Player Matchup

King Arthur
King Arthur
GSKrown
King Arthur
Level 66
God Stats
17W - 22L
1,318 SR
Queue Stats
218W - 249L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
Onlyfans4Kate-
Nu Wa
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
419W - 411L
1,485 Elo+
Party 2
Hou Yi
Hou Yi
standing-key813
Hou Yi
Level 35
God Stats
9W - 14L
1,738 SR
Queue Stats
73W - 85L
1,453 Elo+
Solo
Team Averages
Level 62
1,519 SR
1,431 Elo+

VS

Team Averages
Level 70
1,485 SR
1,329 Elo+
Neith
Neith
ASAP Bowls
Neith
Level 41
God Stats
5W - 3L
1,456 SR
Queue Stats
6W - 10L
1,247 Elo+
Party 1
Ganesha
Ganesha
Franarf
Ganesha
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,318 Elo+
Solo
Ix Chel
Ix Chel
SIrOllenberger
Ix Chel
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 27L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GSKrown
King Arthur
10
0 / 4 / 2
6,402
640
3,140
10,188
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 5 / 1
6,705
671
10,143
7,358
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 1
6,456
646
5,164
8,002
3,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 0 / 8
7,248
725
4,978
7,648
2,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Franarf
Ganesha
12
0 / 1 / 11
7,640
764
4,497
9,308
6,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 1 / 1
8,651
865
10,802
7,548
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
8
6
W
Ganesha
Franarf
Ganesha
0
1
11
5.5
L
King Arthur
GSKrown
King Arthur
0
4
2
0.25
L
1
5
1
0.3
W
10
1
1
10.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,447
Damage
20,277
25,548
Taken
24,504
13,367
Mitigated
12,117
1,740
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,978
1,892
0
1,171
7,648
2,780
940
4,033
3,615
0
23,674
W
Ganesha
Franarf
Ganesha
4,497
155
1,718
2,362
9,308
6,485
253
2,681
6,627
17,159
0
L
King Arthur
GSKrown
King Arthur
3,140
194
84
976
10,188
7,425
0
5,721
4,467
0
14,111
L
10,143
1,279
0
340
7,358
2,779
0
4,776
2,582
29,671
0
W
10,802
1,717
2,189
2,351
7,548
2,852
212
3,485
4,063
35,239
0
L
5,164
2,512
182
158
8,002
3,163
18
4,841
3,161
0
17,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,563
Gold Earned
23,539
97
Minions Killed
109
0
Camps Cleared
0
465,062
Distance Traveled
523,999
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,248
725
38
4
0
146,347
0
W
Ganesha
7,640
764
4
0
0
196,822
0
L
King Arthur
6,402
640
18
2
0
173,634
0
L
Nu Wa
6,705
671
52
5
0
148,126
1
W
Ix Chel
8,651
865
67
7
0
180,830
0
L
Hou Yi
6,456
646
27
3
0
143,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role