Player Matchup

Cabrakan
Cabrakan
Fmds
Cabrakan
Level 46
God Stats
4W - 1L
1,430 SR
Queue Stats
25W - 19L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
Nielez
Kukulkan
Level 157
God Stats
12W - 12L
1,500 SR
Queue Stats
255W - 266L
1,570 Elo+
Solo
Ix Chel
Ix Chel
TigerThrower
Ix Chel
Level 102
God Stats
2W - 1L
1,724 SR
Queue Stats
71W - 70L
1,521 Elo+
Party 1
Skadi
Skadi
sirman95
Skadi
Level 68
God Stats
7W - 10L
1,580 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 1
He Bo
He Bo
thedevssuck
He Bo
Level 67
God Stats
1W - 2L
1,596 SR
Queue Stats
57W - 53L
1,540 Elo+
Party 1
Team Averages
Level 88
1,566 SR
1,523 Elo+

VS

Team Averages
Level 105
1,592 SR
1,469 Elo+
Ix Chel
Ix Chel
MyFriendsAreGae
Ix Chel
Level 116
God Stats
0W - 1L
1,735 SR
Queue Stats
37W - 35L
1,526 Elo+
Party 2
Ganesha
Ganesha
NTW2013
Ganesha
Level 146
God Stats
6W - 2L
1,619 SR
Queue Stats
78W - 72L
1,498 Elo+
Party 3
Mulan
Mulan
TheCavemanLogic
Mulan
Level 40
God Stats
3W - 3L
1,590 SR
Queue Stats
8W - 9L
1,493 Elo+
Party 2
Apollo
Apollo
URhyno
Apollo
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,376 Elo+
Party 3
Loki
Loki
smp_bigbird
Loki
Level 107
God Stats
9W - 13L
1,516 SR
Queue Stats
46W - 61L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fmds
Cabrakan
14
4 / 3 / 9
7,759
776
6,025
8,724
10,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Nielez
Kukulkan
16
2 / 1 / 5
8,556
856
4,370
4,970
1,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
TigerThrower
Ix Chel
15
5 / 4 / 12
9,262
926
14,300
10,724
4,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
sirman95
Skadi
15
3 / 2 / 7
8,556
856
6,681
8,866
3,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 2 / 10
9,019
902
11,237
8,033
3,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
6,943
694
4,893
10,542
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
NTW2013
Ganesha
13
0 / 1 / 8
7,511
751
7,008
9,465
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 2
6,427
643
1,901
9,108
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
URhyno
Apollo
14
7 / 4 / 4
8,150
815
10,749
10,305
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 2
7,249
725
5,616
11,306
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
20
Kills
11
12
Deaths
22
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Fmds
Cabrakan
4
3
9
2.83
L
1
5
3
0.5
L
Ganesha
NTW2013
Ganesha
0
1
8
4
W
Kukulkan
Nielez
Kukulkan
2
1
5
4.5
L
0
5
2
0.2
W
Ix Chel
TigerThrower
Ix Chel
5
4
12
2.75
L
Apollo
URhyno
Apollo
7
4
4
2.25
W
Skadi
sirman95
Skadi
3
2
7
3.25
L
3
7
2
0.57
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
30,167
41,317
Taken
50,726
24,386
Mitigated
31,217
12,964
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Fmds
Cabrakan
6,025
760
0
750
8,724
10,530
30
3,003
5,721
9,204
0
L
4,893
983
153
736
10,542
4,827
0
7,096
3,397
24,408
0
L
Ganesha
NTW2013
Ganesha
7,008
358
97
1,400
9,465
8,470
0
6,390
2,851
18,946
0
W
Kukulkan
Nielez
Kukulkan
4,370
354
0
551
4,970
1,985
1,867
752
4,218
44,906
0
L
1,901
190
588
890
9,108
8,441
0
7,537
1,366
0
7,999
W
Ix Chel
TigerThrower
Ix Chel
14,300
2,131
2,431
2,971
10,724
4,909
602
4,017
6,707
26,199
0
L
Apollo
URhyno
Apollo
10,749
6,857
0
700
10,305
4,947
0
6,580
3,636
0
23,303
W
Skadi
sirman95
Skadi
6,681
3,452
746
2,685
8,866
3,661
3,133
2,638
6,228
0
32,283
L
5,616
950
152
568
11,306
4,532
0
7,592
3,544
0
15,396
W
11,237
1,159
777
2,053
8,033
3,301
795
1,491
6,542
27,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,152
Gold Earned
36,280
230
Minions Killed
142
0
Camps Cleared
0
1,035,387
Distance Traveled
903,722
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,759
776
7
1
0
187,649
0
L
Ix Chel
6,943
694
49
5
0
173,420
0
L
Ganesha
7,511
751
5
1
0
197,688
4
W
Kukulkan
8,556
856
82
8
0
231,913
0
L
Mulan
6,427
643
18
2
0
133,250
0
W
Ix Chel
9,262
926
29
3
0
215,473
0
L
Apollo
8,150
815
49
5
0
206,108
0
W
Skadi
8,556
856
66
7
0
184,123
0
L
Loki
7,249
725
21
2
0
193,256
0
W
He Bo
9,019
902
46
5
0
216,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role