Player Matchup

Fenrir
Fenrir
CerebralRegret
Fenrir
Level 127
God Stats
8W - 3L
1,635 SR
Queue Stats
189W - 182L
1,490 Elo+
Party 1
Anhur
Anhur
DeZmond101gg
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 24L
1,604 Elo+
Party 1
Hades
Hades
Renix9394
Hades
Level 145
God Stats
108W - 50L
1,642 SR
Queue Stats
235W - 216L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGreatNinx
Ah Muzen Cab
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
111W - 95L
1,367 Elo+
Party 1
Ymir
Ymir
rimestre
Ymir
Level 43
God Stats
1W - 1L
1,330 SR
Queue Stats
157W - 150L
1,428 Elo+
Solo
Team Averages
Level 86
1,522 SR
1,466 Elo+

VS

Team Averages
Level 49
1,484 SR
1,612 Elo+
Ares
Ares
Adraan
Ares
Level 68
God Stats
0W - 1L
1,612 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BMAN593
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,655 Elo+
Party 3
Loki
Loki
Ghoullin
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,707 Elo+
Party 2
Poseidon
Poseidon
IDONTGOPOSITIVE
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 172L
1,532 Elo+
Party 2
Anubis
Anubis
pantheraonca7
Anubis
Level 34
God Stats
1W - 1L
1,309 SR
Queue Stats
10W - 12L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
11,005
579
10,162
21,144
15,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
14 / 1 / 2
12,357
650
12,664
12,589
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Renix9394
Hades
19
4 / 1 / 9
12,066
635
12,462
9,701
7,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheGreatNinx
Ah Muzen Cab
17
3 / 2 / 2
10,638
560
12,981
12,398
5,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
14
0 / 3 / 7
9,054
477
5,067
15,277
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adraan
Ares
14
2 / 2 / 5
9,126
480
6,421
14,631
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
BMAN593
Danzaburou
13
0 / 4 / 4
8,750
461
6,185
12,284
6,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
17
4 / 4 / 4
10,311
543
13,697
15,239
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
15
1 / 6 / 1
9,322
491
4,779
10,866
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 8 / 0
10,983
578
13,727
18,967
14,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
23
Kills
14
14
Deaths
24
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
Adraan
Ares
2
2
5
2.25
L
Danzaburou
BMAN593
Danzaburou
0
4
4
0.5
W
2
7
6
0.71
W
14
1
2
15
L
Loki
4
4
4
1.5
L
Poseidon
1
6
1
0.25
W
Hades
Renix9394
Hades
4
1
9
8.5
W
Ah Muzen Cab
TheGreatNinx
Ah Muzen Cab
3
2
2
2
L
7
8
0
0.88
W
Ymir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,336
Damage
44,809
71,109
Taken
71,987
44,335
Mitigated
49,263
23,337
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Adraan
Ares
6,421
404
0
2,132
14,631
17,985
0
3,810
10,776
19,981
0
L
Danzaburou
BMAN593
Danzaburou
6,185
2,610
0
2,695
12,284
6,360
0
3,483
8,745
0
55,852
W
10,162
4,280
0
6,106
21,144
15,723
291
12,696
8,448
296
85,934
W
12,664
6,893
0
5,431
12,589
4,141
0
3,426
9,163
0
91,644
L
Loki
13,697
3,745
0
820
15,239
7,128
0
2,060
13,098
0
106,574
L
Poseidon
4,779
459
0
1,744
10,866
3,764
0
5,938
4,872
74,685
0
W
Hades
Renix9394
Hades
12,462
917
116
5,026
9,701
7,193
0
3,485
6,216
103,738
0
W
Ah Muzen Cab
TheGreatNinx
Ah Muzen Cab
12,981
7,688
0
2,255
12,398
5,308
3,231
2,089
10,309
0
98,628
L
13,727
979
0
7,540
18,967
14,026
66
2,458
15,651
78,067
0
W
Ymir
5,067
646
0
4,403
15,277
11,970
0
3,615
11,662
36,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
48,492
643
Minions Killed
541
0
Camps Cleared
0
1,886,062
Distance Traveled
1,881,205
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,126
480
34
2
0
390,530
7
L
Danzaburou
8,750
461
115
6
0
372,756
6
W
Fenrir
11,005
579
147
8
0
321,946
4
W
Anhur
12,357
650
112
6
0
428,592
0
L
Loki
10,311
543
152
8
0
429,441
0
L
Poseidon
9,322
491
130
7
0
394,537
8
W
Hades
12,066
635
187
10
0
398,244
6
W
Ah Muzen Cab
10,638
560
151
8
0
365,759
1
L
Anubis
10,983
578
110
6
0
293,941
1
W
Ymir
9,054
477
46
2
0
371,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role