Player Matchup

Danzaburou
Danzaburou
NullandVoid33
Danzaburou
Level 84
God Stats
185W - 62L
1,526 SR
Queue Stats
263W - 125L
1,290 Elo+
Solo
Tyr
Tyr
latepandora29
Tyr
Level 116
God Stats
1W - 2L
1,572 SR
Queue Stats
120W - 110L
1,512 Elo+
Party 1
He Bo
He Bo
wallyhunter12
He Bo
Level 68
God Stats
0W - 4L
1,709 SR
Queue Stats
69W - 56L
1,558 Elo+
Party 1
Team Averages
Level 89
1,602 SR
1,454 Elo+

VS

Team Averages
Level 85
1,495 SR
1,585 Elo+
Ymir
Ymir
Feedaz
Ymir
Level 88
God Stats
2W - 3L
1,285 SR
Queue Stats
145W - 151L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Piskashio
Danzaburou
Level 126
God Stats
4W - 4L
1,455 SR
Queue Stats
92W - 95L
1,537 Elo+
Party 2
Agni
Agni
squeaky
Agni
Level 40
God Stats
2W - 0L
1,746 SR
Queue Stats
3W - 0L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NullandVoid33
Danzaburou
14
2 / 6 / 4
9,342
667
11,048
13,836
6,533
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 3
9,408
672
11,385
17,708
18,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 5 / 3
9,088
649
7,898
9,628
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Feedaz
Ymir
16
5 / 0 / 7
10,527
752
7,790
16,023
16,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Piskashio
Danzaburou
15
6 / 3 / 3
10,972
784
15,319
12,627
6,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
squeaky
Agni
15
4 / 3 / 6
10,235
731
10,018
8,287
3,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
15
15
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
Feedaz
Ymir
5
0
7
8.5
L
Danzaburou
NullandVoid33
Danzaburou
2
6
4
0.67
W
Danzaburou
Piskashio
Danzaburou
6
3
3
2.5
L
3
4
3
1.13
W
Agni
squeaky
Agni
4
3
6
2.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
33,127
41,172
Taken
36,937
29,192
Mitigated
26,799
8,862
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Feedaz
Ymir
7,790
1,783
283
8,052
16,023
16,613
355
4,264
11,759
29,490
0
L
Danzaburou
NullandVoid33
Danzaburou
11,048
6,214
219
1,895
13,836
6,533
0
5,328
8,508
0
35,654
W
Danzaburou
Piskashio
Danzaburou
15,319
5,373
0
3,781
12,627
6,783
214
2,732
9,895
0
43,257
L
11,385
2,489
0
6,598
17,708
18,578
0
8,938
8,770
627
30,326
W
Agni
squeaky
Agni
10,018
680
0
0
8,287
3,403
742
1,369
6,918
26,291
0
L
7,898
568
0
150
9,628
4,081
0
3,572
6,056
30,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,838
Gold Earned
31,734
147
Minions Killed
151
0
Camps Cleared
0
733,369
Distance Traveled
714,590
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,527
752
35
3
0
251,976
1
L
Danzaburou
9,342
667
50
4
0
234,169
0
W
Danzaburou
10,972
784
63
5
0
241,112
0
L
Tyr
9,408
672
37
3
0
262,437
0
W
Agni
10,235
731
53
4
0
221,502
0
L
He Bo
9,088
649
60
4
0
236,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role