Player Matchup

Ix Chel
Ix Chel
DUMBxTHICC
Ix Chel
Level 87
God Stats
0W - 3L
1,114 SR
Queue Stats
214W - 225L
1,376 Elo+
Party 2
Ares
Ares
Mac-Yall-Up
Ares
Level 31
God Stats
103W - 95L
1,501 SR
Queue Stats
159W - 162L
1,401 Elo+
Party 2
Ao Kuang
Ao Kuang
jandj3011
Ao Kuang
Level 46
God Stats
18W - 35L
1,315 SR
Queue Stats
134W - 148L
1,380 Elo+
Party 2
Team Averages
Level 55
1,310 SR
1,386 Elo+

VS

Team Averages
Level 80
1,580 SR
1,389 Elo+
Kukulkan
Kukulkan
DANGERBABY8
Kukulkan
Level 89
God Stats
9W - 5L
1,642 SR
Queue Stats
56W - 54L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
JuiceJunto
Cernunnos
Level 28
God Stats
9W - 6L
1,515 SR
Queue Stats
32W - 37L
1,342 Elo+
Party 1
Ix Chel
Ix Chel
caleb4224
Ix Chel
Level 123
God Stats
5W - 3L
1,584 SR
Queue Stats
111W - 125L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DUMBxTHICC
Ix Chel
14
3 / 4 / 4
9,458
676
7,277
10,610
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 6
10,751
768
9,422
18,894
21,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
jandj3011
Ao Kuang
14
6 / 7 / 4
10,514
751
9,443
15,751
7,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DANGERBABY8
Kukulkan
16
6 / 4 / 6
11,035
788
14,457
10,800
4,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cernunnos
JuiceJunto
Cernunnos
15
2 / 3 / 8
9,744
696
8,809
9,620
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
caleb4224
Ix Chel
14
5 / 6 / 6
10,507
751
10,710
13,653
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
13
Kills
13
13
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DANGERBABY8
Kukulkan
6
4
6
2.25
L
Ix Chel
DUMBxTHICC
Ix Chel
3
4
4
1.25
W
Cernunnos
JuiceJunto
Cernunnos
2
3
8
2
L
4
2
6
3.5
W
Ix Chel
caleb4224
Ix Chel
5
6
6
1.33
L
Ao Kuang
jandj3011
Ao Kuang
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,142
Damage
33,976
45,255
Taken
34,073
33,885
Mitigated
13,377
9,064
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DANGERBABY8
Kukulkan
14,457
2,016
167
143
10,800
4,637
461
9,339
1,461
45,240
0
L
Ix Chel
DUMBxTHICC
Ix Chel
7,277
338
1,232
1,329
10,610
4,629
360
5,225
5,385
38,823
0
W
Cernunnos
JuiceJunto
Cernunnos
8,809
5,560
0
1,295
9,620
3,405
318
7,345
2,275
0
23,011
L
9,422
362
0
4,933
18,894
21,588
168
9,906
8,988
20,229
0
W
Ix Chel
caleb4224
Ix Chel
10,710
1,220
1,538
2,602
13,653
5,335
1,101
9,487
4,166
37,794
0
L
Ao Kuang
jandj3011
Ao Kuang
9,443
1,892
0
1,570
15,751
7,668
623
10,630
5,121
38,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
31,286
101
Minions Killed
148
0
Camps Cleared
0
685,161
Distance Traveled
672,864
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,035
788
72
5
0
235,309
2
L
Ix Chel
9,458
676
48
3
0
202,524
0
W
Cernunnos
9,744
696
31
2
0
221,822
0
L
Ares
10,751
768
17
1
0
261,813
0
W
Ix Chel
10,507
751
45
3
0
215,733
1
L
Ao Kuang
10,514
751
36
3
0
220,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role