Player Matchup

Ix Chel
Ix Chel
JimboSchizo
Ix Chel
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
100W - 113L
1,408 Elo+
Party 2
Izanami
Izanami
ProgramVeVo
Izanami
Level 64
God Stats
4W - 4L
1,252 SR
Queue Stats
216W - 197L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
RELEGENS_R_LIES
Cthulhu
Level 65
God Stats
20W - 27L
1,432 SR
Queue Stats
212W - 229L
1,451 Elo+
Party 2
Ao Kuang
Ao Kuang
Tacos226
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,422 Elo+
Party 2
Poseidon
Poseidon
ŞΌŖΆ
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,445 Elo+
Solo
Team Averages
Level 51
1,437 SR
1,429 Elo+

VS

Team Averages
Level 52
1,337 SR
1,397 Elo+
Ix Chel
Ix Chel
ChadTheDad420
Ix Chel
Level 56
God Stats
3W - 3L
1,313 SR
Queue Stats
181W - 171L
1,386 Elo+
Party 3
Hou Yi
Hou Yi
HoodieJort
Hou Yi
Level 66
God Stats
1W - 2L
1,177 SR
Queue Stats
224W - 216L
1,405 Elo+
Party 3
Mercury
Mercury
PabloEstaAqui
Mercury
Level 29
God Stats
9W - 11L
1,363 SR
Queue Stats
49W - 60L
1,342 Elo+
Party 1
Nike
Nike
Romanianness
Nike
Level 43
God Stats
4W - 1L
1,468 SR
Queue Stats
28W - 29L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Sasukelly
Baron Samedi
Level 65
God Stats
4W - 5L
1,363 SR
Queue Stats
291W - 279L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JimboSchizo
Ix Chel
12
1 / 4 / 3
7,420
464
5,702
9,714
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ProgramVeVo
Izanami
12
0 / 4 / 3
7,300
456
3,409
8,946
3,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 3
7,073
442
6,710
21,078
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Tacos226
Ao Kuang
10
0 / 4 / 6
6,688
418
3,195
13,096
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
ŞΌŖΆ
Poseidon
15
6 / 0 / 2
9,174
573
12,023
10,311
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
7 / 1 / 4
9,872
617
14,263
9,070
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
HoodieJort
Hou Yi
12
5 / 0 / 6
8,309
519
11,836
7,429
2,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
10
1 / 4 / 4
7,100
444
3,730
14,826
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 1 / 6
8,178
511
6,944
9,757
7,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Sasukelly
Baron Samedi
10
1 / 4 / 9
7,950
497
7,445
12,606
8,700
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
9
Kills
19
19
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
7
1
4
9
W
Hou Yi
HoodieJort
Hou Yi
5
0
6
8
L
Ix Chel
JimboSchizo
Ix Chel
1
4
3
0.63
W
Mercury
1
4
4
0.75
L
Izanami
ProgramVeVo
Izanami
0
4
3
0.38
L
2
7
3
0.5
W
5
1
6
8
W
Baron Samedi
Sasukelly
Baron Samedi
1
4
9
1.38
L
Ao Kuang
Tacos226
Ao Kuang
0
4
6
0.75
L
Poseidon
ŞΌŖΆ
Poseidon
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,039
Damage
44,218
63,145
Taken
53,688
35,735
Mitigated
27,598
8,587
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
14,263
2,249
493
1,194
9,070
3,901
95
5,507
3,551
79,038
0
W
Hou Yi
HoodieJort
Hou Yi
11,836
5,716
217
2,845
7,429
2,627
1,716
3,950
3,351
0
55,843
L
Ix Chel
JimboSchizo
Ix Chel
5,702
443
544
676
9,714
3,916
0
5,628
4,086
27,550
0
W
Mercury
3,730
2,303
0
3,811
14,826
5,251
31
6,198
8,420
0
39,889
L
Izanami
ProgramVeVo
Izanami
3,409
1,664
0
1,641
8,946
3,426
472
4,164
4,782
0
51,246
L
6,710
243
260
2,227
21,078
19,486
108
6,033
15,045
28,753
0
W
6,944
125
0
500
9,757
7,119
549
4,958
4,595
758
31,633
W
Baron Samedi
Sasukelly
Baron Samedi
7,445
961
1,143
3,261
12,606
8,700
224
7,555
4,837
40,300
0
L
Ao Kuang
Tacos226
Ao Kuang
3,195
952
0
1,749
13,096
5,214
282
3,706
9,390
28,357
0
L
Poseidon
ŞΌŖΆ
Poseidon
12,023
1,285
0
1,490
10,311
3,693
0
2,543
7,768
83,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
41,409
360
Minions Killed
346
0
Camps Cleared
0
1,575,008
Distance Traveled
1,549,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,872
617
118
7
0
322,964
0
W
Hou Yi
8,309
519
83
5
0
303,875
0
L
Ix Chel
7,420
464
38
2
0
315,779
0
W
Mercury
7,100
444
54
3
0
343,659
0
L
Izanami
7,300
456
103
6
0
275,540
0
L
Cthulhu
7,073
442
30
2
0
333,838
0
W
Nike
8,178
511
38
2
0
322,365
0
W
Baron Samedi
7,950
497
53
3
0
256,879
0
L
Ao Kuang
6,688
418
45
3
0
306,948
0
L
Poseidon
9,174
573
144
9
0
342,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role