Player Matchup

Chronos
Chronos
Beenzsan
Chronos
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 9L
1,533 Elo+
Party 1
Chiron
Chiron
ChefTaro
Chiron
Level 5
God Stats
5W - 3L
1,469 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 1
Nemesis
Nemesis
Shinesaur
Nemesis
Level 46
God Stats
1W - 2L
1,623 SR
Queue Stats
69W - 64L
1,490 Elo+
Party 1
Team Averages
Level 19
1,531 SR
1,515 Elo+

VS

Team Averages
Level 44
1,547 SR
1,469 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Juijimufu420
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 121L
1,358 Elo+
Party 2
Medusa
Medusa
kylethekenyan
Medusa
Level 9
God Stats
7W - 11L
1,641 SR
Queue Stats
112W - 127L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beenzsan
Chronos
11
0 / 0 / 7
7,073
643
5,214
5,618
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
ChefTaro
Chiron
12
2 / 1 / 4
7,769
706
8,327
9,993
4,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Shinesaur
Nemesis
14
8 / 3 / 2
8,747
795
11,628
9,995
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 1 / 2
8,121
738
10,016
6,131
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Juijimufu420
Bacchus
12
2 / 1 / 2
7,610
692
6,057
13,841
14,366
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 8 / 2
6,771
616
4,418
11,848
3,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
4
4
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
1
2
3
W
Chronos
Beenzsan
Chronos
0
0
7
3.5
W
Chiron
ChefTaro
Chiron
2
1
4
4
L
Bacchus
Juijimufu420
Bacchus
2
1
2
3
W
Nemesis
Shinesaur
Nemesis
8
3
2
3
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
20,491
25,606
Taken
31,820
12,700
Mitigated
19,379
5,572
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,016
1,166
373
1,215
6,131
1,981
847
987
4,964
40,109
0
W
Chronos
Beenzsan
Chronos
5,214
2,717
0
1,069
5,618
2,362
105
3,744
1,874
17,742
0
W
Chiron
ChefTaro
Chiron
8,327
4,428
220
2,577
9,993
4,403
494
6,883
3,032
0
26,940
L
Bacchus
Juijimufu420
Bacchus
6,057
879
41
2,757
13,841
14,366
0
2,684
10,936
12,322
0
W
Nemesis
Shinesaur
Nemesis
11,628
4,805
0
1,706
9,995
5,935
675
5,473
4,522
0
29,049
L
4,418
2,077
0
575
11,848
3,032
0
1,618
9,793
0
16,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
22,502
107
Minions Killed
104
0
Camps Cleared
0
588,888
Distance Traveled
586,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,121
738
66
6
0
192,237
0
W
Chronos
7,073
643
23
2
0
188,045
0
W
Chiron
7,769
706
47
4
0
186,252
0
L
Bacchus
7,610
692
11
1
0
201,951
0
W
Nemesis
8,747
795
37
3
0
214,591
0
L
Medusa
6,771
616
27
2
0
192,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role