Player Matchup

Freya
Freya
AnitaBlunt5763
Freya
Level 59
God Stats
0W - 2L
1,410 SR
Queue Stats
13W - 18L
1,474 Elo+
Party 1
Hercules
Hercules
MagnaCarterr
Hercules
Level 103
God Stats
0W - 1L
1,514 SR
Queue Stats
24W - 23L
1,516 Elo+
Party 1
Bacchus
Bacchus
Mr Bubbakeg
Bacchus
Level 66
God Stats
9W - 6L
1,693 SR
Queue Stats
36W - 37L
1,493 Elo+
Party 1
Team Averages
Level 76
1,539 SR
1,494 Elo+

VS

Team Averages
Level 74
1,674 SR
1,491 Elo+
Sun Wukong
Sun Wukong
LiL D6361
Sun Wukong
Level 91
God Stats
17W - 4L
1,801 SR
Queue Stats
49W - 41L
1,530 Elo+
Solo
Medusa
Medusa
Thrabz
Medusa
Level 66
God Stats
2W - 3L
1,721 SR
Queue Stats
106W - 117L
1,479 Elo+
Party 2
Chang'e
Chang'e
Thramz
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,060
706
5,775
11,492
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
MagnaCarterr
Hercules
12
2 / 5 / 2
7,458
746
5,680
11,865
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Mr Bubbakeg
Bacchus
11
1 / 5 / 0
6,998
700
4,954
12,381
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LiL D6361
Sun Wukong
13
7 / 1 / 8
8,896
890
8,346
11,821
7,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Thrabz
Medusa
14
4 / 2 / 7
8,387
839
9,108
9,125
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Thramz
Chang'e
14
5 / 1 / 10
8,681
868
14,198
7,764
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
16
16
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Sun Wukong
LiL D6361
Sun Wukong
7
1
8
11
L
Hercules
MagnaCarterr
Hercules
2
5
2
0.6
L
Bacchus
Mr Bubbakeg
Bacchus
1
5
0
0.2
W
Medusa
Thrabz
Medusa
4
2
7
3.75
W
Chang'e
Thramz
Chang'e
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
31,652
35,738
Taken
28,710
23,920
Mitigated
14,597
3,521
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,775
1,494
0
1,925
11,492
4,500
296
4,157
7,335
28,986
0
W
Sun Wukong
LiL D6361
Sun Wukong
8,346
1,746
84
2,531
11,821
7,555
115
2,804
9,017
0
20,842
L
Hercules
MagnaCarterr
Hercules
5,680
1,108
0
1,033
11,865
5,642
0
5,310
6,555
0
20,785
L
Bacchus
Mr Bubbakeg
Bacchus
4,954
172
0
563
12,381
13,778
0
4,767
7,614
12,692
0
W
Medusa
Thrabz
Medusa
9,108
3,600
0
1,410
9,125
3,822
1,951
3,087
6,038
0
37,454
W
Chang'e
Thramz
Chang'e
14,198
1,730
3,506
4,139
7,764
3,220
602
4,852
2,912
38,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
25,964
89
Minions Killed
121
0
Camps Cleared
0
532,073
Distance Traveled
564,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,060
706
42
4
0
160,411
0
W
Sun Wukong
8,896
890
14
1
0
194,830
0
L
Hercules
7,458
746
33
3
0
185,673
0
L
Bacchus
6,998
700
14
1
0
185,989
0
W
Medusa
8,387
839
56
6
0
174,099
0
W
Chang'e
8,681
868
51
5
0
195,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role