Player Matchup

Chronos
Chronos
KUROiicy
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,168 Elo+
Solo
Ravana
Ravana
NorseBearry
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Oath To Heir
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 129L
1,332 Elo+
Solo
Thor
Thor
misohungwy
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 8L
1,296 Elo+
Solo
Skadi
Skadi
solson2124
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,585 Elo+
Solo
Team Averages
Level 32
1,500 SR
1,376 Elo+

VS

Team Averages
Level 44
1,539 SR
1,482 Elo+
Kukulkan
Kukulkan
Kuribeaux
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Bacchus
Bacchus
Rejono
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,402 Elo+
Party 1
Thanatos
Thanatos
TheTruePieLord
Thanatos
Level 29
God Stats
2W - 0L
1,694 SR
Queue Stats
18W - 12L
1,504 Elo+
Party 1
Ullr
Ullr
Vecnussy1997
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,504 Elo+
Party 1
Discordia
Discordia
Whats_The_Pointe
Discordia
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KUROiicy
Chronos
14
1 / 3 / 5
6,784
1,131
4,033
7,425
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
12
0 / 4 / 6
6,223
1,037
1,326
5,481
2,071
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Oath To Heir
Izanami
9
1 / 4 / 3
5,582
930
1,634
5,646
1,698
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
4,772
795
0
0
0
Skadi
13
6 / 5 / 2
7,525
1,254
9,292
8,810
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kuribeaux
Kukulkan
14
9 / 2 / 5
8,472
1,412
10,254
5,219
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Rejono
Bacchus
10
2 / 2 / 4
6,419
1,070
2,164
5,497
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
13
3 / 2 / 7
7,149
1,192
7,337
6,967
3,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 5
6,010
1,002
1,027
5,738
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
12
1 / 1 / 10
6,666
1,111
4,866
2,693
1,014
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
8
Kills
16
16
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
KUROiicy
Chronos
1
3
5
1.17
W
Kukulkan
Kuribeaux
Kukulkan
9
2
5
5.75
L
Ravana
0
4
6
0.75
L
Izanami
Oath To Heir
Izanami
1
4
3
0.63
W
Bacchus
Rejono
Bacchus
2
2
4
2
W
Thanatos
3
2
7
3.25
W
1
3
5
1.17
W
Discordia
1
1
10
6
L
0
0
0
0
L
Skadi
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,285
Damage
25,648
27,362
Taken
26,114
9,095
Mitigated
14,056
3,302
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
KUROiicy
Chronos
4,033
1,351
0
787
7,425
2,365
0
4,418
2,965
17,792
0
W
Kukulkan
Kuribeaux
Kukulkan
10,254
768
449
841
5,219
2,519
660
0
5,219
24,340
0
L
Ravana
1,326
156
0
404
5,481
2,071
0
3,873
1,526
0
4,403
L
Izanami
Oath To Heir
Izanami
1,634
630
418
525
5,646
1,698
0
3,516
1,963
0
3,590
W
Bacchus
Rejono
Bacchus
2,164
0
21
667
5,497
4,994
132
971
4,526
4,497
0
W
Thanatos
7,337
464
988
4,602
6,967
3,338
52
1,401
5,566
0
10,531
W
1,027
266
196
863
5,738
2,191
312
1,402
4,336
0
1,627
W
Discordia
4,866
414
0
80
2,693
1,014
764
259
2,434
10,253
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
9,292
3,158
210
958
8,810
2,961
0
5,477
3,160
0
13,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
34,716
54
Minions Killed
65
0
Camps Cleared
0
430,882
Distance Traveled
653,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,784
1,131
30
5
0
120,261
0
W
Kukulkan
8,472
1,412
36
6
0
113,250
0
L
Ravana
6,223
1,037
8
1
0
96,183
0
L
Izanami
5,582
930
6
1
0
101,291
0
W
Bacchus
6,419
1,070
6
1
0
131,572
0
W
Thanatos
7,149
1,192
13
2
0
152,296
0
W
Ullr
6,010
1,002
0
0
0
126,285
0
W
Discordia
6,666
1,111
10
2
0
129,700
0
L
Thor
4,772
795
0
0
0
151
0
L
Skadi
7,525
1,254
10
2
0
112,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role