Player Matchup

Arachne
Arachne
Darkx112
Arachne
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 256L
1,501 Elo+
Solo
Chaac
Chaac
MasterOhds
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 3
Cabrakan
Cabrakan
SodiumH20
Cabrakan
Level 16
God Stats
1W - 3L
1,241 SR
Queue Stats
9W - 10L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
TheFangren
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,504 Elo+
Party 2
Nike
Nike
goldenstrength
Nike
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 66
1,448 SR
1,545 Elo+

VS

Team Averages
Level 131
1,370 SR
1,468 Elo+
Nox
Nox
BREAD-BEARDD
Nox
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 137L
1,453 Elo+
Solo
Heimdallr
Heimdallr
MCCLAN
Heimdallr
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 93L
1,349 Elo+
Party 1
Tiamat
Tiamat
MaddMann86
Tiamat
Level 129
God Stats
2W - 7L
1,164 SR
Queue Stats
324W - 327L
1,525 Elo+
Solo
Khepri
Khepri
aipsylon
Khepri
Level 155
God Stats
2W - 3L
1,179 SR
Queue Stats
193W - 177L
1,486 Elo+
Party 1
Hera
Hera
akariscool33
Hera
Level 58
God Stats
1W - 1L
1,506 SR
Queue Stats
85W - 86L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkx112
Arachne
15
1 / 5 / 4
8,504
654
9,030
20,304
26,285
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
16
3 / 4 / 5
9,238
711
9,894
17,960
15,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SodiumH20
Cabrakan
16
3 / 7 / 1
10,097
777
6,483
22,533
32,371
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
TheFangren
Hou Yi
15
4 / 5 / 3
9,142
703
16,774
12,897
7,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 4
7,892
607
7,794
15,856
24,078
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 18
10,267
790
11,904
8,479
6,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MCCLAN
Heimdallr
17
8 / 2 / 15
10,734
826
21,636
13,259
10,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
MaddMann86
Tiamat
18
9 / 4 / 14
10,994
846
24,694
14,554
18,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
aipsylon
Khepri
15
0 / 1 / 21
10,035
772
7,205
15,867
26,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 17
10,040
772
14,493
8,832
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
110
11
Kills
25
25
Deaths
11
17
Assists
85
Player
Kills
Deaths
Assists
KDA
W
5
1
18
14
L
Arachne
Darkx112
Arachne
1
5
4
0.6
W
Heimdallr
MCCLAN
Heimdallr
8
2
15
7.75
W
Tiamat
MaddMann86
Tiamat
9
4
14
4
L
Chaac
3
4
5
1.38
L
Cabrakan
SodiumH20
Cabrakan
3
7
1
0.5
L
Hou Yi
TheFangren
Hou Yi
4
5
3
1.1
W
Khepri
aipsylon
Khepri
0
1
21
10.5
W
3
3
17
3.83
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,975
Damage
79,932
89,550
Taken
60,991
106,337
Mitigated
66,751
19,051
Healing
22,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,904
1,913
3,009
2,050
8,479
6,513
1,807
1,220
7,259
26,255
0
L
Arachne
Darkx112
Arachne
9,030
6,365
1,994
4,916
20,304
26,285
0
13,041
7,263
0
13,677
W
Heimdallr
MCCLAN
Heimdallr
21,636
9,779
1,238
3,514
13,259
10,086
2,123
1,623
11,636
0
46,289
W
Tiamat
MaddMann86
Tiamat
24,694
1,798
721
3,801
14,554
18,667
946
1,485
13,069
40,555
0
L
Chaac
9,894
1,396
755
3,608
17,960
15,624
0
11,792
6,168
0
31,233
L
Cabrakan
SodiumH20
Cabrakan
6,483
1,430
1,981
1,441
22,533
32,371
0
15,632
6,901
12,995
0
L
Hou Yi
TheFangren
Hou Yi
16,774
9,579
785
1,845
12,897
7,979
0
8,507
4,390
0
34,656
W
Khepri
aipsylon
Khepri
7,205
479
1,539
2,409
15,867
26,326
194
1,688
14,179
12,785
0
W
14,493
3,330
2,509
2,035
8,832
5,159
1,875
467
8,365
38,529
0
L
7,794
1,038
470
1,256
15,856
24,078
0
9,324
6,532
0
12,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
52,070
109
Minions Killed
184
0
Camps Cleared
0
1,260,944
Distance Traveled
1,217,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,267
790
50
4
0
229,740
0
L
Arachne
8,504
654
13
1
0
274,595
0
W
Heimdallr
10,734
826
50
4
0
225,801
0
W
Tiamat
10,994
846
37
3
0
246,761
0
L
Chaac
9,238
711
32
2
0
279,578
0
L
Cabrakan
10,097
777
10
1
0
210,481
0
L
Hou Yi
9,142
703
44
3
0
257,695
0
W
Khepri
10,035
772
12
1
0
272,991
0
W
Hera
10,040
772
35
3
0
241,798
0
L
Nike
7,892
607
10
1
0
238,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role