Player Matchup

Artemis
Artemis
Anxitality
Artemis
Level 125
God Stats
2W - 2L
1,708 SR
Queue Stats
179W - 246L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsKdubb
Morgan Le Fay
Level 65
God Stats
3W - 7L
1,342 SR
Queue Stats
30W - 72L
1,288 Elo+
Party 1
Ix Chel
Ix Chel
JohnGotDunkz
Ix Chel
Level 120
God Stats
6W - 5L
1,691 SR
Queue Stats
172W - 244L
1,501 Elo+
Party 1
Ymir
Ymir
WigglyTuffin
Ymir
Level 146
God Stats
11W - 12L
1,750 SR
Queue Stats
140W - 188L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
evilmrwolfy
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 172L
1,476 Elo+
Party 1
Team Averages
Level 116
1,598 SR
1,445 Elo+

VS

Team Averages
Level 154
1,445 SR
1,561 Elo+
Set
Set
 
Set
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Tonguedance
Sobek
Level 138
God Stats
1W - 3L
1,226 SR
Queue Stats
203W - 185L
1,571 Elo+
Party 3
Ix Chel
Ix Chel
cbake2
Ix Chel
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
371W - 329L
1,649 Elo+
Solo
He Bo
He Bo
iiSpectate
He Bo
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 98L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anxitality
Artemis
12
1 / 1 / 0
6,482
540
4,884
6,195
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
ItsKdubb
Morgan Le Fay
10
0 / 3 / 0
5,406
451
3,155
6,189
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
JohnGotDunkz
Ix Chel
11
0 / 3 / 0
6,337
528
3,538
7,053
2,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 2 / 0
5,533
461
1,642
10,502
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
evilmrwolfy
Erlang Shen
10
0 / 0 / 0
5,695
475
1,990
7,441
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
3 / 0 / 0
8,113
676
3,880
7,055
5,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
 
Heimdallr
11
1 / 1 / 0
6,409
534
4,301
5,801
2,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 0 / 6
6,183
515
3,431
8,065
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
cbake2
Ix Chel
12
4 / 0 / 1
7,191
599
8,076
5,069
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
11
1 / 0 / 3
6,484
540
5,175
5,475
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
0
3
W
Heimdallr
 
Heimdallr
1
1
0
1
L
Artemis
Anxitality
Artemis
1
1
0
1
L
Morgan Le Fay
ItsKdubb
Morgan Le Fay
0
3
0
0
L
Ix Chel
JohnGotDunkz
Ix Chel
0
3
0
0
W
0
0
6
3
L
0
2
0
0
W
Ix Chel
cbake2
Ix Chel
4
0
1
4.5
L
Erlang Shen
evilmrwolfy
Erlang Shen
0
0
0
0
W
He Bo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
24,863
37,380
Taken
31,465
19,304
Mitigated
18,780
10,088
Healing
14,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,880
1,322
0
3,106
7,055
5,496
0
3,445
3,610
0
63,715
W
Heimdallr
 
Heimdallr
4,301
2,342
0
1,885
5,801
2,586
0
243
5,558
0
44,424
L
Artemis
Anxitality
Artemis
4,884
2,979
0
2,930
6,195
2,792
0
1,454
4,741
0
52,629
L
Morgan Le Fay
ItsKdubb
Morgan Le Fay
3,155
412
0
725
6,189
2,435
0
4,797
1,392
39,003
0
L
Ix Chel
JohnGotDunkz
Ix Chel
3,538
513
0
2,072
7,053
2,788
0
1,266
5,787
45,468
0
W
3,431
324
0
3,984
8,065
7,094
0
2,256
5,809
20,868
0
L
1,642
431
0
2,079
10,502
7,872
0
6,682
3,820
15,024
0
W
Ix Chel
cbake2
Ix Chel
8,076
642
161
1,478
5,069
1,929
0
2,106
2,963
55,665
0
L
Erlang Shen
evilmrwolfy
Erlang Shen
1,990
387
0
2,282
7,441
3,417
0
2,483
4,958
0
40,520
W
He Bo
5,175
448
0
3,496
5,475
1,675
0
285
5,190
53,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
34,380
350
Minions Killed
420
0
Camps Cleared
0
1,149,958
Distance Traveled
1,262,804
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,113
676
128
11
0
248,504
3
W
Heimdallr
6,409
534
81
7
0
236,169
3
L
Artemis
6,482
540
99
8
0
216,918
2
L
Morgan Le Fay
5,406
451
63
5
0
192,555
2
L
Ix Chel
6,337
528
92
8
0
210,176
1
W
Sobek
6,183
515
23
2
0
255,146
2
L
Ymir
5,533
461
20
2
0
213,696
2
W
Ix Chel
7,191
599
97
8
0
238,276
2
L
Erlang Shen
5,695
475
76
6
0
316,613
2
W
He Bo
6,484
540
91
8
0
284,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role