Player Matchup

Danzaburou
Danzaburou
BORN TO STEP
Danzaburou
Level 37
God Stats
34W - 38L
1,402 SR
Queue Stats
59W - 60L
1,243 Elo+
Solo
Nox
Nox
InkfullSquid
Nox
Level 25
God Stats
2W - 3L
1,267 SR
Queue Stats
7W - 17L
1,320 Elo+
Party 2
Bastet
Bastet
godOfFate2007
Bastet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,451 Elo+
Party 2
Team Averages
Level 40
1,390 SR
1,338 Elo+

VS

Team Averages
Level 53
1,522 SR
1,275 Elo+
Yemoja
Yemoja
BPetrichor
Yemoja
Level 61
God Stats
467W - 540L
1,450 SR
Queue Stats
470W - 546L
1,332 Elo+
Party 1
Ix Chel
Ix Chel
pyrotechnic82
Ix Chel
Level 67
God Stats
4W - 0L
1,970 SR
Queue Stats
274W - 282L
1,415 Elo+
Party 1
Anhur
Anhur
thevitaminx
Anhur
Level 31
God Stats
60W - 73L
1,146 SR
Queue Stats
118W - 142L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BORN TO STEP
Danzaburou
16
1 / 3 / 6
10,743
716
10,620
13,822
5,308
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 6 / 4
10,317
688
6,230
11,437
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 5
9,971
665
16,018
15,342
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BPetrichor
Yemoja
18
4 / 0 / 9
12,393
826
11,735
10,226
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
17
5 / 4 / 5
11,188
746
15,860
15,034
5,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 4
10,265
684
6,188
13,724
4,488
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
8
Kills
12
13
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BORN TO STEP
Danzaburou
1
3
6
1.33
W
Yemoja
BPetrichor
Yemoja
4
0
9
8.5
L
4
6
4
1
L
3
4
5
1.38
W
Ix Chel
5
4
5
1.88
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
33,783
40,601
Taken
38,984
16,008
Mitigated
19,310
4,499
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BORN TO STEP
Danzaburou
10,620
3,532
0
2,472
13,822
5,308
0
10,386
3,436
0
53,842
W
Yemoja
BPetrichor
Yemoja
11,735
535
573
1,404
10,226
9,746
23
1,750
8,476
43,665
0
L
6,230
114
0
0
11,437
4,745
0
6,832
4,605
20,512
0
L
16,018
3,454
0
2,027
15,342
5,955
0
10,401
4,941
0
32,603
W
Ix Chel
15,860
2,020
725
6,705
15,034
5,076
0
2,448
12,586
48,425
0
W
6,188
3,572
0
1,363
13,724
4,488
456
2,061
11,663
0
33,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
33,846
151
Minions Killed
191
0
Camps Cleared
0
824,510
Distance Traveled
773,722
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,743
716
88
6
0
262,531
0
W
Yemoja
12,393
826
55
4
0
286,913
0
L
Nox
10,317
688
36
2
0
260,273
0
L
Bastet
9,971
665
27
2
0
301,706
0
W
Ix Chel
11,188
746
78
5
0
268,899
0
W
Anhur
10,265
684
58
4
0
217,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role