Player Matchup

Bakasura
Bakasura
BigFattyTank
Bakasura
Level 212
God Stats
10W - 10L
1,506 SR
Queue Stats
418W - 454L
1,578 Elo+
Party 3
Zhong Kui
Zhong Kui
JahkGodOfWaifus
Zhong Kui
Level 126
God Stats
4W - 0L
1,870 SR
Queue Stats
227W - 231L
1,515 Elo+
Party 2
Izanami
Izanami
Sohpi
Izanami
Level 94
God Stats
40W - 21L
1,741 SR
Queue Stats
158W - 146L
1,586 Elo+
Party 2
Ratatoskr
Ratatoskr
Sqwuirrel
Ratatoskr
Level 102
God Stats
98W - 87L
1,576 SR
Queue Stats
159W - 141L
1,597 Elo+
Party 2
Ix Chel
Ix Chel
jabbascripter
Ix Chel
Level 216
God Stats
4W - 4L
1,226 SR
Queue Stats
558W - 596L
1,537 Elo+
Party 3
Team Averages
Level 150
1,584 SR
1,562 Elo+

VS

Team Averages
Level 130
1,511 SR
1,551 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
K Marvel
Danzaburou
Level 126
God Stats
0W - 1L
1,216 SR
Queue Stats
69W - 56L
1,599 Elo+
Solo
Khepri
Khepri
Lombax25xx
Khepri
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
388W - 315L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
RiptyScoop
Gilgamesh
Level 125
God Stats
8W - 12L
1,597 SR
Queue Stats
362W - 329L
1,567 Elo+
Solo
Mercury
Mercury
elchamy55
Mercury
Level 107
God Stats
1W - 1L
1,741 SR
Queue Stats
14W - 20L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigFattyTank
Bakasura
14
3 / 0 / 6
7,518
683
2,580
7,945
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
JahkGodOfWaifus
Zhong Kui
11
1 / 0 / 3
6,679
607
8,115
9,981
8,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Sohpi
Izanami
10
1 / 1 / 2
6,329
575
3,873
5,117
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Sqwuirrel
Ratatoskr
10
5 / 1 / 3
6,263
569
7,056
6,867
3,025
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ix Chel
13
5 / 0 / 1
7,613
692
3,642
4,695
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 7 / 0
5,705
519
4,031
8,006
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
K Marvel
Danzaburou
6
0 / 2 / 1
4,761
433
3,280
5,055
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Lombax25xx
Khepri
10
0 / 1 / 2
5,675
516
1,096
7,595
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
RiptyScoop
Gilgamesh
10
0 / 3 / 0
5,833
530
5,955
11,972
8,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
elchamy55
Mercury
10
2 / 3 / 0
5,871
534
2,292
8,291
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
2
2
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
7
0
0
W
Bakasura
BigFattyTank
Bakasura
3
0
6
6
W
Zhong Kui
JahkGodOfWaifus
Zhong Kui
1
0
3
2.5
L
Danzaburou
K Marvel
Danzaburou
0
2
1
0.25
L
Khepri
Lombax25xx
Khepri
0
1
2
1
L
Gilgamesh
RiptyScoop
Gilgamesh
0
3
0
0
W
Izanami
Sohpi
Izanami
1
1
2
2
W
Ratatoskr
Sqwuirrel
Ratatoskr
5
1
3
6.5
L
Mercury
elchamy55
Mercury
2
3
0
0.67
W
Ix Chel
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
16,654
34,605
Taken
40,919
18,145
Mitigated
19,105
13,168
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,031
664
50
731
8,006
2,569
0
3,424
4,582
45,925
0
W
Bakasura
BigFattyTank
Bakasura
2,580
1,472
0
2,274
7,945
3,408
473
958
6,987
0
60,374
W
Zhong Kui
JahkGodOfWaifus
Zhong Kui
8,115
1,376
0
5,366
9,981
8,142
168
433
9,548
53,037
0
L
Danzaburou
K Marvel
Danzaburou
3,280
1,757
0
1,435
5,055
1,492
0
0
5,055
0
24,015
L
Khepri
Lombax25xx
Khepri
1,096
244
82
1,788
7,595
4,272
0
0
7,585
31,290
0
L
Gilgamesh
RiptyScoop
Gilgamesh
5,955
1,545
0
1,833
11,972
8,104
0
6,673
5,299
543
42,097
W
Izanami
Sohpi
Izanami
3,873
2,806
0
1,546
5,117
1,785
0
822
4,295
0
54,937
W
Ratatoskr
Sqwuirrel
Ratatoskr
7,056
2,456
0
1,701
6,867
3,025
0
603
6,264
0
25,494
L
Mercury
elchamy55
Mercury
2,292
1,387
0
565
8,291
2,668
0
1,660
6,621
0
37,709
W
Ix Chel
3,642
874
161
2,120
4,695
1,785
0
2,854
1,841
64,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
27,845
467
Minions Killed
337
0
Camps Cleared
0
1,124,001
Distance Traveled
1,057,448
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,705
519
91
8
0
232,054
0
W
Bakasura
7,518
683
120
11
0
268,204
0
W
Zhong Kui
6,679
607
95
9
0
179,947
1
L
Danzaburou
4,761
433
46
4
0
120,277
0
L
Khepri
5,675
516
46
4
0
206,409
3
L
Gilgamesh
5,833
530
83
8
0
221,765
0
W
Izanami
6,329
575
105
10
0
194,171
2
W
Ratatoskr
6,263
569
38
3
0
264,251
4
L
Mercury
5,871
534
71
6
0
276,943
1
W
Ix Chel
7,613
692
109
10
0
217,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role