Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
OnlyDemigra3
Sylvanus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 104L
1,310 Elo+
Party 1
Da Ji
Da Ji
TOX1CTUX3DO
Da Ji
Level 89
God Stats
2W - 1L
1,390 SR
Queue Stats
324W - 405L
1,353 Elo+
Party 1
King Arthur
King Arthur
WearyJoe2235
King Arthur
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 153L
1,424 Elo+
Party 1
Scylla
Scylla
notgothamrises
Scylla
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 177L
1,387 Elo+
Party 1
Team Averages
Level 107
1,478 SR
1,395 Elo+

VS

Team Averages
Level 81
1,527 SR
1,523 Elo+
Maui
Maui
Drag0n Ender
Maui
Level 83
God Stats
30W - 24L
1,517 SR
Queue Stats
294W - 312L
1,538 Elo+
Party 2
Ratatoskr
Ratatoskr
FiveMarble54222
Ratatoskr
Level 42
God Stats
7W - 10L
1,470 SR
Queue Stats
176W - 173L
1,460 Elo+
Party 2
Hades
Hades
Sepol Agiota
Hades
Level 127
God Stats
2W - 2L
1,735 SR
Queue Stats
209W - 195L
1,548 Elo+
Solo
Ullr
Ullr
ThoughtBlock318
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 184L
1,539 Elo+
Party 2
Nike
Nike
XxEmilie13xX
Nike
Level 27
God Stats
5W - 6L
1,412 SR
Queue Stats
135W - 144L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 2
5,861
451
6,250
10,903
4,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
OnlyDemigra3
Sylvanus
10
0 / 3 / 1
6,432
495
5,874
16,969
10,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 0
7,411
570
3,771
10,778
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
WearyJoe2235
King Arthur
13
1 / 1 / 0
8,112
624
8,553
11,019
10,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 3
7,787
599
6,042
7,079
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,245
480
8,316
7,853
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
FiveMarble54222
Ratatoskr
13
3 / 2 / 0
7,421
571
5,192
8,706
3,171
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 1
7,421
571
2,599
9,034
3,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 2
5,954
458
9,773
7,820
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 0
7,133
549
3,768
12,609
7,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
7
8
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
3
2
0.33
L
3
0
2
4
L
Ratatoskr
FiveMarble54222
Ratatoskr
3
2
0
1.5
W
Sylvanus
OnlyDemigra3
Sylvanus
0
3
1
0.17
L
0
2
1
0.25
W
3
1
0
3
L
1
1
2
2
W
King Arthur
WearyJoe2235
King Arthur
1
1
0
1
L
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
29,648
56,748
Taken
46,022
32,498
Mitigated
23,888
16,980
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,250
3,180
0
2,404
10,903
4,580
374
3,196
7,707
0
39,907
L
8,316
3,016
109
985
7,853
6,386
0
2,935
4,918
30,707
5,900
L
Ratatoskr
FiveMarble54222
Ratatoskr
5,192
2,131
0
3,708
8,706
3,171
0
2,363
6,343
0
59,827
W
Sylvanus
OnlyDemigra3
Sylvanus
5,874
1,943
3,579
7,008
16,969
10,523
10
4,634
12,335
24,392
0
L
2,599
708
20
5,083
9,034
3,949
0
3,925
5,109
64,871
0
W
3,771
814
0
590
10,778
4,264
174
1,322
9,456
0
42,376
L
9,773
5,587
0
616
7,820
3,050
0
2,693
5,127
0
40,113
W
King Arthur
WearyJoe2235
King Arthur
8,553
1,208
0
2,103
11,019
10,747
0
272
10,747
0
68,316
L
3,768
941
0
2,424
12,609
7,332
0
0
12,609
0
59,710
W
6,042
1,287
0
1,296
7,079
2,384
252
1,742
5,337
67,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
34,174
375
Minions Killed
468
0
Camps Cleared
0
1,277,853
Distance Traveled
1,359,341
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,861
451
50
4
0
234,709
1
L
Maui
6,245
480
61
5
0
271,865
0
L
Ratatoskr
7,421
571
98
8
0
342,115
0
W
Sylvanus
6,432
495
35
3
0
235,648
0
L
Hades
7,421
571
129
10
0
251,905
0
W
Da Ji
7,411
570
66
5
0
277,026
5
L
Ullr
5,954
458
60
5
0
235,087
0
W
King Arthur
8,112
624
113
9
0
258,182
0
L
Nike
7,133
549
120
9
0
258,369
0
W
Scylla
7,787
599
111
9
0
272,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role