue Stats
36W - 39L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alpha_VI28
Tsukuyomi
13
1 / 5 / 0
7,178
653
4,647
11,528
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
HowTyrable
Ix Chel
16
2 / 2 / 1
8,583
780
6,921
10,410
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
StPP Snipes
Lancelot
13
0 / 6 / 2
7,224
657
3,968
12,125
4,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Warmtubs
Zhong Kui
11
0 / 2 / 0
6,514
592
966
3,657
2,202
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ratatoskr
WhatRoleAmI
Ratatoskr
15
2 / 2 / 0
8,005
728
8,498
11,283
4,632
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
10,155
923
17,591
8,279
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 11
9,070
825
2,271
6,565
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
I2aMpAg3xD3ViL
Sun Wukong
16
3 / 0 / 13
8,932
812
10,738
11,722
15,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 1 / 9
8,887
808
7,642
7,712
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
15
2 / 3 / 2
8,680
789
5,739
7,944
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
17
17
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alpha_VI28
Tsukuyomi
1
5
0
0.2
L
Ix Chel
HowTyrable
Ix Chel
2
2
1
1.25
W
7
1
4
9
W
1
0
11
6.5
W
Sun Wukong
I2aMpAg3xD3ViL
Sun Wukong
3
0
13
9.5
W
4
1
9
8.5
L
Lancelot
StPP Snipes
Lancelot
0
6
2
0.17
W
Chiron
2
3
2
1
L
Zhong Kui
Warmtubs
Zhong Kui
0
2
0
0
L
Ratatoskr
WhatRoleAmI
Ratatoskr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
43,981
49,003
Taken
42,222
20,157
Mitigated
33,830
2,374
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alpha_VI28
Tsukuyomi
4,647
1,050
0
180
11,528
4,505
0
3,570
7,958
0
13,857
L
Ix Chel
HowTyrable
Ix Chel
6,921
986
553
1,054
10,410
4,166
0
3,718
6,692
46,400
0
W
17,591
1,981
0
380
8,279
3,692
530
1,608
6,671
52,478
0
W
2,271
0
366
1,895
6,565
7,220
845
1,304
5,261
11,561
0
W
Sun Wukong
I2aMpAg3xD3ViL
Sun Wukong
10,738
1,775
0
2,853
11,722
15,009
920
3,504
8,218
0
29,449
W
7,642
248
0
837
7,712
4,439
1,330
341
7,371
0
28,138
L
Lancelot
StPP Snipes
Lancelot
3,968
823
0
0
12,125
4,652
0
5,555
6,570
0
12,121
W
Chiron
5,739
2,171
582
601
7,944
3,470
5,463
1,130
6,814
0
32,017
L
Zhong Kui
Warmtubs
Zhong Kui
966
339
0
0
3,657
2,202
0
2,147
1,510
3,900
0
L
Ratatoskr
WhatRoleAmI
Ratatoskr
8,498
1,358
0
587
11,283
4,632
0
4,872
6,411
0
26,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
45,724
191
Minions Killed
252
0
Camps Cleared
0
989,563
Distance Traveled
1,254,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,178
653
13
1
0
211,866
0
L
Ix Chel
8,583
780
99
9
0
211,635
0
W
Janus
10,155
923
100
9
0
274,667
0
W
Khepri
9,070
825
18
2
0
230,721
1
W
Sun Wukong
8,932
812
39
4
0
276,952
0
W
Ne Zha
8,887
808
32
3
0
252,780
0
L
Lancelot
7,224
657
22
2
0
206,326
0
W
Chiron
8,680
789
63
6
0
219,595
0
L
Zhong Kui
6,514
592
8
1
0
96,408
0
L
Ratatoskr
8,005
728
49
4
0
263,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role