Player Matchup

Vamana
Vamana
Duckyman420
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Party 2
Hercules
Hercules
Knurttt
Hercules
Level 54
God Stats
1W - 1L
1,249 SR
Queue Stats
7W - 9L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
PloxTheMesa
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,538 Elo+
Party 2
Team Averages
Level 36
1,416 SR
1,482 Elo+

VS

Team Averages
Level 66
1,499 SR
1,501 Elo+
Set
Set
Moonyimiv2
Set
Level 38
God Stats
4W - 5L
1,428 SR
Queue Stats
36W - 31L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Shamanking121
Cthulhu
Level 73
God Stats
1W - 0L
1,322 SR
Queue Stats
55W - 56L
1,424 Elo+
Party 1
Ix Chel
Ix Chel
jlmg
Ix Chel
Level 87
God Stats
13W - 7L
1,747 SR
Queue Stats
73W - 70L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 2 / 3
6,775
616
5,948
7,074
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Knurttt
Hercules
12
0 / 4 / 3
7,149
650
5,628
10,260
5,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
PloxTheMesa
Sun Wukong
12
3 / 4 / 0
7,438
676
8,521
12,683
7,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
9,206
837
10,882
10,557
11,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
12
2 / 3 / 5
8,478
771
6,187
10,787
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
jlmg
Ix Chel
14
2 / 0 / 8
8,511
774
7,330
5,863
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
2
3
0.75
L
Hercules
Knurttt
Hercules
0
4
3
0.38
W
6
0
3
7.5
L
Sun Wukong
PloxTheMesa
Sun Wukong
3
4
0
0.75
W
Cthulhu
2
3
5
1.5
W
Ix Chel
jlmg
Ix Chel
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,097
Damage
24,399
30,017
Taken
27,207
17,695
Mitigated
24,673
6,043
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,948
2,617
0
812
7,074
5,166
0
2,634
4,153
0
11,657
L
Hercules
Knurttt
Hercules
5,628
1,911
0
1,572
10,260
5,045
0
4,994
4,933
0
23,119
W
10,882
4,710
0
2,029
10,557
11,236
0
36
10,111
0
51,038
L
Sun Wukong
PloxTheMesa
Sun Wukong
8,521
1,570
0
3,659
12,683
7,484
0
4,986
7,358
0
33,355
W
Cthulhu
6,187
427
102
664
10,787
10,841
261
0
10,470
9,327
0
W
Ix Chel
jlmg
Ix Chel
7,330
1,149
1,249
1,116
5,863
2,596
236
20
5,645
31,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,362
Gold Earned
26,195
120
Minions Killed
141
0
Camps Cleared
0
645,003
Distance Traveled
672,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,775
616
23
2
0
229,926
0
L
Hercules
7,149
650
45
4
0
209,898
0
W
Set
9,206
837
66
6
0
252,760
0
L
Sun Wukong
7,438
676
52
5
0
205,179
0
W
Cthulhu
8,478
771
5
0
0
204,969
0
W
Ix Chel
8,511
774
70
6
0
214,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role