Player Matchup

Hercules
Hercules
 
Hercules
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Alvin10716
Martichoras
Level 15
God Stats
18W - 23L
1,432 SR
Queue Stats
117W - 103L
1,336 Elo+
Party 2
Ix Chel
Ix Chel
Subasa22
Ix Chel
Level 81
God Stats
1W - 4L
1,338 SR
Queue Stats
213W - 200L
1,383 Elo+
Party 2
Thanatos
Thanatos
SweatingInArena
Thanatos
Level 48
God Stats
82W - 70L
1,533 SR
Queue Stats
244W - 218L
1,427 Elo+
Party 2
Janus
Janus
leo31
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,637 Elo+
Solo
Team Averages
Level 65
1,461 SR
1,457 Elo+

VS

Team Averages
Level 71
1,497 SR
1,421 Elo+
Anubis
Anubis
Actually10inches
Anubis
Level 46
God Stats
33W - 23L
1,676 SR
Queue Stats
223W - 244L
1,356 Elo+
Party 1
Ix Chel
Ix Chel
Dude1016
Ix Chel
Level 108
God Stats
4W - 1L
1,303 SR
Queue Stats
44W - 40L
1,503 Elo+
Party 3
Khepri
Khepri
KABONGO
Khepri
Level 67
God Stats
3W - 4L
1,870 SR
Queue Stats
36W - 32L
1,512 Elo+
Party 3
Medusa
Medusa
Nitemeresangel
Medusa
Level 103
God Stats
20W - 30L
1,368 SR
Queue Stats
33W - 45L
1,382 Elo+
Solo
Thor
Thor
hesnot10inches
Thor
Level 29
God Stats
5W - 6L
1,271 SR
Queue Stats
194W - 206L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 1 / 0
2,824
471
243
951
394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Alvin10716
Martichoras
5
0 / 3 / 1
3,456
576
3,272
4,362
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Subasa22
Ix Chel
6
1 / 2 / 1
3,872
645
2,455
3,722
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
5
1 / 3 / 0
3,628
605
2,290
5,944
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
leo31
Janus
8
0 / 3 / 0
3,918
653
1,674
4,689
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
5,046
841
2,168
3,242
1,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ix Chel
Dude1016
Ix Chel
8
3 / 0 / 1
4,968
828
4,261
3,539
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
KABONGO
Khepri
6
2 / 1 / 3
4,202
700
2,472
5,806
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 1 / 1
4,000
667
2,428
2,930
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 0 / 1
4,629
772
1,565
4,595
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
12
12
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
3
0
0
3
L
Martichoras
Alvin10716
Martichoras
0
3
1
0.17
W
Ix Chel
Dude1016
Ix Chel
3
0
1
3.5
W
Khepri
KABONGO
Khepri
2
1
3
3.5
W
2
1
1
2.5
L
Ix Chel
Subasa22
Ix Chel
1
2
1
0.75
L
Thanatos
1
3
0
0.33
W
2
0
1
2.5
L
Janus
leo31
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,934
Damage
12,894
19,668
Taken
20,112
6,998
Mitigated
8,855
4,126
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
243
140
0
9
951
394
0
38
913
0
1,235
W
2,168
93
0
1,741
3,242
1,248
1,522
294
2,948
31,156
0
L
Martichoras
Alvin10716
Martichoras
3,272
1,674
0
588
4,362
1,444
180
1,084
3,278
0
16,833
W
Ix Chel
Dude1016
Ix Chel
4,261
523
100
1,234
3,539
1,062
138
1,380
2,159
26,038
0
W
Khepri
KABONGO
Khepri
2,472
375
17
2,359
5,806
4,101
0
1,669
4,137
9,821
0
W
2,428
1,034
0
852
2,930
959
0
593
2,337
0
15,873
L
Ix Chel
Subasa22
Ix Chel
2,455
771
81
482
3,722
1,981
27
1,388
2,334
19,514
0
L
Thanatos
2,290
626
0
2,341
5,944
1,555
0
2,901
2,987
0
14,967
W
1,565
742
0
1,997
4,595
1,485
0
193
4,402
0
20,447
L
Janus
leo31
Janus
1,674
53
0
625
4,689
1,624
0
3,266
1,255
24,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,698
Gold Earned
22,845
133
Minions Killed
183
0
Camps Cleared
0
530,081
Distance Traveled
627,279
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,824
471
2
0
0
38,343
0
W
Anubis
5,046
841
57
10
0
100,656
0
L
Martichoras
3,456
576
20
3
0
107,453
0
W
Ix Chel
4,968
828
37
6
0
119,889
0
W
Khepri
4,202
700
11
2
0
141,463
0
W
Medusa
4,000
667
33
6
0
126,414
2
L
Ix Chel
3,872
645
37
6
0
121,522
0
L
Thanatos
3,628
605
29
5
0
139,118
1
W
Thor
4,629
772
45
8
0
138,857
2
L
Janus
3,918
653
45
8
0
123,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role