Player Matchup

Cupid
Cupid
Jerkface42
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,793 Elo+
Party 1
Cthulhu
Cthulhu
TheHumanVacuum
Cthulhu
Level 65
God Stats
14W - 6L
1,760 SR
Queue Stats
24W - 16L
1,659 Elo+
Party 1
Chang'e
Chang'e
TheJonnay
Chang'e
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 11L
1,793 Elo+
Party 1
Team Averages
Level 81
1,587 SR
1,748 Elo+

VS

Team Averages
Level 100
1,500 SR
1,525 Elo+
Ravana
Ravana
CloverzTV
Ravana
Level 84
God Stats
5W - 10L
1,500 SR
Queue Stats
62W - 61L
1,498 Elo+
Solo
Ah Puch
Ah Puch
Dixieeynormus
Ah Puch
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,543 Elo+
Party 2
Maui
Maui
gayestagenda
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
5 / 2 / 5
8,777
798
12,502
8,493
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 7
7,465
679
6,167
9,357
8,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
TheJonnay
Chang'e
13
5 / 4 / 3
8,687
790
9,688
10,913
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CloverzTV
Ravana
12
5 / 3 / 1
8,119
738
9,978
10,057
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
12
1 / 3 / 5
7,507
682
7,148
7,993
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 3
7,892
717
3,911
14,911
12,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
7
7
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
CloverzTV
Ravana
5
3
1
1.83
L
Ah Puch
1
3
5
1.17
W
Cupid
5
2
5
3.75
W
0
1
7
3.5
W
Chang'e
TheJonnay
Chang'e
5
4
3
1.63
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,357
Damage
21,037
28,763
Taken
32,961
16,384
Mitigated
24,314
9,551
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
CloverzTV
Ravana
9,978
2,122
0
1,797
10,057
8,821
462
5,027
4,788
0
19,365
L
Ah Puch
7,148
354
160
1,986
7,993
3,423
0
2,579
5,223
31,257
0
W
Cupid
12,502
7,940
382
2,527
8,493
3,562
884
3,855
4,496
0
30,431
W
6,167
362
1,034
1,240
9,357
8,715
584
4,004
5,122
18,630
0
W
Chang'e
TheJonnay
Chang'e
9,688
2,094
1,600
2,768
10,913
4,107
990
3,210
7,203
33,247
0
L
3,911
862
1,982
3,748
14,911
12,070
300
7,601
7,009
10,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
23,518
139
Minions Killed
92
0
Camps Cleared
0
594,480
Distance Traveled
530,951
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,119
738
20
2
0
191,419
1
L
Ah Puch
7,507
682
58
5
0
165,027
0
W
Cupid
8,777
798
50
5
0
186,792
0
W
Cthulhu
7,465
679
32
3
0
217,772
0
W
Chang'e
8,687
790
57
5
0
189,916
0
L
Maui
7,892
717
14
1
0
174,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role