Player Matchup

Martichoras
Martichoras
Alvin10716
Martichoras
Level 16
God Stats
18W - 23L
1,412 SR
Queue Stats
117W - 103L
1,318 Elo+
Party 2
Bakasura
Bakasura
Graceiscute8447
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,726 Elo+
Party 3
Anubis
Anubis
Rodonald
Anubis
Level 157
God Stats
2W - 1L
1,640 SR
Queue Stats
110W - 120L
1,619 Elo+
Party 3
Ix Chel
Ix Chel
Subasa22
Ix Chel
Level 82
God Stats
1W - 4L
1,266 SR
Queue Stats
213W - 200L
1,373 Elo+
Party 2
Thanatos
Thanatos
SweatingInArena
Thanatos
Level 48
God Stats
82W - 70L
1,521 SR
Queue Stats
244W - 218L
1,416 Elo+
Party 2
Team Averages
Level 62
1,468 SR
1,490 Elo+

VS

Team Averages
Level 66
1,405 SR
1,333 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Erme Queiroz
Kuzenbo
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 187L
1,195 Elo+
Party 1
Danzaburou
Danzaburou
MCKIKOLA
Danzaburou
Level 15
God Stats
17W - 34L
1,231 SR
Queue Stats
353W - 535L
1,260 Elo+
Party 1
Ao Kuang
Ao Kuang
XaLaUz
Ao Kuang
Level 85
God Stats
0W - 2L
1,326 SR
Queue Stats
147W - 237L
1,363 Elo+
Party 1
Chaac
Chaac
che1rak0
Chaac
Level 92
God Stats
54W - 73L
1,469 SR
Queue Stats
307W - 458L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alvin10716
Martichoras
10
2 / 1 / 1
5,995
600
3,518
4,774
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
12
5 / 0 / 4
7,027
703
7,822
8,043
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Rodonald
Anubis
12
4 / 1 / 1
7,512
751
9,199
7,379
3,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
Subasa22
Ix Chel
11
2 / 4 / 4
6,615
662
5,743
5,717
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
9 / 0 / 3
7,593
759
7,667
6,199
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 5 / 1
5,632
563
2,883
9,764
3,513
Kuzenbo
Erme Queiroz
Kuzenbo
8
1 / 2 / 0
5,100
510
2,357
7,910
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
MCKIKOLA
Danzaburou
9
0 / 4 / 1
4,803
480
2,163
6,082
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
XaLaUz
Ao Kuang
8
1 / 5 / 1
4,947
495
3,518
11,964
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
che1rak0
Chaac
8
1 / 6 / 0
4,982
498
3,834
12,161
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
22
Kills
6
6
Deaths
22
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
1
0.7
W
Martichoras
Alvin10716
Martichoras
2
1
1
2.5
L
Kuzenbo
Erme Queiroz
Kuzenbo
1
2
0
0.5
W
Bakasura
5
0
4
7
L
Danzaburou
MCKIKOLA
Danzaburou
0
4
1
0.13
W
Anubis
Rodonald
Anubis
4
1
1
4.5
W
Ix Chel
Subasa22
Ix Chel
2
4
4
1
W
Thanatos
9
0
3
10.5
L
Ao Kuang
XaLaUz
Ao Kuang
1
5
1
0.3
L
Chaac
che1rak0
Chaac
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,949
Damage
14,755
32,112
Taken
47,881
12,361
Mitigated
19,982
12,377
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,883
254
63
3,944
9,764
3,513
0
3,739
5,815
31,914
0
W
Martichoras
Alvin10716
Martichoras
3,518
1,347
0
1,643
4,774
1,847
503
467
4,307
0
39,747
L
Kuzenbo
Erme Queiroz
Kuzenbo
2,357
1,018
0
2,257
7,910
6,757
10
177
7,215
17,060
0
W
Bakasura
7,822
5,033
0
1,736
8,043
3,239
92
2,455
5,588
0
49,119
L
Danzaburou
MCKIKOLA
Danzaburou
2,163
850
226
802
6,082
1,842
0
0
5,512
0
28,260
W
Anubis
Rodonald
Anubis
9,199
936
0
2,625
7,379
3,577
292
773
6,606
59,747
0
W
Ix Chel
Subasa22
Ix Chel
5,743
1,327
111
608
5,717
1,466
446
3,461
2,256
44,358
0
W
Thanatos
7,667
2,443
0
5,654
6,199
2,232
231
1,602
4,597
0
36,904
L
Ao Kuang
XaLaUz
Ao Kuang
3,518
1,660
0
3,256
11,964
3,308
0
3,133
8,534
24,584
0
L
Chaac
che1rak0
Chaac
3,834
238
0
2,306
12,161
4,562
0
7,893
4,268
0
26,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
25,464
360
Minions Killed
196
0
Camps Cleared
0
1,083,407
Distance Traveled
969,695
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,632
563
52
5
0
176,077
2
W
Martichoras
5,995
600
55
6
0
178,476
0
L
Kuzenbo
5,100
510
29
3
0
215,909
0
W
Bakasura
7,027
703
97
10
0
242,953
0
L
Danzaburou
4,803
480
47
5
0
185,446
0
W
Anubis
7,512
751
86
9
0
185,871
1
W
Ix Chel
6,615
662
60
6
0
201,451
0
W
Thanatos
7,593
759
62
6
0
274,656
1
L
Ao Kuang
4,947
495
39
4
0
207,249
0
L
Chaac
4,982
498
29
3
0
185,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role