Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GioSaB
Ah Muzen Cab
Level 98
God Stats
9W - 3L
1,631 SR
Queue Stats
323W - 308L
1,472 Elo+
Solo
Discordia
Discordia
Ms_Cheek_Clapper
Discordia
Level 69
God Stats
6W - 6L
1,144 SR
Queue Stats
241W - 230L
1,482 Elo+
Party 2
Sol
Sol
RioTGoD-_-
Sol
Level 67
God Stats
8W - 8L
1,500 SR
Queue Stats
226W - 204L
1,491 Elo+
Party 2
Thoth
Thoth
TragicZack
Thoth
Level 106
God Stats
2W - 4L
1,567 SR
Queue Stats
243W - 206L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
thraxington
Erlang Shen
Level 133
God Stats
2W - 1L
1,302 SR
Queue Stats
341W - 298L
1,476 Elo+
Party 1
Team Averages
Level 95
1,429 SR
1,477 Elo+

VS

Team Averages
Level 67
1,602 SR
1,349 Elo+
Tiamat
Tiamat
AZgirlNXTdoor
Tiamat
Level 87
God Stats
1W - 2L
1,671 SR
Queue Stats
57W - 56L
1,494 Elo+
Solo
Fenrir
Fenrir
Code IllIlI
Fenrir
Level 80
God Stats
11W - 11L
1,493 SR
Queue Stats
382W - 382L
1,413 Elo+
Solo
Scylla
Scylla
Xx Zalkrina xX
Scylla
Level 101
God Stats
2W - 1L
1,847 SR
Queue Stats
347W - 343L
1,481 Elo+
Solo
Chronos
Chronos
jxtheclown
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,038 Elo+
Solo
He Bo
He Bo
the_darksaint666
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GioSaB
Ah Muzen Cab
13
1 / 3 / 10
8,546
712
7,139
7,573
3,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Discordia
18
3 / 2 / 12
10,639
887
10,879
8,989
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
11 / 3 / 3
11,341
945
15,587
9,842
4,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
16
3 / 3 / 10
9,456
788
5,819
8,844
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
thraxington
Erlang Shen
16
2 / 1 / 11
9,157
763
5,867
15,438
13,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 8
9,320
777
10,178
10,950
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
4 / 6 / 6
8,692
724
12,931
15,776
16,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 5 / 2
8,182
682
7,307
9,253
4,117
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
jxtheclown
Chronos
18
2 / 3 / 5
8,900
742
7,109
10,617
6,601
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 1
6,312
526
223
2,154
787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
20
Kills
10
12
Deaths
20
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
Fenrir
4
6
6
1.17
W
Ah Muzen Cab
GioSaB
Ah Muzen Cab
1
3
10
2
W
Discordia
3
2
12
4.5
W
11
3
3
4.17
W
Thoth
3
3
10
2.67
L
3
5
2
0.8
L
Chronos
jxtheclown
Chronos
2
3
5
1.5
L
0
2
1
0.25
W
Erlang Shen
thraxington
Erlang Shen
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,291
Damage
37,748
50,686
Taken
48,750
28,405
Mitigated
35,118
20,671
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,178
1,315
61
3,019
10,950
6,671
0
8,913
2,037
27,912
0
L
Fenrir
12,931
2,725
1,117
3,546
15,776
16,942
0
9,531
6,245
0
17,395
W
Ah Muzen Cab
GioSaB
Ah Muzen Cab
7,139
2,728
1,800
1,476
7,573
3,278
1,176
2,466
5,107
0
18,558
W
Discordia
10,879
1,084
1,021
2,315
8,989
3,871
509
5,374
3,615
26,467
0
W
15,587
2,265
995
2,571
9,842
4,050
3,110
4,590
5,252
33,434
0
W
Thoth
5,819
446
668
1,477
8,844
3,709
797
4,168
4,676
20,729
0
L
7,307
1,226
154
1,081
9,253
4,117
0
5,143
4,110
12,733
0
L
Chronos
jxtheclown
Chronos
7,109
2,439
838
2,094
10,617
6,601
0
7,223
3,394
23,130
0
L
223
53
86
77
2,154
787
0
1,475
679
1,233
0
W
Erlang Shen
thraxington
Erlang Shen
5,867
2,893
1,093
7,255
15,438
13,497
487
8,219
7,219
0
7,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,139
Gold Earned
41,406
144
Minions Killed
112
0
Camps Cleared
0
1,158,638
Distance Traveled
857,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,320
777
52
4
0
214,362
0
L
Fenrir
8,692
724
3
0
0
213,072
0
W
Ah Muzen Cab
8,546
712
19
2
0
226,641
0
W
Discordia
10,639
887
42
4
0
232,346
0
W
Sol
11,341
945
50
4
0
237,601
0
W
Thoth
9,456
788
29
2
0
240,319
0
L
Scylla
8,182
682
21
2
0
155,889
0
L
Chronos
8,900
742
34
3
0
234,904
0
L
He Bo
6,312
526
2
0
0
39,008
0
W
Erlang Shen
9,157
763
4
0
0
221,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role