Player Matchup

King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver III
 
He Bo
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
G_Lucky7_
Cernunnos
Gold IV
Level 100
God Stats
34W - 32L
1,521 SR
Queue Stats
280W - 281L
1,459 MMR
Solo
Ne Zha
Ne Zha
Gold I
Prophetics
Ne Zha
Gold I
Level 148
God Stats
4W - 5L
2,026 SR
Queue Stats
13W - 13L
1,548 MMR
Party 1
Ares
Ares
Silver I
SantiagoM9
Ares
Silver I
Level 122
God Stats
15W - 9L
1,693 SR
Queue Stats
105W - 105L
1,208 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,648 SR
1,443 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,417 SR
1,446 MMR
Thanatos
Thanatos
Bronze III
AyboisVater
Thanatos
Bronze III
Level 147
God Stats
0W - 2L
1,317 SR
Queue Stats
5W - 13L
1,454 MMR
Solo
Medusa
Medusa
Silver I
DIEURSALUGAMER
Medusa
Silver I
Level 120
God Stats
0W - 2L
1,407 SR
Queue Stats
3W - 14L
1,457 MMR
Solo
Ganesha
Ganesha
Gold II
DanMosely
Ganesha
Gold II
Level 156
God Stats
7W - 6L
1,585 SR
Queue Stats
149W - 131L
1,451 MMR
Solo
Eset
Eset
Gold IV
Mumbafp
Eset
Gold IV
Level 172
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 251L
1,429 MMR
Solo
Vamana
Vamana
Gold V
alphaquegently
Vamana
Gold V
Level 144
God Stats
4W - 3L
1,278 SR
Queue Stats
129W - 121L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 0 / 0
5,070
634
6,087
6,553
5,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
 
He Bo
9
1 / 0 / 5
4,945
618
3,097
4,720
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
G_Lucky7_
Cernunnos
8
2 / 0 / 4
4,652
582
4,346
5,930
1,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Prophetics
Ne Zha
9
2 / 0 / 4
5,149
644
3,778
5,759
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 1 / 3
5,080
635
3,868
6,414
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HerculesMartichorasIzanamiThor

VS

Bans
AphroditeMercuryAo KuangSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyboisVater
Thanatos
6
1 / 3 / 0
4,093
512
1,892
6,779
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
4,130
516
5,771
6,042
2,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
DanMosely
Ganesha
7
0 / 1 / 1
4,509
564
2,104
5,644
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
Mumbafp
Eset
8
0 / 2 / 0
4,599
575
3,532
3,726
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
5,020
628
2,682
8,138
4,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
W
He Bo
 
He Bo
1
0
5
3.5
L
Thanatos
AyboisVater
Thanatos
1
3
0
0.33
L
0
3
1
0.17
L
Ganesha
DanMosely
Ganesha
0
1
1
0.5
W
Cernunnos
G_Lucky7_
Cernunnos
2
0
4
4
L
Eset
Mumbafp
Eset
0
2
0
0
W
Ne Zha
Prophetics
Ne Zha
2
0
4
4
W
3
1
3
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,176
Damage
15,981
29,376
Taken
30,329
14,751
Mitigated
14,071
8,073
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,087
1,422
0
1,420
6,553
5,122
0
0
6,553
0
37,030
W
He Bo
 
He Bo
3,097
324
0
1,103
4,720
1,471
28
2,307
2,413
32,898
0
L
Thanatos
AyboisVater
Thanatos
1,892
769
0
2,817
6,779
2,077
0
1,546
5,233
0
16,412
L
5,771
3,240
0
1,157
6,042
2,155
0
1,809
4,233
0
26,542
L
Ganesha
DanMosely
Ganesha
2,104
280
0
2,114
5,644
3,866
0
1,906
3,738
11,380
0
W
Cernunnos
G_Lucky7_
Cernunnos
4,346
2,704
0
2,250
5,930
1,954
0
896
5,034
0
28,809
L
Eset
Mumbafp
Eset
3,532
191
187
585
3,726
1,094
0
1,704
2,022
32,091
0
W
Ne Zha
Prophetics
Ne Zha
3,778
1,414
0
949
5,759
1,883
0
1,295
4,464
0
30,401
W
3,868
410
52
2,299
6,414
4,321
0
1,138
5,276
15,466
0
L
2,682
1,395
0
3,622
8,138
4,879
0
0
8,138
0
38,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
22,351
250
Minions Killed
213
0
Camps Cleared
0
914,716
Distance Traveled
804,326
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,070
634
69
9
0
189,460
0
W
He Bo
4,945
618
60
8
0
179,527
0
L
Thanatos
4,093
512
28
4
0
150,721
1
L
Medusa
4,130
516
61
8
0
153,289
0
L
Ganesha
4,509
564
1
0
0
166,324
1
W
Cernunnos
4,652
582
53
7
0
162,231
3
L
Eset
4,599
575
57
7
0
163,639
0
W
Ne Zha
5,149
644
48
6
0
206,761
0
W
Ares
5,080
635
20
3
0
176,737
0
L
Vamana
5,020
628
66
8
0
170,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role