Player Matchup

Jing Wei
Jing Wei
ALIENDEVOURER
Jing Wei
Level 85
God Stats
1W - 2L
1,298 SR
Queue Stats
90W - 88L
1,462 Elo+
Party 2
Artio
Artio
ESNOUL17
Artio
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 117L
1,465 Elo+
Party 2
Discordia
Discordia
Oscar0023
Discordia
Level 89
God Stats
4W - 0L
1,617 SR
Queue Stats
347W - 315L
1,493 Elo+
Solo
Rama
Rama
TheBorjaTherry
Rama
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 65L
1,442 Elo+
Solo
Hou Yi
Hou Yi
xMPx Neon
Hou Yi
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
280W - 252L
1,467 Elo+
Solo
Team Averages
Level 94
1,483 SR
1,466 Elo+

VS

Team Averages
Level 76
1,432 SR
1,495 Elo+
Nike
Nike
Datelssoak
Nike
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 58L
1,503 Elo+
Party 1
Zeus
Zeus
GambyshQc
Zeus
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 47L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
lMorsl
Jormungandr
Level 44
God Stats
0W - 2L
1,301 SR
Queue Stats
347W - 331L
1,479 Elo+
Party 3
Apollo
Apollo
sriv6
Apollo
Level 68
God Stats
4W - 3L
1,357 SR
Queue Stats
274W - 214L
1,469 Elo+
Party 3
Artio
Artio
thundernutzzz
Artio
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALIENDEVOURER
Jing Wei
19
4 / 5 / 17
11,934
796
10,088
15,080
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
ESNOUL17
Artio
15
3 / 5 / 13
10,754
717
5,273
22,440
33,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Oscar0023
Discordia
19
4 / 3 / 18
11,660
777
15,719
9,045
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 13
12,295
820
16,510
15,031
8,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hou Yi
xMPx Neon
Hou Yi
20
7 / 1 / 18
12,167
811
23,687
14,416
8,086
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 11
9,978
665
13,978
26,853
31,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
18
3 / 7 / 9
10,252
683
14,658
12,620
7,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
lMorsl
Jormungandr
18
4 / 9 / 6
10,682
712
16,949
21,887
16,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
sriv6
Apollo
18
5 / 7 / 3
10,335
689
12,895
16,245
10,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
6,748
450
0
1,205
745

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
28
Kills
14
16
Deaths
28
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ALIENDEVOURER
Jing Wei
4
5
17
2.5
L
2
4
11
1.88
W
Artio
ESNOUL17
Artio
3
5
13
1.9
L
Zeus
3
7
9
1.07
W
Discordia
Oscar0023
Discordia
4
3
18
4.33
W
10
2
13
8.25
L
Jormungandr
lMorsl
Jormungandr
4
9
6
0.78
L
Apollo
sriv6
Apollo
5
7
3
0.93
L
0
1
0
0
W
Hou Yi
xMPx Neon
Hou Yi
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,277
Damage
58,480
76,012
Taken
78,810
61,891
Mitigated
66,340
33,849
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ALIENDEVOURER
Jing Wei
10,088
7,412
2,417
2,302
15,080
7,970
3,057
5,527
9,553
0
26,516
L
13,978
634
847
8,286
26,853
31,223
28
8,139
18,714
0
26,779
W
Artio
ESNOUL17
Artio
5,273
793
5,361
7,476
22,440
33,743
0
9,723
12,717
7,690
0
L
Zeus
14,658
1,169
355
1,119
12,620
7,205
0
4,675
7,945
34,218
0
W
Discordia
Oscar0023
Discordia
15,719
1,313
1,351
1,556
9,045
4,090
454
5,071
3,974
38,625
0
W
16,510
14,522
1,918
5,135
15,031
8,002
2,498
5,634
9,397
0
31,555
L
Jormungandr
lMorsl
Jormungandr
16,949
3,690
1,376
1,785
21,887
16,798
78
3,710
18,177
30,084
0
L
Apollo
sriv6
Apollo
12,895
7,456
1,111
2,491
16,245
10,369
510
4,468
11,777
0
29,121
L
0
0
0
0
1,205
745
0
0
1,205
0
0
W
Hou Yi
xMPx Neon
Hou Yi
23,687
14,521
1,367
4,966
14,416
8,086
3,696
5,652
8,764
0
49,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,810
Gold Earned
47,995
165
Minions Killed
125
0
Camps Cleared
0
1,369,711
Distance Traveled
922,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,934
796
52
3
0
231,315
0
L
Nike
9,978
665
16
1
0
250,047
0
W
Artio
10,754
717
2
0
0
303,788
0
L
Zeus
10,252
683
35
2
0
211,731
0
W
Discordia
11,660
777
33
2
0
253,660
0
W
Rama
12,295
820
34
2
0
300,848
0
L
Jormungandr
10,682
712
40
3
0
217,472
0
L
Apollo
10,335
689
34
2
0
243,646
0
L
Artio
6,748
450
0
0
0
0
0
W
Hou Yi
12,167
811
44
3
0
280,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role