Player Matchup

Ix Chel
Ix Chel
BRUOLIMPIC21
Ix Chel
Level 69
God Stats
1W - 2L
1,468 SR
Queue Stats
70W - 64L
1,500 Elo+
Party 1
Ymir
Ymir
DatButtSmacker
Ymir
Level 39
God Stats
1W - 1L
1,642 SR
Queue Stats
42W - 35L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Gladio258
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,462 Elo+
Solo
Chiron
Chiron
Kage244
Chiron
Level 144
God Stats
1W - 1L
1,731 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
acostanico12
Cu Chulainn
Level 56
God Stats
1W - 3L
1,353 SR
Queue Stats
1W - 8L
1,153 Elo+
Party 1
Team Averages
Level 82
1,539 SR
1,423 Elo+

VS

Team Averages
Level 96
1,512 SR
1,393 Elo+
Sun Wukong
Sun Wukong
Andrescggod2
Sun Wukong
Level 107
God Stats
2W - 1L
1,705 SR
Queue Stats
151W - 161L
1,445 Elo+
Solo
Sylvanus
Sylvanus
Andresvm10
Sylvanus
Level 104
God Stats
2W - 2L
1,574 SR
Queue Stats
36W - 59L
1,420 Elo+
Party 3
Ra
Ra
Navinoxx
Ra
Level 142
God Stats
3W - 1L
1,450 SR
Queue Stats
23W - 39L
1,292 Elo+
Party 3
Charybdis
Charybdis
loko914life
Charybdis
Level 77
God Stats
2W - 2L
1,291 SR
Queue Stats
85W - 93L
1,401 Elo+
Party 3
Surtr
Surtr
zero-_-cool-_-25
Surtr
Level 49
God Stats
31W - 21L
1,538 SR
Queue Stats
225W - 252L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BRUOLIMPIC21
Ix Chel
15
1 / 4 / 0
9,277
515
15,785
14,476
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
1 / 3 / 4
8,100
450
5,507
14,964
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Gladio258
Ne Zha
14
3 / 5 / 3
9,147
508
7,504
20,431
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Kage244
Chiron
15
3 / 0 / 4
8,687
483
9,631
12,384
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
acostanico12
Cu Chulainn
14
0 / 1 / 0
8,393
466
7,559
14,207
11,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andrescggod2
Sun Wukong
16
0 / 0 / 2
9,596
533
6,822
10,643
13,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Andresvm10
Sylvanus
14
1 / 1 / 9
9,735
541
6,385
15,448
17,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
7 / 2 / 3
10,553
586
17,180
12,936
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
loko914life
Charybdis
15
2 / 3 / 1
9,787
544
8,985
13,867
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 8
9,465
526
13,092
14,500
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
13
13
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Andrescggod2
Sun Wukong
0
0
2
1
W
Sylvanus
Andresvm10
Sylvanus
1
1
9
5.5
L
Ix Chel
BRUOLIMPIC21
Ix Chel
1
4
0
0.25
L
1
3
4
1
L
Ne Zha
Gladio258
Ne Zha
3
5
3
0.9
L
Chiron
Kage244
Chiron
3
0
4
5
W
7
2
3
4.25
L
Cu Chulainn
acostanico12
Cu Chulainn
0
1
0
0
W
Charybdis
loko914life
Charybdis
2
3
1
0.83
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,986
Damage
52,464
76,462
Taken
67,394
46,647
Mitigated
50,021
22,740
Healing
23,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Andrescggod2
Sun Wukong
6,822
1,798
0
1,889
10,643
13,602
274
579
10,064
0
62,017
W
Sylvanus
Andresvm10
Sylvanus
6,385
1,996
3,453
5,418
15,448
17,380
462
6,890
8,558
27,127
0
L
Ix Chel
BRUOLIMPIC21
Ix Chel
15,785
1,948
852
2,805
14,476
5,903
0
9,116
5,209
95,840
0
L
5,507
893
0
1,798
14,964
15,310
0
5,878
8,981
23,922
0
L
Ne Zha
Gladio258
Ne Zha
7,504
2,455
0
7,599
20,431
8,646
0
5,111
15,250
0
63,044
L
Chiron
Kage244
Chiron
9,631
2,365
414
3,834
12,384
5,422
970
1,607
10,777
0
68,075
W
17,180
2,844
2,324
4,356
12,936
6,219
1,350
7,244
5,692
95,614
0
L
Cu Chulainn
acostanico12
Cu Chulainn
7,559
2,103
0
5,438
14,207
11,366
212
2,196
12,011
0
60,264
W
Charybdis
loko914life
Charybdis
8,985
5,505
0
4,207
13,867
5,218
2,784
2,812
11,055
0
78,253
W
13,092
7,252
0
1,934
14,500
7,602
1,265
3,767
10,733
1,713
72,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
49,136
500
Minions Killed
496
0
Camps Cleared
0
1,767,292
Distance Traveled
1,653,995
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,596
533
107
6
0
272,911
9
W
Sylvanus
9,735
541
41
2
0
292,370
0
L
Ix Chel
9,277
515
176
10
0
318,690
3
L
Ymir
8,100
450
26
1
0
380,614
2
L
Ne Zha
9,147
508
97
5
0
334,713
0
L
Chiron
8,687
483
107
6
0
364,916
3
W
Ra
10,553
586
128
7
0
369,258
0
L
Cu Chulainn
8,393
466
94
5
0
368,359
5
W
Charybdis
9,787
544
126
7
0
318,618
0
W
Surtr
9,465
526
94
5
0
400,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role