Player Matchup

Ix Chel
Ix Chel
AO-FOSHO
Ix Chel
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,458 Elo+
Party 2
Chaac
Chaac
OhJoeYouDidnt
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,511 Elo+
Party 2
Da Ji
Da Ji
TheCrustiestSock
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,503 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,491 Elo+

VS

Team Averages
Level 114
1,444 SR
1,458 Elo+
Cernunnos
Cernunnos
thebobbylobby
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
theobag112
Kuzenbo
Level 126
God Stats
2W - 1L
1,344 SR
Queue Stats
15W - 11L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
xxfureverxx
Kukulkan
Level 88
God Stats
41W - 37L
1,487 SR
Queue Stats
100W - 94L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AO-FOSHO
Ix Chel
13
1 / 3 / 1
7,795
650
10,320
11,014
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
7,264
605
5,287
7,801
7,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 1
8,186
682
5,568
14,272
6,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
thebobbylobby
Cernunnos
14
2 / 1 / 6
8,938
745
10,195
9,559
4,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
theobag112
Kuzenbo
15
4 / 0 / 3
10,244
854
8,882
12,336
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
xxfureverxx
Kukulkan
15
4 / 2 / 5
9,419
785
9,191
8,116
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
10
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AO-FOSHO
Ix Chel
1
3
1
0.5
L
0
1
2
1
L
2
6
1
0.42
W
Cernunnos
thebobbylobby
Cernunnos
2
1
6
5
W
Kuzenbo
theobag112
Kuzenbo
4
0
3
5.5
W
Kukulkan
xxfureverxx
Kukulkan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,175
Damage
28,268
33,087
Taken
30,011
19,760
Mitigated
29,021
6,154
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AO-FOSHO
Ix Chel
10,320
1,425
727
1,953
11,014
5,427
0
6,612
4,402
37,598
0
L
5,287
455
0
1,503
7,801
7,913
0
3,835
3,966
0
17,450
L
5,568
1,031
0
1,971
14,272
6,420
0
7,698
6,574
0
28,029
W
Cernunnos
thebobbylobby
Cernunnos
10,195
4,488
0
3,537
9,559
4,623
2,308
4,562
4,695
0
37,294
W
Kuzenbo
theobag112
Kuzenbo
8,882
3,561
132
3,176
12,336
20,872
324
4,439
7,563
23,086
0
W
Kukulkan
xxfureverxx
Kukulkan
9,191
216
0
1,297
8,116
3,526
0
1,409
6,546
49,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,245
Gold Earned
28,601
129
Minions Killed
158
0
Camps Cleared
0
608,185
Distance Traveled
696,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,795
650
63
5
0
202,816
0
L
Chaac
7,264
605
17
1
0
214,558
0
L
Da Ji
8,186
682
49
4
0
190,811
0
W
Cernunnos
8,938
745
56
5
0
228,928
0
W
Kuzenbo
10,244
854
21
2
0
246,322
0
W
Kukulkan
9,419
785
81
7
0
221,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role