Player Matchup

Amaterasu
Amaterasu
Silver IV
FiredDIego
Amaterasu
Silver IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,416 MMR
Party 1
Agni
Agni
Silver IV
Huntih
Agni
Silver IV
Level 106
God Stats
1W - 0L
1,475 SR
Queue Stats
7W - 7L
1,416 MMR
Party 1
Camazotz
Camazotz
Silver IV
fantacmita
Camazotz
Silver IV
Level 148
God Stats
1W - 0L
1,358 SR
Queue Stats
7W - 7L
1,416 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,444 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 175
1,496 SR
1,435 MMR
Anubis
Anubis
Gold IV
LSmokeOGsteezgod
Anubis
Gold IV
Level 176
God Stats
62W - 68L
1,547 SR
Queue Stats
357W - 398L
1,252 MMR
Solo
Jing Wei
Jing Wei
Silver II
ThePriceIsBryce
Jing Wei
Silver II
Level 157
God Stats
0W - 1L
1,491 SR
Queue Stats
20W - 21L
1,541 MMR
Party 2
Geb
Geb
Silver II
Yadora ala
Geb
Silver II
Level 193
God Stats
0W - 2L
1,449 SR
Queue Stats
19W - 18L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FiredDIego
Amaterasu
13
2 / 4 / 8
9,430
725
7,851
13,262
12,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Agni
Huntih
Agni
15
2 / 3 / 8
9,768
751
8,813
8,191
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
fantacmita
Camazotz
18
9 / 1 / 3
11,781
906
14,937
14,549
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ShivaKukulkanAphroditeVamanaMedusa

VS

Bans
Ah PuchPoseidonKumbhakarnaHeraBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,756
750
8,715
12,558
5,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
15
4 / 5 / 3
10,558
812
8,142
13,138
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 7
8,572
659
5,738
9,671
9,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
8
8
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
FiredDIego
Amaterasu
2
4
8
1.5
W
Agni
Huntih
Agni
2
3
8
2
L
4
5
3
1.1
L
Jing Wei
4
5
3
1.1
L
0
3
7
1.17
W
Camazotz
fantacmita
Camazotz
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
22,595
36,002
Taken
35,367
21,999
Mitigated
20,282
10,773
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
FiredDIego
Amaterasu
7,851
2,312
0
2,606
13,262
12,237
931
6,898
6,364
0
27,034
W
Agni
Huntih
Agni
8,813
429
0
1,751
8,191
3,289
1,237
3,248
4,943
28,340
0
L
8,715
327
0
1,596
12,558
5,902
630
3,613
8,655
48,411
0
L
Jing Wei
8,142
6,066
0
1,936
13,138
4,502
47
2,677
10,367
0
42,619
L
5,738
736
321
1,109
9,671
9,878
435
2,559
6,897
13,443
0
W
Camazotz
fantacmita
Camazotz
14,937
3,896
0
6,416
14,549
6,473
1,582
4,665
9,884
0
74,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
28,886
163
Minions Killed
151
0
Camps Cleared
0
773,340
Distance Traveled
711,678
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,430
725
36
3
0
256,902
0
W
Agni
9,768
751
40
3
0
240,627
2
L
Anubis
9,756
750
86
7
0
235,342
0
L
Jing Wei
10,558
812
59
5
0
265,278
0
L
Geb
8,572
659
6
0
0
211,058
0
W
Camazotz
11,781
906
87
7
0
275,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role