Player Matchup

Ix Chel
Ix Chel
AlexWolfsbane
Ix Chel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,277 Elo+
Solo
Vamana
Vamana
AndyTheNinetales
Vamana
Level 80
God Stats
3W - 5L
1,450 SR
Queue Stats
65W - 62L
1,467 Elo+
Solo
Bacchus
Bacchus
Dragonmj77
Bacchus
Level 122
God Stats
20W - 26L
1,499 SR
Queue Stats
272W - 251L
1,490 Elo+
Solo
Skadi
Skadi
K33ZY007
Skadi
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 110L
1,395 Elo+
Solo
Thor
Thor
LiquiSauce
Thor
Level 121
God Stats
0W - 3L
1,123 SR
Queue Stats
37W - 49L
1,415 Elo+
Solo
Team Averages
Level 94
1,415 SR
1,409 Elo+

VS

Team Averages
Level 104
1,532 SR
1,431 Elo+
Ganesha
Ganesha
Hawkeye5345
Ganesha
Level 84
God Stats
25W - 30L
1,448 SR
Queue Stats
162W - 147L
1,486 Elo+
Party 1
Chiron
Chiron
Medcrafter
Chiron
Level 118
God Stats
8W - 6L
1,637 SR
Queue Stats
153W - 149L
1,517 Elo+
Solo
Ix Chel
Ix Chel
TypicalTij
Ix Chel
Level 109
God Stats
7W - 3L
1,670 SR
Queue Stats
95W - 94L
1,477 Elo+
Party 1
Nemesis
Nemesis
ZoroP3gsLuffy
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,210 Elo+
Solo
Lancelot
Lancelot
the_mob366
Lancelot
Level 121
God Stats
1W - 1L
1,402 SR
Queue Stats
10W - 7L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
8
0 / 3 / 0
5,053
459
3,024
6,379
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
6,158
560
5,352
10,805
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Dragonmj77
Bacchus
7
0 / 0 / 0
4,980
453
2,262
8,223
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
K33ZY007
Skadi
9
1 / 3 / 0
5,407
492
2,708
5,987
1,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,289
481
3,251
8,576
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hawkeye5345
Ganesha
9
0 / 0 / 4
5,745
522
2,777
3,820
2,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Medcrafter
Chiron
10
3 / 1 / 2
6,027
548
5,641
5,592
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
TypicalTij
Ix Chel
10
1 / 0 / 1
5,768
524
5,122
4,879
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
10
3 / 0 / 2
6,062
551
5,072
8,626
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
the_mob366
Lancelot
11
6 / 1 / 0
6,910
628
7,550
10,481
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
13
13
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
0
3
0
0
L
1
5
0
0.2
L
Bacchus
Dragonmj77
Bacchus
0
0
0
0
W
Ganesha
Hawkeye5345
Ganesha
0
0
4
2
L
Skadi
K33ZY007
Skadi
1
3
0
0.33
L
0
2
0
0
W
Chiron
Medcrafter
Chiron
3
1
2
4
W
Ix Chel
TypicalTij
Ix Chel
1
0
1
1.5
W
Nemesis
3
0
2
4
W
Lancelot
the_mob366
Lancelot
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
26,162
39,970
Taken
33,398
21,262
Mitigated
13,776
8,622
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
3,024
373
519
917
6,379
2,338
0
3,609
2,770
25,311
0
L
5,352
2,330
0
1,773
10,805
6,231
0
1,136
9,669
0
37,323
L
Bacchus
Dragonmj77
Bacchus
2,262
256
144
1,863
8,223
7,616
0
1,985
6,238
22,031
0
W
Ganesha
Hawkeye5345
Ganesha
2,777
204
1,098
1,411
3,820
2,021
0
589
3,231
21,342
0
L
Skadi
K33ZY007
Skadi
2,708
1,106
0
231
5,987
1,990
0
318
5,669
17
22,779
L
3,251
789
0
3,175
8,576
3,087
0
971
7,605
0
32,199
W
Chiron
Medcrafter
Chiron
5,641
1,718
105
1,464
5,592
2,130
1,047
1,010
4,582
0
37,394
W
Ix Chel
TypicalTij
Ix Chel
5,122
1,064
66
893
4,879
1,737
0
1,366
3,471
45,133
0
W
Nemesis
5,072
1,921
183
2,640
8,626
3,273
0
2,338
6,288
0
36,390
W
Lancelot
the_mob366
Lancelot
7,550
1,380
0
2,296
10,481
4,615
0
0
10,001
690
37,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
30,512
231
Minions Killed
268
0
Camps Cleared
0
1,040,124
Distance Traveled
1,084,439
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,053
459
45
4
0
217,473
0
L
Vamana
6,158
560
64
6
0
209,544
0
L
Bacchus
4,980
453
33
3
0
208,413
0
W
Ganesha
5,745
522
8
1
0
217,422
5
L
Skadi
5,407
492
35
3
0
192,178
3
L
Thor
5,289
481
54
5
0
212,516
0
W
Chiron
6,027
548
69
6
0
182,150
4
W
Ix Chel
5,768
524
68
6
0
190,756
0
W
Nemesis
6,062
551
65
6
0
260,734
0
W
Lancelot
6,910
628
58
5
0
233,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role