Player Matchup

Janus
Janus
BihIBangBawskee
Janus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,533 Elo+
Party 1
Bacchus
Bacchus
P00S3Y4APER
Bacchus
Level 26
God Stats
2W - 1L
1,749 SR
Queue Stats
7W - 3L
1,487 Elo+
Party 1
Bakasura
Bakasura
TheMailDog
Bakasura
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,501 Elo+
Party 1
Team Averages
Level 53
1,583 SR
1,507 Elo+

VS

Team Averages
Level 70
1,419 SR
1,312 Elo+
Hercules
Hercules
PoseidonPA
Hercules
Level 84
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 4L
1,306 Elo+
Party 2
Aphrodite
Aphrodite
TomDizzle85
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,624 Elo+
Party 2
Ishtar
Ishtar
TwilightJester
Ishtar
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,004 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
9,488
949
16,857
8,578
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
P00S3Y4APER
Bacchus
13
2 / 1 / 9
8,427
843
5,800
10,186
15,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
TheMailDog
Bakasura
12
1 / 3 / 8
7,573
757
7,387
10,333
5,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PoseidonPA
Hercules
11
2 / 4 / 4
7,339
734
5,161
13,563
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
TomDizzle85
Aphrodite
10
0 / 6 / 5
7,273
727
3,956
11,596
4,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 3 / 2
8,854
885
9,740
9,649
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
6
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
W
Bacchus
P00S3Y4APER
Bacchus
2
1
9
6.5
L
Hercules
PoseidonPA
Hercules
2
4
4
1
W
Bakasura
TheMailDog
Bakasura
1
3
8
1.67
L
Aphrodite
TomDizzle85
Aphrodite
0
6
5
0.42
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,044
Damage
18,857
29,097
Taken
34,808
25,010
Mitigated
19,967
3,072
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,857
555
0
440
8,578
3,760
203
1,132
7,192
47,092
0
W
Bacchus
P00S3Y4APER
Bacchus
5,800
766
0
1,411
10,186
15,716
534
1,536
8,421
15,038
0
L
Hercules
PoseidonPA
Hercules
5,161
2,123
0
4,151
13,563
11,871
0
9,223
4,097
0
11,956
W
Bakasura
TheMailDog
Bakasura
7,387
5,543
0
1,221
10,333
5,534
27
1,371
8,774
0
25,711
L
Aphrodite
TomDizzle85
Aphrodite
3,956
749
2,930
3,648
11,596
4,564
0
7,809
3,613
23,555
0
L
9,740
7,056
0
1,422
9,649
3,532
0
5,631
3,893
0
30,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
23,466
135
Minions Killed
108
0
Camps Cleared
0
634,988
Distance Traveled
546,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,488
949
83
8
0
216,539
0
W
Bacchus
8,427
843
13
1
0
210,571
0
L
Hercules
7,339
734
22
2
0
191,046
0
W
Bakasura
7,573
757
39
4
0
207,878
0
L
Aphrodite
7,273
727
34
3
0
163,309
0
L
Ishtar
8,854
885
52
5
0
192,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role