Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
FattPandda
Ix Chel
Level 148
God Stats
3W - 4L
1,837 SR
Queue Stats
204W - 297L
1,340 Elo+
Party 1
Mercury
Mercury
Kalooshaa_
Mercury
Level 145
God Stats
17W - 36L
1,278 SR
Queue Stats
212W - 292L
1,374 Elo+
Party 1
Charybdis
Charybdis
nuketownninja
Charybdis
Level 121
God Stats
2W - 1L
1,891 SR
Queue Stats
111W - 95L
1,549 Elo+
Solo
Team Averages
Level 134
1,601 SR
1,453 Elo+

VS

Team Averages
Level 94
1,524 SR
1,478 Elo+
Horus
Horus
Great_Time_Whale
Horus
Level 90
God Stats
18W - 15L
1,531 SR
Queue Stats
101W - 102L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
Zomber721
Ao Kuang
Level 79
God Stats
2W - 0L
1,673 SR
Queue Stats
97W - 81L
1,484 Elo+
Solo
Olorun
Olorun
awesomezxr
Olorun
Level 63
God Stats
8W - 6L
1,523 SR
Queue Stats
167W - 160L
1,436 Elo+
Party 2
Discordia
Discordia
skollyhati
Discordia
Level 117
God Stats
35W - 33L
1,576 SR
Queue Stats
190W - 183L
1,528 Elo+
Solo
Ix Chel
Ix Chel
zReckless_89
Ix Chel
Level 120
God Stats
7W - 6L
1,315 SR
Queue Stats
224W - 215L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 5 / 5
8,031
472
4,761
15,279
10,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
 
Khepri
11
2 / 6 / 1
7,929
466
3,419
14,376
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
FattPandda
Ix Chel
14
2 / 6 / 3
8,801
518
8,547
14,371
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Kalooshaa_
Mercury
15
6 / 2 / 0
9,461
557
7,392
15,216
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
nuketownninja
Charybdis
14
3 / 4 / 1
8,725
513
12,479
12,831
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,668
510
8,582
13,507
11,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
Zomber721
Ao Kuang
14
9 / 3 / 2
9,198
541
8,268
16,192
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
awesomezxr
Olorun
14
1 / 1 / 6
8,642
508
9,549
11,440
5,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
skollyhati
Discordia
16
7 / 3 / 4
9,746
573
13,256
10,021
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
zReckless_89
Ix Chel
14
2 / 4 / 4
9,163
539
12,120
10,778
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
13
Kills
23
23
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
5
0.5
L
Khepri
 
Khepri
2
6
1
0.42
L
Ix Chel
FattPandda
Ix Chel
2
6
3
0.58
W
4
2
6
3.5
L
Mercury
Kalooshaa_
Mercury
6
2
0
3
W
Ao Kuang
Zomber721
Ao Kuang
9
3
2
3.33
W
Olorun
awesomezxr
Olorun
1
1
6
4
L
Charybdis
nuketownninja
Charybdis
3
4
1
0.88
W
Discordia
skollyhati
Discordia
7
3
4
3
W
Ix Chel
zReckless_89
Ix Chel
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,598
Damage
51,775
72,073
Taken
61,938
39,168
Mitigated
31,978
10,413
Healing
20,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,761
2,245
0
2,309
15,279
10,763
455
10,524
4,755
0
37,687
L
Khepri
 
Khepri
3,419
352
605
1,187
14,376
13,320
0
7,663
6,713
16,481
0
L
Ix Chel
FattPandda
Ix Chel
8,547
550
197
3,407
14,371
4,752
88
9,981
4,390
60,576
0
W
8,582
4,123
950
4,010
13,507
11,363
137
3,722
9,785
0
20,915
L
Mercury
Kalooshaa_
Mercury
7,392
2,317
0
1,216
15,216
5,635
846
6,175
9,041
0
79,816
W
Ao Kuang
Zomber721
Ao Kuang
8,268
2,796
0
3,972
16,192
6,489
92
1,225
14,967
45,280
0
W
Olorun
awesomezxr
Olorun
9,549
5,639
354
5,206
11,440
5,590
1,323
2,039
9,401
69,657
0
L
Charybdis
nuketownninja
Charybdis
12,479
7,714
0
1,492
12,831
4,698
648
8,850
3,981
0
64,426
W
Discordia
skollyhati
Discordia
13,256
771
0
1,370
10,021
3,922
1,095
3,961
6,060
66,307
0
W
Ix Chel
zReckless_89
Ix Chel
12,120
1,924
767
3,482
10,778
4,614
135
1,019
9,759
64,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,947
Gold Earned
45,417
398
Minions Killed
382
0
Camps Cleared
0
1,776,500
Distance Traveled
1,625,629
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,031
472
54
3
0
326,793
0
L
Khepri
7,929
466
17
1
0
337,285
5
L
Ix Chel
8,801
518
103
6
0
324,521
5
W
Horus
8,668
510
17
1
0
351,078
2
L
Mercury
9,461
557
123
7
0
460,747
0
W
Ao Kuang
9,198
541
69
4
0
370,532
0
W
Olorun
8,642
508
102
6
0
302,336
5
L
Charybdis
8,725
513
101
6
0
327,154
0
W
Discordia
9,746
573
102
6
0
333,880
0
W
Ix Chel
9,163
539
92
5
0
267,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role