Player Matchup

Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Davman39
Geb
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,688 Elo+
Party 1
Hou Yi
Hou Yi
RIPDOOM
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 9L
1,788 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,658 Elo+

VS

Team Averages
Level 40
1,445 SR
1,389 Elo+
Thanatos
Thanatos
 
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Tsill91
Ares
Level 25
God Stats
0W - 2L
1,335 SR
Queue Stats
12W - 15L
1,357 Elo+
Party 2
Ix Chel
Ix Chel
johnandras
Ix Chel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
13 / 2 / 5
9,509
1,057
10,623
6,682
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 17
8,615
957
7,028
9,622
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
RIPDOOM
Hou Yi
12
5 / 1 / 13
8,052
895
9,368
7,460
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 6 / 1
7,045
783
4,162
10,422
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Tsill91
Ares
10
0 / 7 / 2
6,633
737
3,277
13,556
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
johnandras
Ix Chel
10
0 / 7 / 0
6,180
687
4,281
9,013
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
20
Kills
2
3
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
2
5
7.75
L
Thanatos
 
Thanatos
2
6
1
0.42
W
2
0
17
10.5
W
Hou Yi
RIPDOOM
Hou Yi
5
1
13
11.5
L
Ares
Tsill91
Ares
0
7
2
0.14
L
Ix Chel
johnandras
Ix Chel
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,019
Damage
11,720
23,764
Taken
32,991
16,758
Mitigated
17,259
6,760
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,623
1,285
1,683
1,784
6,682
3,203
1,540
1,461
5,186
39,658
0
L
Thanatos
 
Thanatos
4,162
145
0
3,417
10,422
4,606
0
6,267
3,933
0
12,149
W
7,028
737
0
1,991
9,622
10,326
0
2,553
6,414
12,538
0
W
Hou Yi
RIPDOOM
Hou Yi
9,368
5,431
0
1,302
7,460
3,229
1,028
3,609
3,732
0
29,829
L
Ares
Tsill91
Ares
3,277
164
0
1,158
13,556
9,463
0
5,534
7,832
7,229
0
L
Ix Chel
johnandras
Ix Chel
4,281
341
151
326
9,013
3,190
0
5,250
3,566
24,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,176
Gold Earned
19,858
121
Minions Killed
76
0
Camps Cleared
0
518,922
Distance Traveled
398,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,509
1,057
79
9
0
161,558
0
L
Thanatos
7,045
783
23
3
0
140,991
0
W
Geb
8,615
957
10
1
0
194,314
0
W
Hou Yi
8,052
895
32
4
0
163,050
0
L
Ares
6,633
737
9
1
0
132,060
0
L
Ix Chel
6,180
687
44
5
0
125,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role