Player Matchup

Hel
Hel
BadBo0y-is-back
Hel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 257L
1,561 Elo+
Solo
Geb
Geb
posh-sum9
Geb
Level 65
God Stats
1W - 9L
1,148 SR
Queue Stats
1,524W - 1,653L
1,483 Elo+
Solo
Artemis
Artemis
takito10062004
Artemis
Level 106
God Stats
3W - 6L
1,304 SR
Queue Stats
216W - 245L
1,425 Elo+
Solo
Team Averages
Level 98
1,317 SR
1,489 Elo+

VS

Team Averages
Level 41
1,367 SR
1,461 Elo+
Anubis
Anubis
NoxTawn
Anubis
Level 28
God Stats
11W - 14L
1,321 SR
Queue Stats
71W - 102L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
Sergent-Marchal
Gilgamesh
Level 49
God Stats
23W - 23L
1,514 SR
Queue Stats
52W - 64L
1,403 Elo+
Party 1
Cupid
Cupid
Teniente4668
Cupid
Level 46
God Stats
1W - 2L
1,267 SR
Queue Stats
7W - 5L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,410
627
9,930
12,514
8,756
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 0
9,484
632
6,919
18,828
19,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 1 / 0
9,646
643
11,551
10,346
4,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NoxTawn
Anubis
16
6 / 0 / 4
10,976
732
13,521
10,322
5,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Sergent-Marchal
Gilgamesh
16
2 / 0 / 8
10,186
679
9,343
17,409
22,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 0 / 8
10,560
704
14,265
12,640
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anubis
NoxTawn
Anubis
6
0
4
8
W
Gilgamesh
Sergent-Marchal
Gilgamesh
2
0
8
6
W
2
0
8
6
L
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
37,129
41,688
Taken
40,371
33,029
Mitigated
35,312
15,483
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,930
1,077
4,230
5,240
12,514
8,756
110
3,829
8,353
39,455
0
W
Anubis
NoxTawn
Anubis
13,521
82
0
3,756
10,322
5,974
372
5,509
4,633
31,701
0
W
Gilgamesh
Sergent-Marchal
Gilgamesh
9,343
2,563
0
876
17,409
22,978
711
5,190
12,024
183
29,582
W
14,265
7,356
2,782
6,960
12,640
6,360
2,378
5,499
6,862
0
58,203
L
6,919
382
2,050
1,719
18,828
19,397
162
7,867
10,697
24,518
0
L
11,551
3,791
0
2,244
10,346
4,876
1,461
2,068
7,808
0
53,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
31,722
192
Minions Killed
186
0
Camps Cleared
0
818,161
Distance Traveled
843,727
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,410
627
80
5
0
276,233
0
W
Anubis
10,976
732
49
3
0
278,085
0
W
Gilgamesh
10,186
679
36
2
0
293,676
0
W
Cupid
10,560
704
101
7
0
271,966
0
L
Geb
9,484
632
24
2
0
259,791
0
L
Artemis
9,646
643
88
6
0
282,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role