Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AbioticComic678
Gilgamesh
Level 148
God Stats
3W - 8L
1,225 SR
Queue Stats
412W - 423L
1,417 Elo+
Solo
Hou Yi
Hou Yi
Apopt
Hou Yi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 85L
1,679 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BBDibelrt
Morgan Le Fay
Level 152
God Stats
6W - 0L
1,492 SR
Queue Stats
419W - 447L
1,552 Elo+
Solo
Atlas
Atlas
TTVDiveMasterZ
Atlas
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,535 Elo+
Solo
Team Averages
Level 129
1,443 SR
1,537 Elo+

VS

Team Averages
Level 120
1,528 SR
1,525 Elo+
Olorun
Olorun
ImHoudini
Olorun
Level 240
God Stats
14W - 9L
1,773 SR
Queue Stats
1,573W - 1,201L
1,630 Elo+
Solo
Merlin
Merlin
SolomanCain
Merlin
Level 102
God Stats
3W - 4L
1,355 SR
Queue Stats
84W - 71L
1,468 Elo+
Party 1
Achilles
Achilles
TheRamenShaaman
Achilles
Level 121
God Stats
10W - 11L
1,362 SR
Queue Stats
395W - 404L
1,461 Elo+
Solo
Ratatoskr
Ratatoskr
Unpeaceful NS
Ratatoskr
Level 104
God Stats
2W - 2L
1,647 SR
Queue Stats
193W - 186L
1,480 Elo+
Solo
Chernobog
Chernobog
coolcool420blaze
Chernobog
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 32L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
6 / 5 / 19
11,693
688
15,703
15,848
9,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
AbioticComic678
Gilgamesh
17
3 / 8 / 24
10,833
637
18,260
24,049
30,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Apopt
Hou Yi
20
11 / 2 / 23
13,143
773
23,702
15,148
9,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
BBDibelrt
Morgan Le Fay
20
11 / 3 / 21
14,213
836
29,029
18,768
11,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
4 / 7 / 18
12,661
745
10,964
27,345
37,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ImHoudini
Olorun
20
16 / 2 / 4
14,711
865
35,835
18,113
11,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
17
2 / 8 / 5
10,196
600
10,260
16,296
7,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
16
0 / 8 / 15
9,850
579
10,379
32,156
43,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Unpeaceful NS
Ratatoskr
17
2 / 8 / 9
10,584
623
6,605
16,961
11,278
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chernobog
18
3 / 9 / 11
11,041
649
12,802
19,716
10,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
67
35
Kills
23
25
Deaths
35
105
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
5
19
3.1
W
Gilgamesh
AbioticComic678
Gilgamesh
3
8
24
1.88
W
Hou Yi
Apopt
Hou Yi
11
2
23
11.25
W
Morgan Le Fay
BBDibelrt
Morgan Le Fay
11
3
21
7.17
L
Olorun
ImHoudini
Olorun
16
2
4
9
L
Merlin
2
8
5
0.56
W
4
7
18
1.86
L
Achilles
0
8
15
0.94
L
Ratatoskr
Unpeaceful NS
Ratatoskr
2
8
9
0.81
L
Chernobog
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,658
Damage
75,881
101,158
Taken
103,242
97,203
Mitigated
85,078
30,632
Healing
30,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,703
7,177
5,584
3,157
15,848
9,200
4,122
6,183
9,536
0
35,333
W
Gilgamesh
AbioticComic678
Gilgamesh
18,260
2,129
0
826
24,049
30,372
359
11,792
11,849
2,134
30,664
W
Hou Yi
Apopt
Hou Yi
23,702
16,946
4,252
5,933
15,148
9,032
2,147
6,725
8,308
0
41,739
W
Morgan Le Fay
BBDibelrt
Morgan Le Fay
29,029
580
925
5,432
18,768
11,188
758
8,922
9,714
56,409
0
L
Olorun
ImHoudini
Olorun
35,835
16,940
5,212
9,360
18,113
11,309
910
10,145
7,809
78,406
0
L
Merlin
10,260
1,389
1,347
873
16,296
7,882
428
5,835
10,223
24,851
0
W
10,964
2,698
1,082
3,441
27,345
37,411
484
12,077
14,709
23,984
0
L
Achilles
10,379
1,864
944
6,335
32,156
43,927
0
10,365
21,354
0
14,454
L
Ratatoskr
Unpeaceful NS
Ratatoskr
6,605
654
751
3,116
16,961
11,278
0
5,956
10,809
0
16,730
L
Chernobog
12,802
7,706
705
1,848
19,716
10,682
153
9,050
10,474
0
20,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,543
Gold Earned
56,382
179
Minions Killed
179
0
Camps Cleared
0
1,536,926
Distance Traveled
1,363,179
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,693
688
32
2
0
258,226
0
W
Gilgamesh
10,833
637
19
1
0
279,840
0
W
Hou Yi
13,143
773
34
2
0
340,652
0
W
Morgan Le Fay
14,213
836
73
4
0
353,859
1
L
Olorun
14,711
865
112
7
0
323,155
0
L
Merlin
10,196
600
27
2
0
245,779
0
W
Atlas
12,661
745
21
1
0
304,349
0
L
Achilles
9,850
579
3
0
0
268,388
0
L
Ratatoskr
10,584
623
20
1
0
239,100
0
L
Chernobog
11,041
649
17
1
0
286,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role