Player Matchup

Gilgamesh
Gilgamesh
JCKILLA69
Gilgamesh
Level 141
God Stats
5W - 7L
1,515 SR
Queue Stats
53W - 53L
1,499 Elo+
Party 2
Ravana
Ravana
Na1th_an
Ravana
Level 147
God Stats
10W - 6L
1,644 SR
Queue Stats
236W - 240L
1,480 Elo+
Party 1
Maui
Maui
OTAKU_007
Maui
Level 156
God Stats
2W - 2L
1,514 SR
Queue Stats
196W - 188L
1,499 Elo+
Party 1
Neith
Neith
SpawnsJigoku
Neith
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Aphrodite
Aphrodite
bloodomen56
Aphrodite
Level 129
God Stats
4W - 5L
1,442 SR
Queue Stats
39W - 44L
1,476 Elo+
Party 2
Team Averages
Level 117
1,479 SR
1,443 Elo+

VS

Team Averages
Level 124
1,478 SR
1,498 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bondrewd96
Jormungandr
Level 84
God Stats
1W - 2L
1,469 SR
Queue Stats
176W - 186L
1,466 Elo+
Solo
Janus
Janus
Dractylus
Janus
Level 150
God Stats
28W - 26L
1,422 SR
Queue Stats
332W - 301L
1,548 Elo+
Solo
Shiva
Shiva
OGASSCLOWN
Shiva
Level 103
God Stats
5W - 0L
1,500 SR
Queue Stats
372W - 358L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JCKILLA69
Gilgamesh
8
2 / 3 / 1
5,037
504
4,326
11,179
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Na1th_an
Ravana
8
0 / 3 / 1
4,795
480
2,815
6,754
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Maui
7
0 / 3 / 0
4,602
460
3,225
11,724
7,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 0
4,908
491
3,090
3,711
1,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
bloodomen56
Aphrodite
8
1 / 4 / 0
4,712
471
3,406
8,786
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 0 / 4
7,276
728
5,672
6,134
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
 
Cernunnos
11
0 / 0 / 1
6,031
603
4,112
4,260
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Bondrewd96
Jormungandr
11
1 / 2 / 0
6,619
662
4,987
5,559
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Dractylus
Janus
10
5 / 1 / 7
6,580
658
11,618
6,645
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
10
2 / 1 / 8
6,450
645
3,699
8,377
5,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
13
13
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
4
7
W
Cernunnos
 
Cernunnos
0
0
1
0.5
W
Jormungandr
Bondrewd96
Jormungandr
1
2
0
0.5
W
Janus
Dractylus
Janus
5
1
7
8.5
L
Gilgamesh
JCKILLA69
Gilgamesh
2
3
1
0.83
L
Ravana
Na1th_an
Ravana
0
3
1
0.17
W
Shiva
2
1
8
6
L
Maui
0
3
0
0
L
1
0
0
1
L
Aphrodite
bloodomen56
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,862
Damage
30,088
42,154
Taken
30,975
19,137
Mitigated
15,667
11,168
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,672
1,425
0
983
6,134
2,806
0
1,271
4,863
0
57,875
W
Cernunnos
 
Cernunnos
4,112
1,306
0
1,787
4,260
2,031
1,035
643
3,617
0
44,834
W
Jormungandr
Bondrewd96
Jormungandr
4,987
2,389
0
1,543
5,559
3,071
830
402
5,157
54,130
0
W
Janus
Dractylus
Janus
11,618
211
0
1,967
6,645
2,437
542
2,699
3,946
40,658
0
L
Gilgamesh
JCKILLA69
Gilgamesh
4,326
1,401
0
2,302
11,179
4,362
0
4,701
6,426
0
25,534
L
Ravana
Na1th_an
Ravana
2,815
726
0
636
6,754
2,486
0
2,831
3,753
0
26,393
W
Shiva
3,699
268
2,450
2,926
8,377
5,322
104
1,616
6,761
0
19,909
L
Maui
3,225
696
1,023
2,282
11,724
7,556
0
3,917
7,597
13,385
0
L
3,090
1,255
0
1,048
3,711
1,268
0
0
3,711
0
21,373
L
Aphrodite
bloodomen56
Aphrodite
3,406
188
850
3,027
8,786
3,465
0
4,404
4,062
28,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,054
Gold Earned
32,956
165
Minions Killed
343
0
Camps Cleared
0
921,844
Distance Traveled
1,025,598
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,276
728
85
9
0
247,615
2
W
Cernunnos
6,031
603
67
7
0
172,835
0
W
Jormungandr
6,619
662
89
9
0
177,065
0
W
Janus
6,580
658
73
7
0
215,494
2
L
Gilgamesh
5,037
504
37
4
0
161,452
0
L
Ravana
4,795
480
39
4
0
235,571
0
W
Shiva
6,450
645
29
3
0
212,589
0
L
Maui
4,602
460
14
1
0
181,503
0
L
Neith
4,908
491
26
3
0
156,496
0
L
Aphrodite
4,712
471
49
5
0
186,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role