Player Matchup

Rama
Rama
Jakob7777
Rama
Level 128
God Stats
1W - 1L
1,284 SR
Queue Stats
107W - 89L
1,600 Elo+
Party 2
Ix Chel
Ix Chel
Premptive
Ix Chel
Level 28
God Stats
3W - 2L
1,872 SR
Queue Stats
59W - 48L
1,645 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WoodyBeet927166
Cu Chulainn
Level 105
God Stats
4W - 5L
1,280 SR
Queue Stats
258W - 231L
1,606 Elo+
Party 2
Team Averages
Level 87
1,479 SR
1,617 Elo+

VS

Team Averages
Level 77
1,464 SR
1,451 Elo+
Surtr
Surtr
SodiumH20
Surtr
Level 16
God Stats
36W - 26L
1,551 SR
Queue Stats
40W - 34L
1,520 Elo+
Party 1
Ix Chel
Ix Chel
TheFangren
Ix Chel
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 46L
1,567 Elo+
Party 1
Susano
Susano
blunt-monk
Susano
Level 108
God Stats
6W - 6L
1,343 SR
Queue Stats
236W - 327L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 2 / 11
8,219
822
8,584
8,087
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Premptive
Ix Chel
14
10 / 1 / 5
9,345
935
15,043
9,175
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
WoodyBeet927166
Cu Chulainn
13
4 / 3 / 8
8,373
837
7,316
10,929
9,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
SodiumH20
Surtr
11
1 / 5 / 4
6,845
685
6,777
13,381
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
TheFangren
Ix Chel
11
4 / 4 / 2
7,776
778
7,479
11,551
4,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
blunt-monk
Susano
10
1 / 8 / 2
7,105
711
4,675
9,953
3,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
6
6
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
3
2
11
4.25
W
Ix Chel
Premptive
Ix Chel
10
1
5
12.5
L
Surtr
SodiumH20
Surtr
1
5
4
0.6
L
Ix Chel
TheFangren
Ix Chel
4
4
2
1.25
W
Cu Chulainn
WoodyBeet927166
Cu Chulainn
4
3
8
2.67
L
Susano
blunt-monk
Susano
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,943
Damage
18,931
28,191
Taken
34,885
16,571
Mitigated
15,763
7,166
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,584
6,752
0
2,383
8,087
3,249
1,172
2,316
5,771
0
27,050
W
Ix Chel
Premptive
Ix Chel
15,043
1,175
1,021
2,797
9,175
3,885
1,567
2,770
6,405
37,400
0
L
Surtr
SodiumH20
Surtr
6,777
2,040
0
1,032
13,381
7,449
0
6,719
6,050
449
14,688
L
Ix Chel
TheFangren
Ix Chel
7,479
1,064
487
1,798
11,551
4,586
0
4,844
6,327
19,441
0
W
Cu Chulainn
WoodyBeet927166
Cu Chulainn
7,316
847
0
965
10,929
9,437
42
2,593
8,336
5,817
24,720
L
Susano
blunt-monk
Susano
4,675
668
197
323
9,953
3,728
0
3,696
5,852
0
17,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
21,726
156
Minions Killed
77
0
Camps Cleared
0
521,418
Distance Traveled
459,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,219
822
36
4
0
159,428
0
W
Ix Chel
9,345
935
67
7
0
181,257
0
L
Surtr
6,845
685
24
2
0
170,463
0
L
Ix Chel
7,776
778
29
3
0
154,207
0
W
Cu Chulainn
8,373
837
53
5
0
180,733
0
L
Susano
7,105
711
24
2
0
134,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role