Player Matchup

Apollo
Apollo
Haliene
Apollo
Level 158
God Stats
41W - 36L
1,579 SR
Queue Stats
149W - 158L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ImPumpkinn
Baron Samedi
Level 123
God Stats
1W - 1L
1,211 SR
Queue Stats
6W - 10L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
JalapenoCheetoes
Tsukuyomi
Level 149
God Stats
25W - 10L
1,800 SR
Queue Stats
213W - 190L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
Stonedxmushroom
Ix Chel
Level 181
God Stats
22W - 18L
1,908 SR
Queue Stats
460W - 424L
1,580 Elo+
Party 2
Tiamat
Tiamat
Wantedslaughter
Tiamat
Level 155
God Stats
0W - 4L
1,537 SR
Queue Stats
191W - 177L
1,518 Elo+
Party 2
Team Averages
Level 153
1,607 SR
1,512 Elo+

VS

Team Averages
Level 141
1,567 SR
1,524 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChrisFromStateFa
Fenrir
Level 157
God Stats
16W - 10L
1,743 SR
Queue Stats
419W - 411L
1,524 Elo+
Party 1
Anubis
Anubis
ImLokiSon
Anubis
Level 165
God Stats
18W - 17L
1,585 SR
Queue Stats
206W - 201L
1,536 Elo+
Party 1
Hercules
Hercules
TezDaAri3s16
Hercules
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 261L
1,524 Elo+
Party 1
Skadi
Skadi
dudermcguder
Skadi
Level 128
God Stats
3W - 2L
1,507 SR
Queue Stats
7W - 8L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Haliene
Apollo
7
0 / 1 / 1
3,413
569
703
2,561
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ImPumpkinn
Baron Samedi
1
0 / 0 / 0
1,080
180
0
0
0
Tsukuyomi
7
2 / 1 / 1
4,007
668
2,306
3,603
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 3 / 0
4,507
751
4,961
5,315
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 0
3,702
617
947
2,380
708
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 1 / 2
3,886
648
126
3,073
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
4 / 0 / 2
4,504
751
3,845
3,728
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ImLokiSon
Anubis
8
0 / 1 / 1
4,144
691
659
2,290
778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
TezDaAri3s16
Hercules
7
2 / 2 / 1
3,962
660
894
5,543
1,793
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
0 / 1 / 1
3,749
625
377
2,262
582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
6
6
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
2
1
W
4
0
2
5
L
Apollo
Haliene
Apollo
0
1
1
0.5
W
Anubis
ImLokiSon
Anubis
0
1
1
0.5
L
Baron Samedi
ImPumpkinn
Baron Samedi
0
0
0
0
L
Tsukuyomi
2
1
1
2.5
L
2
3
0
0.67
W
Hercules
TezDaAri3s16
Hercules
2
2
1
1.25
L
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,917
Damage
5,901
13,859
Taken
16,896
3,827
Mitigated
6,708
4,857
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
126
33
0
1,426
3,073
2,118
0
58
3,015
8,902
0
W
3,845
774
0
956
3,728
1,437
0
1,498
2,230
0
17,635
L
Apollo
Haliene
Apollo
703
234
0
924
2,561
688
0
50
2,511
0
13,906
W
Anubis
ImLokiSon
Anubis
659
0
0
1,256
2,290
778
0
641
1,649
29,564
0
L
Baron Samedi
ImPumpkinn
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
2,306
817
0
657
3,603
1,051
0
358
3,245
0
20,818
L
4,961
934
0
2,095
5,315
1,380
48
0
5,315
23,846
0
W
Hercules
TezDaAri3s16
Hercules
894
244
0
2,034
5,543
1,793
0
3,711
1,832
0
11,794
L
947
159
0
1,181
2,380
708
0
377
2,003
18,191
0
W
377
128
0
443
2,262
582
0
0
2,262
0
20,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,709
Gold Earned
20,245
128
Minions Killed
165
0
Camps Cleared
0
430,633
Distance Traveled
579,786
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,886
648
11
2
0
129,298
2
W
Fenrir
4,504
751
21
4
0
132,868
2
L
Apollo
3,413
569
13
2
0
71,281
2
W
Anubis
4,144
691
67
11
0
115,815
0
L
Baron Samedi
1,080
180
0
0
0
0
0
L
Tsukuyomi
4,007
668
37
6
0
131,753
0
L
Ix Chel
4,507
751
46
8
0
115,702
0
W
Hercules
3,962
660
21
4
0
103,900
0
L
Tiamat
3,702
617
32
5
0
111,897
0
W
Skadi
3,749
625
45
8
0
97,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role