Player Matchup

Xbalanque
Xbalanque
CopyOWB
Xbalanque
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 205L
1,511 Elo+
Party 2
Geb
Geb
CurbsideKey144
Geb
Level 108
God Stats
11W - 12L
1,623 SR
Queue Stats
284W - 275L
1,512 Elo+
Party 2
Bakasura
Bakasura
DirtyMT
Bakasura
Level 90
God Stats
1W - 4L
1,585 SR
Queue Stats
211W - 215L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
LordOsif
Ix Chel
Level 84
God Stats
2W - 2L
1,663 SR
Queue Stats
34W - 37L
1,482 Elo+
Solo
Janus
Janus
RonicBrrr
Janus
Level 124
God Stats
1W - 1L
1,719 SR
Queue Stats
97W - 94L
1,510 Elo+
Party 2
Team Averages
Level 103
1,618 SR
1,505 Elo+

VS

Team Averages
Level 65
1,548 SR
1,475 Elo+
Serqet
Serqet
ALDSinvader
Serqet
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 78L
1,457 Elo+
Party 3
Martichoras
Martichoras
MicrosoftIntune
Martichoras
Level 29
God Stats
1W - 1L
1,321 SR
Queue Stats
17W - 36L
1,408 Elo+
Party 3
Thor
Thor
ProfMorrow212
Thor
Level 55
God Stats
6W - 2L
1,702 SR
Queue Stats
76W - 58L
1,538 Elo+
Party 1
Merlin
Merlin
Supaphast
Merlin
Level 88
God Stats
9W - 9L
1,484 SR
Queue Stats
206W - 185L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
aliteralbacteria
Jormungandr
Level 74
God Stats
9W - 3L
1,734 SR
Queue Stats
161W - 152L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CopyOWB
Xbalanque
13
2 / 2 / 2
7,709
551
7,919
6,189
2,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 6
6,772
484
5,979
14,660
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
DirtyMT
Bakasura
15
5 / 4 / 3
9,004
643
5,786
15,681
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
LordOsif
Ix Chel
12
0 / 7 / 0
6,825
488
2,621
10,389
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
RonicBrrr
Janus
12
3 / 5 / 2
7,769
555
5,792
9,676
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
3 / 3 / 13
7,891
564
5,188
11,164
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
MicrosoftIntune
Martichoras
12
2 / 4 / 4
7,671
548
4,724
10,854
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 1 / 3
8,549
611
6,216
10,455
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Supaphast
Merlin
14
9 / 2 / 3
9,425
673
10,005
5,888
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
aliteralbacteria
Jormungandr
15
3 / 1 / 3
9,284
663
6,552
7,966
5,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
23
24
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
3
13
3.17
L
Xbalanque
CopyOWB
Xbalanque
2
2
2
1.5
L
0
6
6
0.5
L
Bakasura
DirtyMT
Bakasura
5
4
3
1.63
L
Ix Chel
LordOsif
Ix Chel
0
7
0
0
W
Martichoras
MicrosoftIntune
Martichoras
2
4
4
1
W
6
1
3
7.5
L
Janus
RonicBrrr
Janus
3
5
2
0.8
W
Merlin
Supaphast
Merlin
9
2
3
5.25
W
Jormungandr
aliteralbacteria
Jormungandr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,097
Damage
32,685
56,595
Taken
46,327
26,225
Mitigated
26,602
11,349
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,188
855
0
2,236
11,164
9,075
109
5,932
5,151
0
10,875
L
Xbalanque
CopyOWB
Xbalanque
7,919
3,655
0
2,258
6,189
2,115
1,004
44
6,093
0
58,882
L
5,979
572
70
2,643
14,660
10,906
0
4,683
9,696
22,281
0
L
Bakasura
DirtyMT
Bakasura
5,786
4,385
0
3,945
15,681
6,553
25
2,289
12,959
0
58,028
L
Ix Chel
LordOsif
Ix Chel
2,621
269
120
1,014
10,389
3,696
0
4,952
5,226
51,451
0
W
Martichoras
MicrosoftIntune
Martichoras
4,724
1,395
0
1,947
10,854
4,993
0
1,123
9,577
0
53,878
W
6,216
496
0
974
10,455
4,721
0
2,407
7,883
0
59,236
L
Janus
RonicBrrr
Janus
5,792
564
0
1,299
9,676
2,955
0
3,929
5,417
46,212
0
W
Merlin
Supaphast
Merlin
10,005
1,185
0
720
5,888
2,322
571
2,697
2,756
69,032
0
W
Jormungandr
aliteralbacteria
Jormungandr
6,552
1,688
0
1,667
7,966
5,491
0
2,815
5,110
71,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,079
Gold Earned
42,820
391
Minions Killed
420
0
Camps Cleared
0
1,426,466
Distance Traveled
1,396,327
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,891
564
15
1
0
293,311
2
L
Xbalanque
7,709
551
103
7
0
264,772
0
L
Geb
6,772
484
19
1
0
301,187
6
L
Bakasura
9,004
643
95
7
0
329,069
2
L
Ix Chel
6,825
488
89
6
0
274,572
5
W
Martichoras
7,671
548
85
6
0
243,379
0
W
Thor
8,549
611
78
6
0
299,778
1
L
Janus
7,769
555
85
6
0
256,866
0
W
Merlin
9,425
673
104
7
0
279,659
3
W
Jormungandr
9,284
663
138
10
0
280,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role