Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Leonidas2104
Neith
Level 116
God Stats
1W - 1L
1,312 SR
Queue Stats
145W - 132L
1,537 Elo+
Solo
Hercules
Hercules
Penderchart
Hercules
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,655 Elo+
Party 3
Cthulhu
Cthulhu
RyratSeph
Cthulhu
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,492 Elo+
Party 3
He Bo
He Bo
xLILxroughneck
He Bo
Level 182
God Stats
1W - 0L
1,316 SR
Queue Stats
22W - 33L
1,741 Elo+
Party 2
Team Averages
Level 160
1,426 SR
1,585 Elo+

VS

Team Averages
Level 172
1,457 SR
1,467 Elo+
Hades
Hades
 
Hades
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Rajang-l-
Hercules
Level 161
God Stats
2W - 8L
1,305 SR
Queue Stats
228W - 278L
1,440 Elo+
Party 1
Geb
Geb
The_Boulder-_2
Geb
Level 201
God Stats
5W - 5L
1,621 SR
Queue Stats
285W - 342L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
ae-SSAMBEAR
Ix Chel
Level 164
God Stats
4W - 8L
1,459 SR
Queue Stats
130W - 173L
1,473 Elo+
Party 1
Mulan
Mulan
batwingrules3013
Mulan
Level 162
God Stats
0W - 1L
1,403 SR
Queue Stats
62W - 59L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 0 / 4
5,870
839
1,937
1,348
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,093
870
4,699
4,151
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Penderchart
Hercules
12
0 / 0 / 10
5,747
821
4,751
5,148
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
RyratSeph
Cthulhu
11
1 / 1 / 6
6,133
876
3,803
4,323
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 0 / 3
7,170
1,024
10,056
4,420
1,929
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 0 / 1
4,856
694
325
55
28
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Rajang-l-
Hercules
12
1 / 3 / 0
6,117
874
4,656
8,322
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
5,739
820
1,811
4,863
3,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
ae-SSAMBEAR
Ix Chel
11
0 / 4 / 1
5,401
772
4,285
8,228
3,417
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
5,311
759
2,973
8,690
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
10
Kills
1
1
Deaths
10
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
4
2
L
Hades
 
Hades
0
0
1
0.5
W
2
0
3
3.5
W
Hercules
Penderchart
Hercules
0
0
10
5
L
Hercules
Rajang-l-
Hercules
1
3
0
0.33
W
Cthulhu
RyratSeph
Cthulhu
1
1
6
4
L
0
1
1
0.5
L
Ix Chel
ae-SSAMBEAR
Ix Chel
0
4
1
0.13
L
0
2
1
0.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,246
Damage
14,050
19,390
Taken
30,158
11,394
Mitigated
17,707
6,879
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,937
209
357
64
1,348
529
25
146
1,202
17,516
0
L
Hades
 
Hades
325
0
71
25
55
28
0
55
0
325
0
W
4,699
1,371
0
1,763
4,151
1,979
932
2,194
1,957
0
16,993
W
Hercules
Penderchart
Hercules
4,751
968
0
2,057
5,148
4,071
0
1,541
3,607
0
10,043
L
Hercules
Rajang-l-
Hercules
4,656
1,509
0
1,028
8,322
4,705
0
4,398
3,831
0
18,548
W
Cthulhu
RyratSeph
Cthulhu
3,803
100
411
831
4,323
2,886
0
1,650
2,673
12,697
0
L
1,811
70
718
587
4,863
3,491
0
2,369
2,400
10,890
0
L
Ix Chel
ae-SSAMBEAR
Ix Chel
4,285
483
264
1,143
8,228
3,417
0
4,139
3,959
15,307
0
L
2,973
222
0
690
8,690
6,066
0
4,835
3,699
0
13,070
W
10,056
93
0
1,396
4,420
1,929
56
890
3,530
33,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
27,424
175
Minions Killed
109
0
Camps Cleared
0
832,216
Distance Traveled
629,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,870
839
46
7
0
166,920
0
L
Hades
4,856
694
0
0
0
22,489
0
W
Neith
6,093
870
40
6
0
140,613
0
W
Hercules
5,747
821
19
3
0
181,779
0
L
Hercules
6,117
874
39
6
0
159,910
0
W
Cthulhu
6,133
876
12
2
0
168,572
0
L
Geb
5,739
820
17
2
0
145,439
0
L
Ix Chel
5,401
772
29
4
0
148,647
0
L
Mulan
5,311
759
24
3
0
152,947
0
W
He Bo
7,170
1,024
58
8
0
174,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role