Player Matchup

Ix Chel
Ix Chel
GODTHEFATHER69
Ix Chel
Level 67
God Stats
3W - 2L
1,744 SR
Queue Stats
112W - 122L
1,413 Elo+
Party 3
Anubis
Anubis
MtGer
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,257 Elo+
Party 2
Ullr
Ullr
SEBASTYT
Ullr
Level 149
God Stats
8W - 4L
1,246 SR
Queue Stats
61W - 61L
1,197 Elo+
Solo
Hercules
Hercules
Th3ButtBurglar
Hercules
Level 87
God Stats
5W - 5L
1,418 SR
Queue Stats
306W - 267L
1,460 Elo+
Party 3
Ne Zha
Ne Zha
Xenoblade087
Ne Zha
Level 60
God Stats
2W - 4L
1,284 SR
Queue Stats
95W - 81L
1,671 Elo+
Party 2
Team Averages
Level 78
1,438 SR
1,400 Elo+

VS

Team Averages
Level 104
1,610 SR
1,485 Elo+
Ix Chel
Ix Chel
ArrogantSheet57
Ix Chel
Level 108
God Stats
0W - 1L
1,780 SR
Queue Stats
13W - 11L
1,511 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Obikai-
Ah Muzen Cab
Level 125
God Stats
0W - 4L
1,711 SR
Queue Stats
72W - 49L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
Ronniehughes
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 4
Achilles
Achilles
SshyresS
Achilles
Level 141
God Stats
4W - 8L
1,495 SR
Queue Stats
153W - 156L
1,417 Elo+
Solo
Mercury
Mercury
ThePudge01
Mercury
Level 106
God Stats
1W - 3L
1,563 SR
Queue Stats
136W - 135L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
8,442
497
5,531
10,645
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
MtGer
Anubis
14
4 / 5 / 0
8,667
510
9,430
14,629
7,130
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
6 / 1 / 5
9,138
538
10,202
12,154
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
14
1 / 2 / 3
8,182
481
13,624
17,310
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
16
4 / 3 / 2
9,010
530
7,605
14,259
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,259
427
7,767
12,642
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
Obikai-
Ah Muzen Cab
15
4 / 2 / 2
9,206
542
10,307
9,883
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 6 / 0
7,207
424
8,234
9,997
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SshyresS
Achilles
14
2 / 4 / 0
8,859
521
12,268
27,729
23,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
ThePudge01
Mercury
14
5 / 3 / 4
8,780
516
6,555
12,779
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
18
Kills
13
14
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
3
3
6
2
W
Anubis
MtGer
Anubis
4
5
0
0.8
L
Ah Muzen Cab
Obikai-
Ah Muzen Cab
4
2
2
2.5
L
2
6
0
0.33
W
Ullr
6
1
5
8.5
L
Achilles
SshyresS
Achilles
2
4
0
0.5
W
Hercules
1
2
3
1.25
L
Mercury
ThePudge01
Mercury
5
3
4
2.33
W
Ne Zha
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,392
Damage
45,131
68,997
Taken
73,030
42,178
Mitigated
41,891
23,775
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,767
1,351
299
3,988
12,642
6,733
0
4,581
8,061
40,203
0
W
5,531
647
596
1,959
10,645
8,456
84
6,726
3,919
31,696
0
W
Anubis
MtGer
Anubis
9,430
347
0
6,054
14,629
7,130
70
1,093
13,536
68,581
0
L
Ah Muzen Cab
Obikai-
Ah Muzen Cab
10,307
2,513
0
0
9,883
3,081
0
6,117
3,766
0
72,542
L
8,234
2,028
0
687
9,997
3,550
0
1,786
8,211
46,756
0
W
Ullr
10,202
4,071
0
3,127
12,154
5,596
699
6,371
5,783
0
67,207
L
Achilles
SshyresS
Achilles
12,268
3,101
0
12,249
27,729
23,892
164
0
26,108
0
58,662
W
Hercules
13,624
4,995
0
8,883
17,310
14,874
96
414
15,219
0
56,624
L
Mercury
ThePudge01
Mercury
6,555
2,422
132
771
12,779
4,635
0
2,477
10,302
0
56,527
W
Ne Zha
7,605
2,634
0
3,156
14,259
6,122
0
1,397
12,862
0
82,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
41,311
467
Minions Killed
398
0
Camps Cleared
0
1,612,982
Distance Traveled
1,551,131
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,259
427
43
3
0
275,865
5
W
Ix Chel
8,442
497
27
2
0
312,000
3
W
Anubis
8,667
510
118
7
0
281,601
0
L
Ah Muzen Cab
9,206
542
110
6
0
334,076
9
L
Nu Wa
7,207
424
71
4
0
274,370
0
W
Ullr
9,138
538
115
7
0
325,191
2
L
Achilles
8,859
521
80
5
0
278,382
0
W
Hercules
8,182
481
83
5
0
316,621
5
L
Mercury
8,780
516
94
6
0
388,438
0
W
Ne Zha
9,010
530
124
7
0
377,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role