Player Matchup

Bellona
Bellona
HuechiMama
Bellona
Level 68
God Stats
27W - 16L
1,469 SR
Queue Stats
134W - 123L
1,335 Elo+
Party 1
Khepri
Khepri
SandSniper2064
Khepri
Level 29
God Stats
10W - 0L
1,783 SR
Queue Stats
67W - 67L
1,371 Elo+
Party 1
Ah Puch
Ah Puch
Yub Yub 01
Ah Puch
Level 39
God Stats
6W - 3L
1,649 SR
Queue Stats
39W - 37L
1,330 Elo+
Party 1
Team Averages
Level 45
1,634 SR
1,345 Elo+

VS

Team Averages
Level 39
1,434 SR
1,288 Elo+
Bellona
Bellona
Boot_To_The_Face
Bellona
Level 37
God Stats
7W - 6L
1,491 SR
Queue Stats
120W - 128L
1,368 Elo+
Solo
Poseidon
Poseidon
TrapDragon420
Poseidon
Level 37
God Stats
11W - 21L
1,360 SR
Queue Stats
164W - 177L
1,360 Elo+
Solo
Cupid
Cupid
bigjake577
Cupid
Level 44
God Stats
1W - 1L
1,450 SR
Queue Stats
3W - 11L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HuechiMama
Bellona
15
10 / 2 / 3
11,087
853
10,163
9,561
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 12
10,174
783
4,608
11,481
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Yub Yub 01
Ah Puch
16
3 / 0 / 9
10,188
784
14,755
6,652
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
7,121
548
1,142
4,060
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
TrapDragon420
Poseidon
15
0 / 3 / 1
9,092
699
7,195
12,938
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
14
1 / 8 / 2
8,667
667
4,472
16,660
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
1
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bellona
HuechiMama
Bellona
10
2
3
5.75
W
1
1
12
7
L
Poseidon
TrapDragon420
Poseidon
0
3
1
0.17
W
Ah Puch
Yub Yub 01
Ah Puch
3
0
9
7.5
L
Cupid
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
12,809
27,694
Taken
33,658
19,833
Mitigated
16,057
5,400
Healing
2,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,142
582
0
230
4,060
2,445
0
2,123
1,937
0
4,311
W
Bellona
HuechiMama
Bellona
10,163
3,595
0
1,500
9,561
5,938
615
2,653
6,734
0
33,635
W
4,608
287
0
2,206
11,481
10,805
454
2,473
8,743
11,961
0
L
Poseidon
TrapDragon420
Poseidon
7,195
543
0
0
12,938
5,835
0
7,167
5,706
42,181
0
W
Ah Puch
Yub Yub 01
Ah Puch
14,755
359
0
1,694
6,652
3,090
850
1,507
4,998
50,647
0
L
Cupid
4,472
2,125
550
2,207
16,660
7,777
0
9,878
6,649
0
27,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
24,880
141
Minions Killed
141
0
Camps Cleared
0
731,329
Distance Traveled
437,843
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,121
548
8
1
0
53,421
0
W
Bellona
11,087
853
49
4
0
262,560
6
W
Khepri
10,174
783
13
1
0
213,361
0
L
Poseidon
9,092
699
75
6
0
203,626
0
W
Ah Puch
10,188
784
79
6
0
255,408
3
L
Cupid
8,667
667
58
4
0
180,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role