Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Confidy
Hercules
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
KissyBoi
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,505 Elo+
Party 2
Maui
Maui
KrugDealer
Maui
Level 68
God Stats
6W - 7L
1,384 SR
Queue Stats
103W - 97L
1,458 Elo+
Party 2
Nemesis
Nemesis
Nin498
Nemesis
Level 148
God Stats
3W - 1L
1,625 SR
Queue Stats
48W - 35L
1,551 Elo+
Solo
Team Averages
Level 97
1,502 SR
1,503 Elo+

VS

Team Averages
Level 130
1,577 SR
1,535 Elo+
Ix Chel
Ix Chel
JPatter
Ix Chel
Level 139
God Stats
5W - 4L
1,673 SR
Queue Stats
113W - 130L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
MrRageQuit_x
Nu Wa
Level 144
God Stats
12W - 9L
1,476 SR
Queue Stats
738W - 691L
1,541 Elo+
Party 1
Thor
Thor
Sayito
Thor
Level 194
God Stats
4W - 9L
1,483 SR
Queue Stats
442W - 435L
1,512 Elo+
Solo
Surtr
Surtr
omgimeli
Surtr
Level 125
God Stats
3W - 3L
1,753 SR
Queue Stats
27W - 45L
1,561 Elo+
Party 1
Atlas
Atlas
spid3rf4te
Atlas
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
10 / 1 / 4
7,622
693
12,138
9,264
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Confidy
Hercules
11
0 / 2 / 1
5,730
521
3,037
8,702
5,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
KissyBoi
Izanami
11
2 / 1 / 5
6,724
611
4,825
6,924
2,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 10
6,985
635
3,212
7,336
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Nin498
Nemesis
11
2 / 0 / 6
6,605
600
4,844
9,030
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JPatter
Ix Chel
10
0 / 4 / 0
5,850
532
4,940
8,253
2,968
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 0
5,813
528
3,936
5,572
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Sayito
Thor
14
3 / 1 / 0
7,825
711
6,390
6,912
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
omgimeli
Surtr
9
0 / 5 / 3
5,633
512
5,519
10,493
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
7
0 / 6 / 2
5,098
463
1,733
11,259
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
10
1
4
12
W
Hercules
Confidy
Hercules
0
2
1
0.25
L
Ix Chel
JPatter
Ix Chel
0
4
0
0
W
Izanami
KissyBoi
Izanami
2
1
5
4.5
W
3
1
10
8
L
2
2
0
1
W
Nemesis
Nin498
Nemesis
2
0
6
5
L
Thor
Sayito
Thor
3
1
0
3
L
Surtr
omgimeli
Surtr
0
5
3
0.3
L
Atlas
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,056
Damage
22,518
41,256
Taken
42,489
21,932
Mitigated
20,768
9,642
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
12,138
2,766
480
1,951
9,264
3,820
0
4,785
4,479
52,109
0
W
Hercules
Confidy
Hercules
3,037
1,526
0
2,973
8,702
5,950
0
263
8,439
0
32,309
L
Ix Chel
JPatter
Ix Chel
4,940
759
527
2,675
8,253
2,968
0
5,356
2,897
47,390
0
W
Izanami
KissyBoi
Izanami
4,825
3,687
0
2,159
6,924
2,526
495
2,562
4,362
0
65,570
W
3,212
977
0
1,090
7,336
6,224
0
1,418
5,918
12,539
0
L
3,936
1,246
0
875
5,572
1,700
0
1,717
3,855
29,172
0
W
Nemesis
Nin498
Nemesis
4,844
1,873
0
989
9,030
3,412
0
2,233
6,797
0
43,869
L
Thor
Sayito
Thor
6,390
1,498
0
1,395
6,912
3,256
0
0
6,912
0
59,729
L
Surtr
omgimeli
Surtr
5,519
2,744
0
943
10,493
4,892
0
3,491
7,002
349
41,928
L
Atlas
1,733
802
0
881
11,259
7,952
0
4,786
6,473
13,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
30,219
335
Minions Killed
309
0
Camps Cleared
0
1,236,368
Distance Traveled
1,049,521
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,622
693
86
8
0
236,804
2
W
Hercules
5,730
521
48
4
0
258,700
0
L
Ix Chel
5,850
532
71
6
0
199,538
0
W
Izanami
6,724
611
117
11
0
222,354
0
W
Maui
6,985
635
17
2
0
239,081
0
L
Nu Wa
5,813
528
51
5
0
176,339
0
W
Nemesis
6,605
600
67
6
0
279,429
0
L
Thor
7,825
711
103
9
0
218,172
2
L
Surtr
5,633
512
64
6
0
238,162
0
L
Atlas
5,098
463
20
2
0
217,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role