Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver V
Explosioon3339
Morgan Le Fay
Silver V
Level 146
God Stats
0W - 3L
1,336 SR
Queue Stats
9W - 14L
1,338 MMR
Solo
Yu Huang
Yu Huang
Gold V
Maroquo
Yu Huang
Gold V
Level 69
God Stats
0W - 3L
1,388 SR
Queue Stats
47W - 61L
1,331 MMR
Solo
Athena
Athena
Gold V
Nome6691
Athena
Gold V
Level 124
God Stats
11W - 11L
1,617 SR
Queue Stats
80W - 81L
1,376 MMR
Party 1
Fenrir
Fenrir
Silver II
Rastelli12
Fenrir
Silver II
Level 44
God Stats
0W - 1L
1,789 SR
Queue Stats
23W - 26L
1,265 MMR
Solo
Rama
Rama
Silver I
xLoYx
Rama
Silver I
Level 136
God Stats
2W - 2L
1,719 SR
Queue Stats
87W - 103L
1,113 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,570 SR
1,285 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,466 SR
1,286 MMR
Chang'e
Chang'e
Gold IV
Burningspike94
Chang'e
Gold IV
Level 169
God Stats
7W - 4L
1,390 SR
Queue Stats
181W - 187L
1,387 MMR
Party 3
Cernunnos
Cernunnos
Gold V
DanielC22
Cernunnos
Gold V
Level 148
God Stats
13W - 9L
1,501 SR
Queue Stats
119W - 120L
1,243 MMR
Party 2
Guan Yu
Guan Yu
Gold V
ELMarianPass
Guan Yu
Gold V
Level 86
God Stats
6W - 3L
1,558 SR
Queue Stats
185W - 190L
1,297 MMR
Party 3
Awilix
Awilix
Silver I
Malaguty
Awilix
Silver I
Level 126
God Stats
15W - 17L
1,519 SR
Queue Stats
108W - 118L
1,222 MMR
Party 2
Geb
Geb
Bronze III
roldsrock
Geb
Bronze III
Level 156
God Stats
2W - 3L
1,364 SR
Queue Stats
18W - 23L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Explosioon3339
Morgan Le Fay
13
0 / 2 / 0
7,454
532
4,960
6,983
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
Maroquo
Yu Huang
13
1 / 3 / 1
7,711
551
6,010
7,170
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Nome6691
Athena
8
0 / 2 / 1
5,877
420
2,287
9,691
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Rastelli12
Fenrir
12
1 / 3 / 2
7,261
519
1,630
11,771
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
xLoYx
Rama
12
1 / 2 / 0
7,371
527
3,592
8,133
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeAgniAo Kuang

VS

Bans
SusanoHe BoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,496
607
5,188
5,407
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
DanielC22
Cernunnos
14
3 / 0 / 3
7,995
571
7,654
4,452
1,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
ELMarianPass
Guan Yu
14
0 / 1 / 4
7,773
555
4,351
11,859
12,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Malaguty
Awilix
15
6 / 1 / 0
8,999
643
8,358
8,577
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 1 / 6
6,856
490
4,200
10,190
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Cernunnos
DanielC22
Cernunnos
3
0
3
4.5
W
Guan Yu
ELMarianPass
Guan Yu
0
1
4
2
L
Morgan Le Fay
Explosioon3339
Morgan Le Fay
0
2
0
0
W
Awilix
Malaguty
Awilix
6
1
0
6
L
Yu Huang
Maroquo
Yu Huang
1
3
1
0.5
L
Athena
Nome6691
Athena
0
2
1
0.25
L
Fenrir
Rastelli12
Fenrir
1
3
2
0.67
W
0
1
6
3
L
Rama
xLoYx
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
29,751
43,748
Taken
40,485
20,670
Mitigated
27,413
10,412
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,188
297
952
2,893
5,407
2,110
89
2,837
2,570
57,462
0
W
Cernunnos
DanielC22
Cernunnos
7,654
4,281
0
2,294
4,452
1,826
1,204
385
4,067
0
70,942
W
Guan Yu
ELMarianPass
Guan Yu
4,351
532
848
5,082
11,859
12,473
99
4,610
7,249
0
47,335
L
Morgan Le Fay
Explosioon3339
Morgan Le Fay
4,960
228
0
1,545
6,983
3,202
0
2,106
4,870
70,944
0
W
Awilix
Malaguty
Awilix
8,358
3,612
0
997
8,577
3,600
733
1,051
7,526
0
80,585
L
Yu Huang
Maroquo
Yu Huang
6,010
957
0
1,690
7,170
2,339
40
725
6,438
53,140
0
L
Athena
Nome6691
Athena
2,287
842
0
2,169
9,691
7,591
0
3,179
6,475
12,684
0
L
Fenrir
Rastelli12
Fenrir
1,630
480
0
1,902
11,771
4,726
0
2,518
9,223
0
43,753
W
4,200
292
0
2,889
10,190
7,404
216
4,374
5,816
16,518
0
L
Rama
xLoYx
Rama
3,592
3,354
0
3,106
8,133
2,812
0
779
7,354
0
66,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
40,119
453
Minions Killed
438
0
Camps Cleared
0
1,331,254
Distance Traveled
1,561,885
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,496
607
129
9
0
295,728
5
W
Cernunnos
7,995
571
96
7
0
279,616
6
W
Guan Yu
7,773
555
80
6
0
309,555
3
L
Morgan Le Fay
7,454
532
129
9
0
287,369
4
W
Awilix
8,999
643
114
8
0
361,017
0
L
Yu Huang
7,711
551
99
7
0
245,598
1
L
Athena
5,877
420
17
1
0
238,942
4
L
Fenrir
7,261
519
76
5
0
314,090
2
W
Geb
6,856
490
19
1
0
315,969
11
L
Rama
7,371
527
132
9
0
245,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role