Player Matchup

Medusa
Medusa
Ballnut
Medusa
Level 69
God Stats
8W - 9L
1,409 SR
Queue Stats
215W - 210L
1,426 Elo+
Party 2
Ymir
Ymir
EcaIIaw
Ymir
Level 71
God Stats
18W - 15L
1,520 SR
Queue Stats
92W - 90L
1,390 Elo+
Party 2
Nox
Nox
l NEMESlS l
Nox
Level 82
God Stats
10W - 6L
1,583 SR
Queue Stats
142W - 124L
1,420 Elo+
Party 2
Team Averages
Level 74
1,504 SR
1,412 Elo+

VS

Team Averages
Level 94
1,506 SR
1,420 Elo+
Bastet
Bastet
UnLeashTheHeat
Bastet
Level 129
God Stats
15W - 13L
1,641 SR
Queue Stats
238W - 227L
1,542 Elo+
Party 1
Yu Huang
Yu Huang
angelicswrath
Yu Huang
Level 47
God Stats
6W - 6L
1,329 SR
Queue Stats
351W - 379L
1,283 Elo+
Party 1
Atlas
Atlas
grewy30
Atlas
Level 105
God Stats
4W - 2L
1,549 SR
Queue Stats
64W - 59L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ballnut
Medusa
14
2 / 9 / 2
9,696
646
8,027
17,842
7,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
EcaIIaw
Ymir
14
2 / 5 / 3
10,397
693
8,268
21,323
18,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 4 / 4
9,336
622
7,704
15,068
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
11,467
764
22,070
15,090
9,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
angelicswrath
Yu Huang
19
10 / 0 / 6
12,367
824
18,598
7,071
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
grewy30
Atlas
16
1 / 4 / 7
10,020
668
8,618
17,239
21,854
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
18
18
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ballnut
Medusa
2
9
2
0.33
L
Ymir
EcaIIaw
Ymir
2
5
3
0.7
W
7
1
8
11
W
Yu Huang
angelicswrath
Yu Huang
10
0
6
13
W
Atlas
grewy30
Atlas
1
4
7
1.13
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
49,286
54,233
Taken
39,400
31,830
Mitigated
35,487
10,079
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ballnut
Medusa
8,027
4,276
649
1,821
17,842
7,144
112
9,303
8,539
0
44,332
L
Ymir
EcaIIaw
Ymir
8,268
1,200
2,499
4,599
21,323
18,313
0
10,316
11,007
22,153
0
W
22,070
4,077
0
1,924
15,090
9,726
298
5,429
9,661
0
40,344
W
Yu Huang
angelicswrath
Yu Huang
18,598
978
265
1,786
7,071
3,907
2,053
3,096
3,975
59,063
0
W
Atlas
grewy30
Atlas
8,618
2,915
233
511
17,239
21,854
177
7,504
9,735
23,503
0
L
7,704
543
0
511
15,068
6,373
0
7,646
7,422
25,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
33,854
147
Minions Killed
138
0
Camps Cleared
0
735,883
Distance Traveled
833,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,696
646
67
4
0
228,008
0
L
Ymir
10,397
693
26
2
0
242,819
0
W
Bastet
11,467
764
33
2
0
330,300
0
W
Yu Huang
12,367
824
78
5
0
253,941
0
W
Atlas
10,020
668
27
2
0
249,393
0
L
Nox
9,336
622
54
4
0
265,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role