Player Matchup

Heimdallr
Heimdallr
CRJumper
Heimdallr
Level 13
God Stats
7W - 9L
1,279 SR
Queue Stats
26W - 31L
1,436 Elo+
Party 2
Chang'e
Chang'e
FaZe-Effect90
Chang'e
Level 149
God Stats
2W - 1L
1,827 SR
Queue Stats
152W - 159L
1,534 Elo+
Party 2
Ymir
Ymir
GOOCHY40
Ymir
Level 60
God Stats
4W - 6L
1,486 SR
Queue Stats
22W - 45L
1,365 Elo+
Party 2
Ix Chel
Ix Chel
Grizzly1014
Ix Chel
Level 125
God Stats
4W - 1L
1,863 SR
Queue Stats
215W - 213L
1,538 Elo+
Party 2
Awilix
Awilix
Jrock42_
Awilix
Level 144
God Stats
4W - 6L
1,456 SR
Queue Stats
99W - 124L
1,534 Elo+
Party 2
Team Averages
Level 98
1,582 SR
1,482 Elo+

VS

Team Averages
Level 124
1,570 SR
1,460 Elo+
Cliodhna
Cliodhna
IlIl KREMIE
Cliodhna
Level 128
God Stats
18W - 7L
1,749 SR
Queue Stats
290W - 232L
1,549 Elo+
Party 1
Tiamat
Tiamat
JMTheBrosMC
Tiamat
Level 109
God Stats
38W - 27L
1,706 SR
Queue Stats
673W - 757L
1,582 Elo+
Solo
Skadi
Skadi
Sky Akari
Skadi
Level 126
God Stats
1W - 0L
1,620 SR
Queue Stats
2W - 4L
1,078 Elo+
Party 1
Ymir
Ymir
SplashnDash4969
Ymir
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
310W - 267L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
theyurtz
Gilgamesh
Level 129
God Stats
6W - 2L
1,273 SR
Queue Stats
313W - 261L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CRJumper
Heimdallr
12
1 / 2 / 0
7,089
473
2,331
7,043
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
13
0 / 5 / 2
7,370
491
6,024
12,233
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
8
0 / 5 / 1
5,744
383
1,233
14,411
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Grizzly1014
Ix Chel
12
0 / 8 / 2
7,206
480
5,165
12,371
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Jrock42_
Awilix
13
3 / 3 / 0
7,743
516
5,916
12,209
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IlIl KREMIE
Cliodhna
16
9 / 0 / 5
9,974
665
12,826
9,799
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Tiamat
15
5 / 0 / 7
9,534
636
7,011
7,562
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Sky Akari
Skadi
15
5 / 2 / 5
8,908
594
11,061
6,525
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 0 / 11
8,732
582
4,328
12,564
14,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
theyurtz
Gilgamesh
14
2 / 2 / 4
8,920
595
5,261
10,130
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
22
23
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CRJumper
Heimdallr
1
2
0
0.5
L
Chang'e
0
5
2
0.2
L
Ymir
0
5
1
0.1
L
Ix Chel
Grizzly1014
Ix Chel
0
8
2
0.13
W
Cliodhna
IlIl KREMIE
Cliodhna
9
0
5
11.5
W
Tiamat
5
0
7
8.5
L
Awilix
Jrock42_
Awilix
3
3
0
1
W
Skadi
Sky Akari
Skadi
5
2
5
3.75
W
1
0
11
6.5
W
Gilgamesh
theyurtz
Gilgamesh
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
40,487
58,267
Taken
46,580
25,175
Mitigated
32,081
8,138
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CRJumper
Heimdallr
2,331
1,155
0
1,380
7,043
2,853
0
816
6,227
0
36,410
L
Chang'e
6,024
81
80
2,061
12,233
4,197
0
1,416
10,319
50,195
0
L
Ymir
1,233
0
0
2,052
14,411
9,291
0
3,210
11,152
14,526
0
L
Ix Chel
Grizzly1014
Ix Chel
5,165
286
364
1,010
12,371
4,449
0
4,157
8,214
57,223
0
W
Cliodhna
IlIl KREMIE
Cliodhna
12,826
2,827
0
922
9,799
3,806
371
1,319
8,480
0
76,604
W
Tiamat
7,011
532
0
3,198
7,562
4,343
444
1,910
5,652
68,099
0
L
Awilix
Jrock42_
Awilix
5,916
2,138
0
1,191
12,209
4,385
0
1,740
10,379
0
53,370
W
Skadi
Sky Akari
Skadi
11,061
4,190
0
701
6,525
2,600
922
1,327
5,198
0
65,973
W
4,328
796
0
2,574
12,564
14,032
93
3,695
8,869
38,963
618
W
Gilgamesh
theyurtz
Gilgamesh
5,261
1,246
0
2,821
10,130
7,300
297
4,171
5,959
0
59,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,152
Gold Earned
46,068
385
Minions Killed
482
0
Camps Cleared
0
1,456,599
Distance Traveled
1,605,173
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,089
473
69
5
0
264,827
0
L
Chang'e
7,370
491
104
7
0
287,445
2
L
Ymir
5,744
383
12
1
0
251,031
4
L
Ix Chel
7,206
480
117
8
0
289,834
2
W
Cliodhna
9,974
665
98
7
0
386,979
0
W
Tiamat
9,534
636
131
9
0
316,406
0
L
Awilix
7,743
516
83
6
0
363,462
0
W
Skadi
8,908
594
110
7
0
291,576
0
W
Ymir
8,732
582
52
3
0
296,612
2
W
Gilgamesh
8,920
595
91
6
0
313,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role